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America's Army, Far Cry, Unreal Tournament 2004, rumored 64 bit Half Life 2, DOOM 3 & Age of Mythology.
Quote: FiringSquad: What kind of development support have you received from AMD so far? Do you feel AMD is actively supporting the game development community with its 64-bit launch?
Yeah, AMD is really standing behind the platform, not just providing early hardware, but also assuring that all of the development tools and OS components are in place and available to developers.
Quote: \"64-bits, in contrast, is a one-time cost and is fairly simple to take advantage of. It's a huge win for tools as it not only gets more work done per instruction, but it also gets us past the current memory limitations, which are a problem for us today on tools.\"
AMD and INTEL will be around for long long time. They will always be at war with each other. My self unless Intel gets it together ill never go back to Intel. Ill hold out for AMD new duel core next.
AMD and INTEL will be around for long long time. They will always be at war with each other. My self unless Intel gets it together ill never go back to Intel. Ill hold out for AMD new duel core next.
Great.
I am doing the same thing. I cannot stress how Intel will overcome the great bottleneck with there Dual Core CPU's fighting for the one FSB? :guh:
Steam automatically detects whether or not it's running in a 32-bit or 64-bit environment. If you running Windows XP x64 edition, it'll automatically start the 64-bit port of Half-Life 2.
I like to see developers and more programs moving to the 64-bit platform, though Half-Life 2 is a prime example that puts away the notion that 64-bit results in any kind of drastic performance increase, a preliminary review of the game showed that it lost performance by going 64-bit.
Once again, though, the merits of more programs moving to 64-bit far outweighs any meager performance detractions.