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After watching the trailer below, I'm convinced that Michael Bay is involved with this game's production, and while that might be bad if this were a movie, it can only mean a lot of fun awaits in the Mercenaries sequel. In between blowing up entire cities and hitchhiking helicopters, there looks to be enough varied gameplay to excuse the cheesy characters and dialogue. This game, along with many others on both our lists, seems to show a popular trend that games taking place in exotic settings far from America are in high demand this year.
9) Age of Conan: Hyborian Adventures
World of Warcraft might have millions of more online players to boast, but Age of Conan has millions of more polygons to brag about, and when you want to play a MMORPG that you'll stare at everyday for the rest of your soul-less life, then it's hard to tell which game is the right player poison to pick. I'd even put Age of Conan a few notches higher up on my list if it weren't for that annoying monthly MMO price tag that you have to worry about.
Banjo Kazooie 3
I've said it before and I'll say it again. Here's to hoping Rare doesn't kill off another part of my childhood: "Rareware is turning into that grandma plagued with Alzheimer’s — she used to give us some sweet birthday presents and now all she does is call the house 20 times a day with nothing new to say. Rare, please take your pills. We realize the trauma you went through when Nintendo divorced you, but Microsoft isn't that bad, there's no reason you had to take it out on Perfect Dark Zero. And breast feeding Kameo for seven years probably wasn't the best idea either. You might want to copyright Viva Funeral just in case things go downhill soon. I don't think you're ready for another baby, you might want to put Banjo Kazooie 3 up for adoption. Have you considered abortion? I'll mail you Duke Nukem's number." Rare, the Banjo Kazooie games are the only platformer series other than Mario that I still care about. It had better be music notes to my ears, or I'm giving up on you guys forever.
7) Resident Evil 5
A #7 spot might seem low, but a #7 from me means a lot for this game -- because I HATE zombie stories. Especially this series. I hated this series for years, constantly asking friends why they wouldn't just try making a similar game with less annoying cameras and controls. "You just don't get it" is what I was told for years. Then Resident Evil 4 came out in such a fashion, grabbed countless Game of the Year awards with ease, and I refused to play it out of spite. However, after seeing the recent trailer for the fifth game, I don't think I'll be able to put off jumping into this series any longer. I still despise zombies in general, but a survival-horror game that takes place in a jungle should be extremely refreshing from the typical city or woods clichés of the past. I Am Legend was the first zombie movie (other than Shaun of the Dead) that I didn't completely hate, and Resident Evil 5 is looking like it will be the first zombie game that I'll be able to enjoy.
6) Dead Space
The trailer for this game reminds me of when I first saw the early BioShock trailers -- that tingly feeling that this game might be amazing. Sure, I thought the same thing about Assassin's Creed, but something tells me Prototype will end up being closer to this year's Ass Creed, and this game will be closer to BioShock. I can't remember the last time a game trailer made me jump in my seat and didn't come with a flashlight mod. Not to mention it looks a hell of a lot like Aliens, one of my favorite movies of all time. And most appealing of all: it's a survival-horror game with NO ZOMBIES!
5) Alan Wake
Made by the people who brought us both Max Paynes, this game's older than the Xbox 360 -- is it ever coming out? By pushing PCs to their limits, Alan Wake looked as good as today's Xbox 360 games back in 2005, but its window of opportunity is closing quickly. This psychological action thriller takes place in a beautiful rural environment teeming with mystery, spectacular lighting and vicious weather-induced physics effects. Add to that an action adventure story that looks like what I envision Stephen King's autobiography to be, and you've got yourself a must-buy game for this console . . . if they ever release it.
4) Star Wars: The Force Unleashed
We've seen a trilogy that explores the good side of the "force" and loved it. We've seen a trilogy that explored the bad side of the "force" and . . . well I hated a lot of it. In this game you play as Darth Vader's secret apprentice who's basically Luke if he had succumbed to Vader, and most importantly, George Lucas isn't directly involved. Above and beyond that, all you need to hear is the game's specs: ILM motion capture animations, plus the Havok physics engine, plus the Euphoria behavioral animations A.I., plus Digital Molecular Matter interactive game environments. Sold. This game is the equivalent of a fully revved Mustang or tricked out Lamborghini, and I can't wait to replace the sour taste George Lucas left in my mouth with something refreshing.
3) Castle Crashers
When a game is basically Gauntlet Legends meets Zelda Four Swords, how can you go wrong? At #3, this artistically appealing action game sits in the exact same spot it did on my list last year. What's changed since then? Several delays and promises that the game will now be even longer and more action packed, with dozens of new unlockable characters and way more content. This is the sort of stuff gamers get promised all the time by delaying developers, but when The Behemoth, the men who brought us possibly the most famous indie game of all time, promises us something, we trust them and wait patiently without asking questions. Instead we bother the Media Molecule developers over why we must wait so long for the equally artsy and cute game LittleBigPlanet. How LittleBig can it be?
2) Fable 2
Characters who age realistically into an infinite amount of outcomes, coupled with environments that consist of trees and blades of grass that grow in real-time. That was supposed to be the first Fable game, so surely the sequel can't be far off from completely filling its shoes. Right? Right! Okay, well Peter Molyneux has been moderately tame this time around, and while he isn't promising us the game to end all games, everything he's shown so far has looked great. His promises of a dynamic world don't sound too far-fetched this time, and the atmosphere of everything revealed to date looks gorgeous and demands exploring. The dog sidekick mechanic looks like it might be the next Agro or Epona-worthy companion to win over the hearts of gamers, and the family and multiplayer aspects both seem to be a leap in the right direction that hopefully other developers emulate in the future. The downside? Don't be surprised if this game, among others on both our lists, slips into a vague 2009 release window.
1) Grand Theft Auto IV
As a recent Game Art & Design degree college graduate, this game plucks all the right notes in my heart. Everything that could have been said about this game has already been said, and I agree with most of it, so I'll just mention what I hope to see from this series in the future as I pray that Rockstar leads the industry into a Golden Age of Gaming.
I look forward to a day when games can swear freely just like the box office does excessively in its artistic pursuit of storytelling. A day when games can include tasteful or even tasteless and explicit nude scenes just as the box office does far more frequently without media protest. A day when games willingly explore violence and sexuality and homosexuality and racism and all other subjects that have seemingly been untouchable up to now by the game industry, despite the movie industry tackling today's biggest social dilemmas and getting Academy Awards for it as opposed to ignorant assholes on TV trying to prevent freedom of speech and artistic expression. A day when the world realizes that gaming is the number one entertainment industry because the average gamer is nowhere near his or her teen years, and can not only handle mature topics, but longingly begs the industry for them.
And if I had to pick a single series that I think represents the millions of gamers trying desperately to shove the pendulum back at the idiots of all ages in the media, it would be the Grand Theft Auto series, and I highly doubt GTA 4 will disappoint. Now excuse me while I pick up my copy and find out for myself. Here's Grim with his own Top 10 list of the most anticipated Xbox 360 games of the year.
Grim's Top 10:
10) Castle Crashers
Castle Crashers makes the cut primarily because I can never pass up a good 2D beat 'em up, especially one that's being developed by The Behemoth. Factor in Dan Paladin's drop dead gorgeous art and the notion that you'll be able to play the game online with 3 of your closest buddies, I think Castle Crashers could easily become the king of Xbox Live Arcade. Either that, or Frogger 2 will outsell it and Jeff Minter will laugh maniacally while trying not to spill the llama's blood from his chalice.
9) Mercenaries 2: World In Flames
My love for simulated bloodshed is topped only by my adoration for large-scale destruction, and it pretty much goes without saying that Mercenaries 2 will not disappoint in that respect. If it wasn't for a lengthy delay, we'd all be tearing up a virtual Venezuela by now. Assuming that the extra time is put to good use (and there's no reason it won't be), we'll end up with a more polished and enjoyable experience than was originally set in stone, and a sequel that will hopefully live up to its predecessor.
Brütal Legend
A Tim Schafer game starring an axe-wielding metal band roadie (voiced by none other than Jack Black) who's fallen into an alternate history chock-full of demons and other bizarre-looking creatures? If there's a cooler videogame premise already in existence, I haven't heard about it. While only a few screenshots and a CGI video have been released thus far, the guys at Double Fine have already proven themselves with the sublime Psychonauts, so we needn't be too worried.
7) Prototype
What happens when you combine The Incredible Hulk: Ultimate Destruction, Grand Theft Auto, and Riki-Oh? You get Prototype, an open-ended sandbox game that has you fighting an elite government organization in a viral-infected New York City. As one of the infected, you'll not only have super-human abilities, but you can also shape-shift and, should you find it absolutely necessary, punch straight through your victim's torso. If that fact alone doesn't put a sinister grin on your face, Prototype isn't going to be your cup of tea.
6) Ninja Gaiden II
Not even the painful memories of Ninja Gaiden's harsh difficulty will prevent me from anticipating Mutilationfest VI: The Bloodening Ninja Gaiden II. Ryu Hayabusa is back, and he's developed the insatiable desire to chop his enemies into tiny, bite-sized pieces, and then slice those pieces into even smaller pieces until there's nothing left but the smell of dried blood and über man-sweat. I can't speak for the rest of you, but as a gore-loving action junkie who's mentally prepared himself for another virtual roundhouse kick to the face, that sounds like a mighty good time.
5) Soul Calibur IV
I was already overly-excited to control revamped versions of Voldo (don't hate!) and Yoshimitsu in Soul Calibur IV, but when Yoda was announced as a playable character for the Xbox 360 version of the game (and Darth Vader for the PS3 version), my anticipation rose to startling new heights. While such a fighting scenario may seem a bit unusual to some, I'd like to take this opportunity to remind you about Soul Calibur's female's nonsensical breasts that are so epic in proportion, you'd be risking your very life to enter the 10' radius that surrounds them. In short, this is one of those games that doesn't need to make a lick of sense to be fun.
4) Resident Evil 5
It isn't known for sure whether or not Resident Evil 5 will be out in 2008 (I've heard rumors of a possible Nov. - Dec. release), but that doesn't mean I can't anticipate it anyway. While little footage and info surrounding the game is available, we do know that RE5 centers around Chris Redfield a whopping 10 years after the events of the original Resident Evil. Additionally, Resident Evil 4's aiming scheme will be used, heat will affect gameplay in some way or another, and while the enemies do possess more intelligence than ordinary zombies, they aren't Ganados. If there was ever a way to build upon the sheer badassness of RE4, I think Capcom can pull it off.
3) Grand Theft Auto IV
A high-definition Grand Theft Auto with more realistic gameplay opportunities than previously thought possible? Count me in! Even after the unwanted controversy surrounding the series and GTA IV's delay, my anticipation for the game has yet to waver. Every so often we see a supposed groundbreaking new game that inevitably falls short of the unrealistic hype it receives from its legion of fans. Grand Theft Auto IV is not going to be one of those titles.
2) Fallout 3
Fallout 3 makes my list because while I could never get into the previous Fallout games, I still found their source material highly intriguing and want to see how Bethesda adapts it. Actually, I really just want to try out the Vault-Tec Assisted Targeting System for myself. If you're unfamiliar with V.A.T.S., it's basically a turn-based alternative to standard gunplay that lets you pinpoint your foe's specific body parts and watch them explode in great detail upon using your weapon of choice. The "Burnout with body parts" quote used to describe the system has been etched into my brain ever since I first heard it, and it'll remain there until I can get my hands on Fallout 3 and experience V.A.T.S for myself.
1) Star Wars: The Force Unleashed
The Force Unleashed combines Havok, Euphoria, and Digital Molecular Matter to bring us some of the most advanced gameplay mechanics we've ever seen from this generation of consoles. But what exactly does all of that jargon mean? It means the ability to create some truly hilarious situations involving Stormtroopers and those generic metal boxes that future civilizations will apparently carry in large quantities. Above all, Force Unleashed has wood that actually splinters like real wood. Tell me, is your mind blown too?
What about you guys and gamer girls? What Xbox 360 games are you looking forward to the most this year?
A coroner yesterday launched an investigation into the link between theinternet and young suicides - as an MP hit out at websites for"romanticising" teenage death.
Phillip Walters, the coroner for the town of Bridgend whereseven young people have hanged themselves in a year, fears the teenagesites such as Bebo play a part in the spate of mystery deaths.
Mr Walter said he is "desperately concerned" about the chain ofyoung suicides - and of the connection to teenage social network sitessuch as Bebo and MySpace.
The coroner said: "I shall be looking at these networkingsites myself to see if there is a link between them and the growingnumber of youngsters committing suicide.
"But in the meantime I want to warn youngsters about the possible dangers these websites can pose.
"I would also like to warn parents to be actively on the alertfor signs of their children being influenced by others on these sites.
Read more...
"We never seem to get to the bottom of these deaths and no-one seems to be able to explain them.
"It is of great concern that some of them seem to be happening for no apparent reason."
MrWalters has already held hearings into four of the young suicides -Dale Crole, 18, David Dilling, 19, Thomas Davies, 20, and ZacheryBarnes, 17.<>
Concern: Coroner Phillip Walters fears teenage sites played a part in the mystery deaths
He opened inquests on the other three - Liam Clarke, 20, Gareth Morgan,27, and Natasha Randall, 17 - to await full police investigations intotheir deaths.
The small town of Bridgend has been rocked by this string of copycat suicides
Local people fear the hangings are linked to a chilling internet cult which has become "a cool thing to do" in the town.
Within 24 hours of the latest death last week, two friends of the teenage girl had also attempted suicide.
On Tuesday police took computer equipment from 17-year-old Natasha Randall'shome in Bridgend, South Wales.
Detectives confirmed they are investigating a possible suicidechain – the seven dead are all linked in some way although they did notall know each other.
Several of them posted personal profiles on the social networking internetsite Bebo.
Since their deaths friends have set up memorial sites wherethey can post messages and obtain a "virtual brick" in a "remembrancewall".
The deaths have raised new worries about the influence of the internet on young people.
January 5, 2008: Gareth Morgan, who knew Clarke, found hanged in bedroom
The police have private concerns that youngsters may consider itfashionable to have an internet memorial site and are killingthemselves for reasons of prestige.
Natasha's hanging was the seventh in Bridgend in a year.
The first to die was 18-year-old Dale Crole, who hanged himself and was found in a disused warehouse in January 2007.
The following month Dale's school friend David Dilling, 19, was found hanged near his village home.
Two days before David's funeral, another school friend, Thomas Davies, 20, hanged himself from a tree.
A friend of Thomas, Zachary Barnes, 17, was found hanged from a washing line a few months later.
Liam Clarke, 20, a close friend of Dale Crole
and a schoolmate of Thomas Davies, was the fifth victim.
December 2007: Liam Clarke, a friend of Crole's, found hanged in a park
He hanged himself in a park two days after Christmas.
Earlier this month, Gareth Morgan, 27 – who regularly drank with Liam – wasfound hanging in his bedroom.
Police and paramedics were called to Natasha's home in Bridgend, at 6pm lastThursday but she was already dead.
Natasha, who was in her first year studying Care and Childhood Studiescourse at Bridgend College, spent hours every day on her computer using thename "sxiildchild".
Suspicions of a possible to link to the internet grew after it emerged thatNatasha knew Liam Clarke.
On her internet profile she had posted a message reading: 'RIP Clarky boy!!gonna miss ya! always remember the gd times! love ya x'.
Last night it emerged that Liam also knew several of the other victims.
August 2007: Zachary Barnes, a friend of Davies' family, hanged with washing line
His father Kevin Clarke, 46, a heavy goods vehicle driver, said:"We just don't know what all this is about, it is very strange thatthere have been so many suicides in Bridgend and that they all seem toknow one another.
"We don't know if it is some weird cult or copycat suicides or if they have hadsome bizarre pact to kill themselves.
"We had no idea Liam was thinking of this, so we are in the dark about everything."
A taskforce has been set up in the town involving police, the NHS trust, schoolsand the council to draw up an action plan to stop the deaths.
Social networking sites such as Bebo, MySpace and Facebook have previouslybeen linked to a series of incidents
including episodes of grooming underagegirls, online bullying and identity fraud.
There have been numerous calls for increased monitoring of the networking phenomenon.
February 2007: Thomas Davies, found hanged from a tree two days before Dilling's funeral
The internet has also played a role in an increasing number ofsuicides, on specific sites dedicated to methods as well as chat roomswhere the subject is discussed.
Melanie Davies, whose son Thomas killed himself in Februaryfollowing the deaths of his friends Dale and David said: "It's like acraze – a stupid sort of fad.
"They all seem to be copying each other by wanting to die.
"Thomas would spend about three hours a night on the computer, talking to his friends.
"Like most parents, I have no idea how to get on these sites or what other kids are talking about.
"But I would warn other parents to beware and to keep a close eye on theirchildren.
"I have lost my son and it is the worst nightmare."
David Dilling's mother Teresa Claypole, 43, said she had "no indication whatsoever" that her son intended to kill himself.
February 2007: David Dilling, best friend of role, found hanged
She said yesterday: "David missed Dale so much. I often think of the two of themup in heaven meeting again."
Zachary Barnes's mother Mandy, 38, said: "Nobody can get over this – we can'tbelieve it's Zach.
"It doesn't fit with the way he was. For him to take his perfect life, that's agonising devastation."
The two friends of Natasha Randall who attempted suicide have recovered.
Four years ago two girls in South Wales arranged a suicide pact after becomingfriends via a chatroom.
Last summer a village in Northern Ireland was devastated by three teenagesuicides.
Rumours of a pact involving up to a dozen students swept Craigavon inCounty Armagh, Northern Ireland, when two boys hanged themselves afterattending the funeral of a third.
January 2007: David Crole, found hanged in disused warehouse
Bridgend MP Madeleine Moon told BBC Radio 4's Today programme: "This isnot just happening in the town of Bridgend, it is happening across a15-mile radius.
"This is a small community. People know each other. Familylinks are very easily made and friendships are very easily made becausemost people tend to socialise in the evening in the town of Bridgend.
"What worries me is that when you start entering a virtualworld, as these young people are doing on this Bebo site, you lose thereality of loss, the actual consequences of what you are talking aboutand the horrible reality of death - in particular, the consequences onfamily and friends and the whole lack of a future for these youngpeople, which is absolutely tragic."
Ms Moon said she was troubled by suggestions that the suicidesmay have been motivated in part by the youngsters' ambition to featureon internet memorial pages.
Scroll down for more
Suicide capital of Britain?: The South Wales town of Bridgend
"It is absolutely bizarre to think that a memorial wall givesyou a reason for ending your life, cutting yourself off from a realfuture that would involve friends, family, marriage, building a home,building a career - all these real things that stretched in front ofthese young people - all for the ephemera of something on an internetwall," she said.
"It absolutely defies belief."
Ms Moon urged any young person considering suicide or anyone upset by the rash of deaths in Bridgend to contact the Samaritans.
THE VICTIMS They appeared to be linked by little more than their home town and a network of friends. But within little more than a year, the six young men and one young woman, had all killed themselves.
1. DALE CROLE, 18, from Porthcawl, near Bridgend.
He went missing four months before his body was found.
He had only recently moved in with his father after being released from ayoung offenders' institution, but the pair were said to have a volatilerelationship.
Dale was unemployed, smoked cannabis and drank heavily.
He was last seen by his family on September 25, 2006.
His badly decomposed body was found on January 5, 2007, after he hanged himself in a disused warehouse at a local beach funfair.
2. DAVID DILLING, 19, from Pyle, a village near Bridgend.
David was the best friend of Dale Crole.
Known to friends as Dai, he told the inquest into his friend'sdeath that the pair regularly spent time together at the warehousewhere Dale's body wasfound.
The teenager was said to be very upset by his friend's death.
He hanged himself near his home in the village, in February, 2007.
3. THOMAS DAVIES, 20 from North Cornelly, Bridgend.
He was a school friend of the first two victims, but was particularly shocked by David Dilling's death.
Thomas had already bought a suit for David's funeral, but hangedhimself from a tree on February 25 – just two days before the service.
His mother Melanie,38, said he spent three hours a night on the Bebowebsite talking to friends and described his death as a copycatsuicide, a "craze".
4. ZACHARY BARNES, 17, of Wildmill, Bridgend.
Was a friend of Thomas Davies' family.
He left school to spend ten months working with animals at TheAmelia Trust Farm, near Barry, and intended to become a fitnessinstructor.
His parents Paul, 49, and Mandy, 38, have described the teenager as "fantastic, so loving and caring" and a "big personality".
His body was found in August, 2007, hanged from a washing line at a block of flats.
5. LIAM CLARKE, 20, from Bridgend, was a close friend of Dale Crole.
He worked as a sales assistant, and enjoyed playing football and pool.
On his blog, the tattooed teenager posted a number of pictures of himselfin combat gear and holding an air rifle, describing himself as "interested in having fun and gettin rect".
He hanged himself in a park on December 27, 2007.
6. GARETH MORGAN, 27, from Bridgend, was a friend of Liam Clarke and a father of one.
Described as a "gentle giant", the keen production operative was founddead on January 5, by his brother Christopher, 26 and stepbrotherThomas, 14, inhis bedroom at the family home.
His mother Lynda, 48, said he showed no signs of depression before his deathand had been drinking with friends the night before.
Gareth's daughter Maison, eight, lives with his former partner.
7. NATASHA RANDALL, 17, was also friends with Liam Clarke.
She lived with her father, Kelvin and stepmother Katrina in Blaengarw, Bridgend.
She studied Care and Childhood Studies at Bridgend College.
Known as Tasha. Natasha spent hours on her Bebo webpage using the name "sxiwildchild".
Last Thursday, she hanged herself in
her bedroom while her parents were downstairs.
The secret life of Natasha Randall was laid bare on an alarmingly candid web page.
At the click of a button you could discover her likes and dislikes,study revealing photographs, chat to her online and find out who wantedto have sex with her.
Scroll down for more ... Victim: Natasha Randall was the seventh young person to kill themselves in Bridgend in a year
The 17-year-old college student's entry on her favourite socialnetworking site was overflowing with tributes to the latest victim ofwhat appears to be a bizarre chain of internet-chronicled suicides.
An online memorial wall of "virtual bricks" was started just hoursafter she was found hanged - and friends quickly began to cover it infarewell messages drawn on individual sections.
The fact that at least seven suicides and two attemptedsuicides might be linked in one area of Britain is a horrifyingprospect.
But equally disturbing is the possibility - voiced by police - thatyoung people may regard "virtual immortality" as the ultimate in cool.
To an adult unfamiliar with the peer status that celebrity onthe web can create, it might sound unlikely. But a few minutes spentbrowsing Natasha's page on "bebo", one of the leading social networksites, would horrify most decent parents.
And she was not alone. Her web page contains links to others in the so-called suicide circle, among them Liam "Clarkey" Clarke.
Scroll down for more ... Networker: The 17-year-old mapped out her life on website bebo
Some of them clearly corresponded online. Most had pages on bebo orsimilar sites, such as Facebook or myspace. Yesterday they wereremembered in text-language style messages from friends and emailassociates - and eulogized on the "Gonetoosoon" web site, whichpromises "an everlasting tribute".
Tasha, as she called herself, headlined her page with thiswarning: "Don't play games with a girl who knows how to play thembetter."
She styled herself as provocative and daring, using the sign-on "sxiwildchild".
You have to keep reminding yourself when you read her page that she wasonly 15, according to her membership profile, when she set it up.
The amount of private and personal information she gives is staggering.
In the first few lines alone, we learn her date of birth ("Fellfrom Heaven 4 Dec 1990... blown out 17 candles"); the town where shelives; and, of course, her private email address.
There is a gallery of photographs, some featuring her in a low-cut blouse or posing in a crop-top on a playground swing.
Scroll down for more ... Suicidecult: Clockwise from top left: Zachery Barnes, 17, Liam Clarke, 20,Natasha Randall, 17, Dale Crole, 18, David Dilling, 19, Gareth Morgan,27, and Thomas Davies, 20
Her invitation to potential on-line friends includes a questionnairethat poses only four questions before it asks: "Would you have sex withme?"
Then it descends into areas that should never be accessible to anyjuvenile with a fake email address, which, incidentally, is all ittakes to join bebo.
Likewise, some of the replies she receives are unrepeatable here. Aparent might reasonably question why T-Mobile, MTV, Ugg Boots andCapital One credit cards choose to be among the advertisers whoseproducts flash up on the site.
But it is the memorial tributes that tell the other half of Tasha's tragic story.
Almost exclusively, they are written in the crass, depressinglyfamiliar broken English of the text message and email generation - asare those appearing beneath the names of other Bridgend suicides. Thesemay give the flavour:
• From X-Baby Girl-X: "RIP tash - can't belive you done it!"
• From Sadie James (aged 17 and pictured in her bra): "Heyaa Babe. JustPoppin In To Say I Let My Balloon Off With A Message On It, Hope YouGot It Ok And It Made You Laugh up There."
• From Chelsea X: "Youur Inaa Bera Place Naww,, Away From All Thaa Hurt&Paiin. Sweet Dreams BabeS."
Last night 19 "virtual bricks" had been placed in Natasha's memorialwall, a brightly coloured page of individually inscribed "tributes".
One was ascribed to "JUNKiiE BUDDiiES" and featured a drawing of a syringe. "HaHa!", it read. "We Lovez it."
Never one to just toss out a .jpg and say, "Here's some box art,losers," Rockstar commissioned a fancy time-lapse video showing thecreation of the cover art for the latest GTA installment. What does it tell us about Grand Theft Auto IV?Let's go through it: helicopters, motorcycles, handguns, sniper rifles,aerial trams, cornrows, and lollipops. Peep the video after the breakand join us in wondering where that painting's hanging right now.
They'vealso announced a new trailer titled, "Move up, ladies" which isscheduled to drop Dec. 6th – next Thursday – at 3:00pm EST. Let's justhope things go smoother than their previoustwoattempts, which managed to clog the tubes and send impatient fansscrambling to torrent sites. Hey, Rockstar, we know a certain corporatebenefactor who would love to host your trailer. Call us, our people cantalk to your people.
http://www.gametrailers.com/game/2924.html
It's been a long time coming, but finally a new trailer is here! "Move up Ladies" HD GTAIV Trailer
Sir, I am not too sure as to how to reply to your first statement, implying that I am big headed. I would have thought that someone with your maturity would leave personal insults alone in this situation, clearly I was wrong.
For your information on Mon Dec 03,2007 4:22 I was heading home from University, which I travel to and from each day, via Virgin Trains.
The IP you gave belongs to Mistral Internet Group Limited oh whom I have no connection. My IP address is owned by BT Internet.
Moving on to your second point, and I quote:
turck_mm wrote:
Did you know that in the US, you can be sent to jail for reading other people's mail?
Our servers are operated in the United Kingdom (to be more specific Guildford and mirrored in Reading)therefore US laws to do not apply to iVirtua Community UK.
We are protected and are allowed to carry out checks on Private Messages under the following legislation. I consulted our Legal Dept. and Sam England on this matter who provided me with this list.
The Interception of Communications Act 1985
Computer Misuse Act 1990
Data Protection Act 1998
Electronic Communications Bill 2000
The Data Protection (Processing of Sensitive Personal Data) Order 2000
The Telecommunications (Lawful Business Practice) (Interception of Communications) Regulations (LBPR) 2000
The Information Commissioner’s Employment Practices
Data Protection Code. Section 3. Monitoring at Work
Communications Act 2003
People-related Laws
Obscene Publications Act 1959
Public Order Act 1986
Defamation Act 1996
Human Rights Act 1998
Malicious Communications Act 1988
Criminal Justice Act 1988
The Crime and Disorder Act 1998
Freedom of Information Act 2000
Sexual Offences Act 2003
Employment-related Laws & Regulations
Regulation of Investigatory Powers Act 2000
The Employment Equality (Sexual Orientation) Regulations 2003
The Employment Equality (Religion or Belief) Regulations 2003
Prevention from Harassment Act 1997
Employment Relations Act 2004 and the UK Employment Equality Act 2006.
Email messages that contain illegal/pornographic content may also contravene The Obscene Publications Act 1959, the Protection of Children Act 1978 and/or The Criminal Justice Act 1988.
We are also allowed to carry out the checking of Private Messages (classed as emails) under many EU laws and regulations, too many in fact to list here, however if requested I would be more that happy to send you the complete list of laws,regulations, acts and orders.
As of course privacy is a major concern to users of the Internet we follow the laws set in place by the Data Protection Act 1998 which states:
Data Protection Act 1998 wrote:
The Data Protection Act does not prevent an employer from monitoring its employees’ Internet and e-mail use. It simply requires that such monitoring is carried out fairly, lawfully and in a manner consistent with Article 8 of the European Convention on Human Rights, which creates a right to respect for private and family life and for correspondence.
Broadly speaking, the Act requires that any adverse impact on workers is justified by the benefits to the employer and others.
Equally, in some circumstances,monitoring Internet and e-mail use may be an important component in protecting systems processing personal information from damage or unauthorized access (e.g. scanning e-mails for worms and viruses).
Securing personal information from loss, damage and unauthorized use and disclosure is an important part of compliance with the Data Protection Act.
Part 3 of the Information Commissioner’s Employment Practices Data Protection Code‘Monitoring at Work’ is an authoritative source of guidance in this area.
In response to your other comments on the issue, and I quote:
turck_mm wrote:
It's not just wrong, it's immoral. I never read PMs other than my own.
Those are your own views and not those of everyone who is a member here and uses the private messaging system. And what you do on your own website is up to you.
In response to your next statement, andI quote:
turck_mm wrote:
You'vegiven me a reply that shows just how insecure you are. I point outone small facet of your rules, and this in turn warrants a long,defensive post from you?
No Sir I am not insecure I am only informing you and the other members of the community who will be reading this topic why we monitor Private Messages sent through the system. It could be said of you that you are simply trying to create an argument between myself and you, as you have already read the Terms of Service and Community Rules you know in fact that this is breaking the ToS and CR.
In response to your next statement, and I quote:
turck_mm wrote:
Not only that, you feel the need to insult me by suggesting I 'register a domain name' like you don't know that my domain name and web site are twice as old as this one.
The information that I gave out regarding how to send secure emails to people was not intended for you, it was intended for any other member of the community who may not be aware of the correct procedure to truly have a private email conversation online.
And finally in response to your last question, and I quote:
turck_mm wrote:
Btw, has iVirtua released any new features lately? I just released Profiles v2at MGC just half an hour ago and MGC itself a month ago.
iVirtua is currently in it's fourth state, which we are very proud of. We have two forms of development on the website, the first is continual development, where the development team focus on member feedback and fix any minor issues as well as creating new features that are required urgently. We are now currently at Version 4.9.2.1 with the most recent updates being a memcache upgrade and a colleague API update. Our second form of development are system upgrades were large changes are made to the look and feel of the website, as you may be aware we have been developing iVirtua 5 for the past year now and hope to have it launched sometime late next year, we are currently not giving out dates. I cannot disclose details about web technologies and frameworks being developed but be assured that when we move to v5major changes will be made to the iVirtua Community.
If you have any other questions that you need answering please visit the contact page or alternatively contact me directly through the Private Message system.
Sir, in response to the post you made on Mon Dec 03, 2007 at 12:55 am GMT (Server Time) under the username turck_mm from the IP address 130.126.38.236 we are pleased that you have read our Community Rules and we also recommend that you read the Terms of Service and our Privacy Policy.
In regards to the statement you made:
turck_mm wrote:
Big brother is watching you-- they monitor your PMs here. Just read the Community Rules.
Yes we do monitor any personal communications sent through the iVirtua system this is for the security of our members and to make sure that no one abuses the system. This task is operated through the third party organisation ISSEEE Security Systems along with security algorithms created by our in-house development team.
We recommend that if you want to truly have a private conversation you register a domain name, set up an email address and then use a downloadable software client like Mozilla Thunderbird to send out emails. If your emails contain confidential content we recommend you purchase email encryption software or use an open source alternative. You could also use a web based email service, like Yahoo! Windows Live Mail (formally Hotmail) or Gmail but this is seen as a less secure way to send emails.
We hope this helps you and other members of the iVirtua Community.
However Sir this gives me the opportunity to bring up your recent attempt to spam members of the iVirtua Community by sending Private Messages (PM's) of the Mac wikipedia article to our members. Thankfully our SPAM ISSEEE Software detected this and removed the Spam.
We decided to be lenient in this case and give you another chance to redeem yourself. However if you do this again action will be taken and as we state in the Community Rules and Terms of Service (CR & ToS)
CR & ToS wrote:
Violation of these rules will result in immediate warning and appropriate action including banning of Emails and Usernames and IPs, or reporting of IPs/Emails. We operate a 3 strike Yellow Card system.
If anything you contribute contains content that breaks any law, it is in violation of these conditions and the iVirtua Community Terms of Service and Community Rules will be edited or deleted. If serious enough, the violation of this rule will be reported to the appropriate legal authority and/or the member's ISP will be contacted.
If you have any other questions about this we ask you to contact us via the contact page.
We hope you have a pleasant Christmas and wish you a Happy New Year.
The best site that brings all free software together is without a doubt www.filehippo.com with its regular updates and fast, clean interface!
Browsers and Plugins
Firefox 2.0.0.1
Flash Player 9.0.28.0 (IE)
Google Desktop 5.0.0612.07686
Google Toolbar 4.0.1020.6156 (IE)
Internet Explorer 7.0
Maxthon 2.0.1.5462 Beta 3
Opera 9.10
Benchmarking
3DMark05 1.3.0
3DMark06 1.1.0
EVEREST Home Edition 2.20
Networking
Hamachi 1.0.1.4
RealVNC 4.1.2
Audio and Video
Foobar2000 0.9.4.2
iTunes 7.0.2
K-Lite Codec Pack 2.82 (Full)
QuickTime Alternative 1.76
QuickTime Player 7.1.3
Real Alternative 1.51
RealPlayer 10.5 (6.0.12.1741)
VLC Media Player 0.8.6a
Winamp 5.3.2 Full
Windows Media Player 11
Zoom Player 5.0
CD and DVD Tools
DAEMON Tools 4.08
DVD Shrink 3.2.0.15
ImgBurn 2.1.0.0
Nero Burning Rom 7.5.9.0a
ShrinkTo5 2.04 Basic
Nintendo is set to release an add-on that will turn your Nintendo DS into a full fledged MP3 player. The add-on apparently is set for a European release only on December 8th, the same day the Wii is set to be release for that region (Well, Dec. 7th for Italy). The twist here is that the add-on will not only be for your Nintendo DS, it will also be compatible with your Game Boy Advance SP and Game Boy Micro as well. The device will be able to just slide into the cartridge slot. So no, you won’t be able to play games and listen to MP3s at the same time.
Quote:
The press release kind of alludes to a 512 MB SD card being included but it doesn’t say for sure. If it does come included, more tech savy people won’t care. They’ll probably use their own SD cards or go out and purchase one with larger capacity since they’re getting cheaper by the second. Either way, an included 512 MB SD card would be a good way to start for most people. The device will cost around £20 which my fuzzy math and lack of knowledge about international exchange rates translates to around $40-$300, if this were to ever be released stateside. The full press release after the jump:
Lidle, 2nd person die in NYC plane crash
COLLEEN LONG
Associated Press
NEW YORK - A small plane carrying New York Yankee Cory Lidle slammed into a 50-story apartment building Wednesday after issuing a distress call, killing the pitcher and a second person in a crash that rained flaming debris onto the sidewalks and briefly raised fears of another terrorist attack.
A law enforcement official in Washington said Lidle - an avid pilot who got his license during last year's offseason - was aboard the single-engine aircraft when it plowed into the 30th and 31st floors of the high-rise on Manhattan's Upper East Side. Mayor Michael Bloomberg said both people aboard were killed.
Lidle's passport was found on the street, according to a federal official, speaking to The Associated Press on condition of anonymity. It was not immediately clear who was at the controls and who was the second person aboard. There was no official confirmation of Lidle's death from city officials.
Federal Aviation Administration records showed the plane was registered to Lidle, who had repeatedly assured reporters in recent weeks that flying was safe and that the Yankees - who were traumatized in 1979 when catcher Thurman Munson was killed in the crash of a plane he was piloting - had no reason to worry.
"The flying?" the 34-year-old Lidle, who had a home near Los Angeles, told The Philadelphia Inquirer this summer. "I'm not worried about it. I'm safe up there. I feel very comfortable with my abilities flying an airplane."
"No matter what's going on in your life, when you get up in that plane, everything's gone," Lidle told a Comcast SportsNet interviewer while flying his plane in April.
The crash came just four days after the Yankees' embarrassingly quick elimination from the playoffs, during which Lidle had been relegated to the bullpen. In recent days, Lidle had taken abuse from fans on sports talk radio for saying the team was unprepared.
"This is a terrible and shocking tragedy that has stunned the entire Yankees organization," Yankees owner George Steinbrenner said in a statement. He offered his condolences to Lidle's wife, Melanie, and 6-year-old son.
The federal official said the plane had issued a distress call before the crash. The craft took off from New Jersey's Teterboro Airport about 2:30 p.m. and was in the air for barely 15 minutes, authorities said. Bloomberg said Lidle and his flying companion were sightseeing and were taking a route that took them over the Statue of Liberty, the Brooklyn Bridge and the Empire State Building.
The FAA said it was too early to determine what might have caused the crash. The National Transportation Safety Board sent investigators.
How the plane managed to penetrate airspace over one of the most densely packed sections of New York City was not clear. The plane was unusual in that it was equipped with a parachute in case of engine failure, but there was no sign the chute was used.
The crash rattled New Yorkers' nerves five years after the Sept. 11 attacks, but the FBI and the Homeland Security quickly said there was no evidence it was anything but an accident. Nevertheless, within 10 minutes of the crash, fighter jets were sent aloft over several cities, including New York, Washington, Detroit, Los Angeles and Seattle, Pentagon officials said.
The plane, flying north over the East River, along the usual flight corridor, came through a hazy, cloudy sky and hit The Belaire - a red-brick tower overlooking the river - with a loud bang. It touched off a raging fire that cast a pillar of black smoke over the city and sent flames shooting from four windows on two adjoining floors. Firefighters put the blaze out in less than an hour.
At least 21 people were taken to the hospital, most of them firefighters. Their conditions were not disclosed.
Large crowds gathered in the street in the largely wealthy New York neighborhood, with many people in tears and some trying to reach loved ones by cell phone.
"It wasn't until I was halfway home that I started shaking. The whole memory of an airplane flying into a building and across the street from your home. It's a little too close to home," Sara Green, 40, who lives across the street from The Belaire. "It crossed my mind that it was something bigger or the start of something bigger."
Outside Lidle's home in Glendora, Calif., neighbors and others quickly converged. Keri Pasqua, a close friend of the player's wife, and Mary Varela, Lidle's mother-in-law, told reporters that Melanie Lidle wasn't home and they weren't certain if she knew about the crash.
"This is a tragedy for everybody involved," a teary-eyed Varela said.
Kevin Lidle, Cory Lidle's twin brother, said on CNN's "Larry King Live" that he had spoken to their parents, who were "obviously having a tough time."
"But what can you do? Somehow you hang in there and you get through it," he said. "I've had a lot of calls from friends and family, people calling and crying. And they've released some emotions, and I haven't done that yet. I don't know - I guess I'm in some kind of state of shock."
On Sunday, the day after the Yankees were eliminated from the playoffs, Lidle cleaned out his locker at Yankee Stadium and talked about his interest in flying.
He said he intended to fly back to California in several days and planned to make a few stops. Cory Lidle had reserved a room for Wednesday night at the historic Union Station hotel in downtown Nashville, Tenn., hotel spokeswoman Melanie Fly said.
Lidle discussed with reporters the plane crash that killed John F. Kennedy Jr. and how he had read the accident report on the NTSB Web site.
Lidle, acquired from the Philadelphia Phillies on July 30, told The New York Times last month that his four-seat Cirrus SR20 was safe.
"The whole plane has a parachute on it," Lidle said. "Ninety-nine percent of pilots that go up never have engine failure, and the 1 percent that do usually land it. But if you're up in the air and something goes wrong, you pull that parachute, and the whole plane goes down slowly."
Lidle pitched 1 1/3 innings in the fourth and final game of the Division Series against the Detroit Tigers and gave up three earned runs, but was not the losing pitcher. He had a 12-10 regular-season record with a 4.85 ERA.
He pitched with the Phillies before coming to the Yankees. He began his career in 1997 with the Mets, and also pitched for Tampa Bay, Oakland, Toronto and Cincinnati.
Lidle's $6.3 million, two-year contract, signed with the Phillies in November 2004, contained a provision saying the team could get out of paying the remainder if he were injured or killed while flying a plane. Because the regular season is over, Lidle already had received the full amount.
After the Yankees' defeat at the hands of the Tigers, Lidle called in to WFAN sports-talk radio two days before the crash to defend manager Joe Torre, and said: "I want to win as much as anybody. But what am I supposed to do? Go cry in my apartment for the next two weeks."
Lidle was an outcast among some teammates throughout his career because he became a replacement player in 1995, when major leaguers were on strike.
Among the baseball stars killed in plane crashes were Roberto Clemente, Pittsburgh Pirates outfielder, killed Dec. 31, 1972, at age 38 while en route to Nicaragua to aid earthquake victims; and Munson, the Yankee catcher killed Aug. 2, 1979, at age 32 in Canton, Ohio.
"It's just sadder than sad," said New York Mets pitching coach Rick Peterson, who was Lidle's pitching coach in Oakland. "It's horrific. It's almost unbelievable. It's a surreal moment."
Young May Cha, a 23-year-old Cornell University medical student, said she was walking back from the grocery store down East 72nd Street when she saw something come across the sky and crash into the building. Cha said there appeared to be smoke coming from behind the aircraft, and "it looked like it was flying erratically for the short time that I saw it."
Former NTSB director Jim Hall said in a telephone interview he does not understand how a plane could get so close to a New York City building after Sept. 11.
"We're under a high alert and you would assume that if something like this happened, people would have known about it before it occurred, not after," Hall said.
Mystery writer Carol Higgins Clark, daughter of author Mary Higgins Clark, lives on the 38th floor but was not home at the time. She described the building's residents as a mix of actors, doctors, lawyers and writers, and people with second homes.
Despite initial fears of a terrorist attack, all three New York City-area airports continued to operate normally, FAA spokesman Jim Peters said. The White House said neither President Bush nor Vice President Dick Cheney was moved to secure locations.
The Belaire was built in the late 1980s and is situated near Sotheby's auction house. It has 183 apartments, many of which sell for more than $1 million.
Several lower floors are occupied by doctors and administrative offices, as well as guest facilities for family members of patients at the Hospital for Special Surgery, hospital spokeswoman Phyllis Fisher said. No patients were in the high-rise, Fisher said.
---
Associated Press writers Pat Milton, Ron Blum, Robert Tanner and Adam Goldman in New York; Robert Weller in Denver; Daisy Nguyen in Los Angeles; and Leslie Miller and Lara Jakes Jordan in Washington contributed to this report.
By reading this tutorial, I assume you have some knowledge of what protocols do what, and where they are used etc.. If not, you are not ready to read this document, and you should consult wikipedia for protocol information and/or learn about networking and internet. I also assume you have knowledge of using your operating system, and using command shells.
Using SMTP with Telnet SMTP is what is used in the transfer of mail, it is primarly used for sending mail. SMTP servers normally operate an SMTP service at port 25.
SMTP servers do not require any authentication, they can be freely used by anyone that wishes to use them (most of the time), due to this fact they can be used to spoof mail. Many of the spam email messages you get, have proberbly been sent using such a method, sending emails pretending to be someone else.. it's proberbly the only downside to SMTP IMO.
To use the SMTP protocool using my methods, you will need telnet and nslookup. First lets open nslookup, what we will do first is type 'set type=mx'. Doing this will filter the results to mail exchanges, which is what we want. Now we will type the domain we want, so if we want the hotmail smtp servers, we will type 'hotmail.com'.
A list of servers will be listed, we want the mx servers, and not the name servers.. so let's go and copy the ip to mx1.hotmail.com (or whatever you want to use) Ok, once you have the ip we will open telnet. Exit nslookup, and enter a new telnet session. type 'o', and you will be prompted for the server to open a connection to, so go ahead and enter the ip, and then after the ip add a space and the port number (25) [e.g. 65.54.166.99 25] (For future reference, you can open new telnet sessions by using 'o ip port', e.g. 'o 65.54.166.99 25'.
Once you have connected, you should be greeted with some kind of message. We will now communicate with the server, first say 'HELO'. Saying 'HELO' will greet the mail server, and hopefully we will recieve a response. This response means it is ok to proceed. Once you have done this, we will enter the RCPT. The RCPT is the person you want to send it too, and it goes in the format of 'RCPT TO:<person>' So go ahead and enter the RCPT field. Once you have done this, we can enter the MAIL FROM field, which can either be your real email address or someone elses. It goes in the format of 'MAIL FROM:<person>' Now we can enter the DATA field. The DATA field is the body of the document. If you wish to use a Subject, you can do so by putting 'Subject: bla bla bla' inside the DATA field. For example, DATA Subject: This is my cool subject Will you marry me?
.
As you can see, we end the body with a full stop after an empty line, this terminates the DATA field. Now all we do is quit the server, we do this by typing 'QUIT'.
To summarise what we have just done, here is a full example of a telnet SMTP session: (RED: Server, GREEN: Me.)
220 bay0-pamc1-f2.bay0.hotmail.com Sending unsolicited commercial or bulk e-mail to Microsoft's computer network is prohibited. Other restrictions are found at http://privacy.msn.com/Anti-spam/. Violations will result in use of equipment located in California and other states. Sat, 3 Dec 2005 07:33:31 -0800 HELO 250 bay0-pamc1-f2.bay0.hotmail.com (3.1.0.15) Hello [88.106.184.174] MAIL FROM:<dude> 250 dude@domain.com....Sender OK RCPT TO:<kahrny> 250 kahrny@hotmail.co.uk DATA 354 Start mail input; end with <CRLF>.<CRLF> Subject: It's me! Hi, Isn't telnet awesome?
. 250 <BAY0> Queued mail for delivery quit 221 bay0-pamc1-f2.bay0.hotmail.com Service closing transmission channel
This concludes Part 1 of my using Telnet tutorial. Stay tuned for POP3, FTP and HTTP.
1. Late September Launch Date Set for Three R500 Desktop Discrete Chips (R520, RV530, and RV515): Addressing the rampant rumours surrounding the R520 launch date, ATI stated its plan of record is to launch all three 90nm R500 desktop discrete chips (the enthusiast R520, the performance RV530, and the value RV515) in late September. The shipment dates will likely be staggered for the three chips, based on the delivery cycles from TSMC, with one likely shipping at launch date and the other two within the first half of October. The R520 was originally planned for a June launch, while the RV530 and RV515 launch times are only a few weeks delayed from their original schedule. The R520 had been sampling since Dec/04, and although the architecture and 90nm process were not a problem, ATI was not able to run the clock fast enough due to a “soft ground” issue that was discovered in late July after debugging with several re-spins. Specifically, the R520 and RV530 had functional yields, but could not run at high speeds, while the RV515 and the C1 (the 90nm Xbox graphics chip) did not have any issues. ATI concedes it has lost the OEM designs (primarily Dell) to NVIDIA’s GeForce 7800 GTX for enthusiast desktop PCs for both the back-to-school and holiday season, but believes the retail and channel (add-in-board) markets for the R520 chip remain available (representing over 2/3rds of the enthusiast market). Both ATI and NVIDIA did not refresh their back-to-school product stack for the performance/mainstream/value segments, with ATI indicating it has kept a significant share of design wins awarded in the March to May timeframe, based on its ATI X700, X600, X550, and X300 (competing against NVIDIA’s GeForce 6200 and 6600). In terms of performance, ATI believes the R520 should exceed the GeForce 7800 GTX in benchmark tests if it can get the proper clock speed, but recognizes that NVIDIA has some headroom to overclock the GeForce 7800 clock speeds. We do not expect ATI to launch its R580 (speculated to have 32 pixel pipelines) in C2005 (ATI does not want to stall the channel for the R520), and expect a refresh of the R500 family beginning in spring 2006 with RV560, followed by RV540 and RV505. We expect the R600 (DirectX 10, targeting Microsoft Vista operating system and WGF 2.0, the next generation graphics library) in Q4/F06 or Q1/F07.
Also the G70's are already out (G = GeForce, 70 = 7 series). I don't know about release date of the G80's, but you could probably find something searching google. It is all probably just speculation and it will be a while before they come out.
Here is some more info.
Quote:
NVIDIA's Chief Architect David Kirk has said in the recent interview that they will do a unified architecture in hardware when it makes sense and when it is possible to make the hardware work faster unified. It will be easier to build in the future, but for the meantime, there's plenty of mileage left in this G70 architecture.
VR-Zone came to know that the future is actually pretty near where NVIDIA G80 design is based on unified shader architecture slated to appear in 2006. ATI has already taken the unified approach for their R500 Xenon within the XBox 360 and has 48 unified pipelines.As we know, in an unified shader architecture, there are no dedicated vertex and pixel shader engines but unified shader engine capable of executing both types of instructions.
G70 already supports Longhorn WGF 1.0 API so most likely G80 will support WGF 2.0 with improved virtualization techniques and new pipeline stages. The likely process technology choice for G80 is 90nm and the architecture is made for high core speed (~1GHz). G80 design is completed and waiting for ATI R580 when the time comes.
Rain for the year 2004 England & Wales Rainfall (mm) JAN FEB MAR APR MAY JUN JUL AUG SEP OCT NOV DEC 124.0 58.8 53.9 78.5 45.8 58.5 68.5 148.9 65.9 148.5 52.6 69.2
EDIT It did not post as I wanted, find 124.0 this was for JAN, all that follows this is for each month thereafter :)