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The new Indiana Jones action game has only just gone into production, according to a LucasArts source.
Eurogamer was told at the Game Developers Conference that the title has been in pre-production for about two years, but found itself sidelined by Star Wars: The Force Unleashed.
But now that's changed, and actual production work is now underway - although it will not be out this year.
Indiana Jones uses NaturalMotion's "euphoria" technology to handle complex CPU-based dynamic processing in order to generate "unique game experiences", according to CEO Torsten Reil.
Indiana Jones (working title) is a video game currently under development by LucasArts for the PlayStation 3, Xbox 360 and Nintendo DS. An externally developed version of the game will be released for the PlayStation Portable. David Collins (Sound Designer and Voice Director from LucasArts) said in the interview that there will be also PlayStation 2 version. The game will be the third in the series of original 3D Indiana Jones games, preceded by Indiana Jones and the Emperor's Tomb, and Indiana Jones and the Infernal Machine.
Wikipedia wrote:
The game does not have a set release date, but it is expected to come out some time in 2008, possibly coinciding with the release of the fourth Indiana Jones movie.
Not much is known about the plot, only that it is set in 1939, and features a sequence set in San Francisco, involving a brawl outside a fireworks factory, and a fight atop a runaway cable car.
A trailer released at E32006 showcased the games' use of the euphoria animation engine, created by NaturalMotion. Further explanation comes from David Collins, sound designer and voice