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These new additions alter the gameplay just enough to encourage the player to approach the game in a new manner. As the Warlords expansion gave you enough killer toys to tempt even the most peace-loving hippy into rampaging across the globe in an orgy of destruction, the new units, wonder, techs and buildings will subtly alter a player's approach while the improved espionage and introduction of corporations will have a more profound impact on how a game unfolds. Navies are not just for egos as the AI seems to have realised they can build floaty things too and using Privateers to disrupt ocean trade routes is a fun way to add to the coffers while upsetting a rival's economy. The reintroduced random events also lend an air of unpredictability to the proceedings, with volcanic eruptions and floods causing disruption while beneficial events like biotech discoveries or a lusting for your civ's particular kind of fur coat help to lighten the mood somewhat.