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7:12
samengland: photos, music, tv shows, contacts, cal, bookmarks, apps
7:13
samengland: "if you lose your ipad and get another one you can back it up on an iphone"
7:13
samengland: wifi - also have 3G
7:13
samengland: built in
7:13
samengland: cost - in the US
7:13
samengland: 2 plans
7:14
samengland: 250mb data per month $14.99/month
7:14
samengland: UNLIMITED play for $29.99
7:14
samengland: AT&T only
7:14
samengland: please tell your friends and colleagues about LiveTechEvents.com
7:15
samengland: activate the ipad on the ipad itself
7:15
samengland: but how much does the device cost?
7:15
samengland: international
7:15
samengland: NO INTERNATIONAL DEALS IN PLACE YET
7:16
samengland: deals hoped for by summer internationally
7:16
samengland: email....
7:17
samengland: uses GSM microsims only
7:17
samengland: ibook store, carry 1000s of books
7:18
samengland: pricing?
7:18
samengland: $999?
7:18
samengland: aggressive pricing...
7:19
samengland: THE DEVICE WILL COST AT $499
7:20
samengland: IPAD WILL COST $499 for 16GB
32 GB $599
64GB $699
$130 more for 3G on each model
$829 for 3G+64GB
7:20
samengland: 6 models
7:20
samengland: Lowest price $499 (no 3G, 16GB)
7:21
samengland: Google offers books for free, true
7:21
samengland: iBook store is ebooks (ebooks on the ipad)
7:21
samengland: external keyboard
7:21
samengland: plug in to it
7:21
samengland: like a netbook!
7:21
samengland: plug ipad in to keyboard and charging dock
7:22
samengland: also protective case like sony reader
7:22
samengland: book style
7:23
samengland: 24 months data + 64GB IPad 3G will cost a total of $1549 same cost as an imac
7:23
samengland: the ipad is SQUARE in shape
7:25
LiveTechEvents: keyboard same size as laptop keyboard?
7:25
Why will buy the iPad?
Me!
( 61% )
Not me...
( 39% )
7:26
LiveTechEvents: no new iPhone as of yet
7:26
Which iPad would you buy?
16GB
( 24% )
32G
( 26% )
64GB
( 50% )
7:27
LiveTechEvents: please vote in polls
7:28
LiveTechEvents: everyone getting the livestream ok? promo video showing now
7:28
LiveTechEvents: it has no phone capabilities
7:28
LiveTechEvents: resolution is 2x size of an iphone, apps are pixel-doubled
7:29
LiveTechEvents: no HD, no 720p
7:29
LiveTechEvents: we have feedback due to bandwidth issues
7:29
LiveTechEvents: @junjunb true, but $130 more 3G on any model
7:29
LiveTechEvents: The apple website hasn't been changed a lot which is strange normally theirs a teaser page up.
7:30
LiveTechEvents: there are 6 models
7:30
LiveTechEvents Discussion:Apple seems to have rushed this product out.
7:31
LiveTechEvents: 2 weeks were given to NYT to develop their app - it looks unfinished like a website from 1997 based on tables?
7:31
LiveTechEvents: people already know how to use the iphone/ipod touch so they will find this easy apparently
7:31
LiveTechEvents Discussion:I'd still recommend someone buy a netbook you can get a lot more for your money.
7:31
LiveTechEvents: ibook store, app store, itunes store 125million accounts with credit cards
7:32
LiveTechEvents: the processor is NOT INTEL it is just apples own 1GhZ processor (intel atom is 1.6Ghz and a netbook costs ~£250) most have built in 3G too (dell mini more, samsung NC, lenovo ideapad)
7:33
LiveTechEvents Discussion:In the UK the iPhone is currently on Orange, Vodafone and o2 so the iPad will probably be with one of those two, probably o2 at first.
7:34
LiveTechEvents Discussion:I think the iPad would look better with a wide-screen display watching films on the iPad won't be a pleasant experience.
7:36
LiveTechEvents: It has a lot of potential, who will wait for version 2?
7:37
LiveTechEvents Discussion:The games played were extremely poor they crashed and were fuzzy. Also the iBook application doesn't look as usable as the Kindle.
7:37
LiveTechEvents: is the kindle dead?
7:38
LiveTechEvents Discussion:Amazon will most likely slash the price of the Kindle to make it more competitive and plus you don't have to pay data charges.
7:40
Are you disappointed with the iPads features?
Yes
( 46% )
No
( 54% )
7:40
LiveTechEvents: Please sign up to email updates at LiveTechEvents.com main page for updates on future major tech events. Max 2 emails per year (No spam!)
7:41
LiveTechEvents: David, yes the iPad uses Micro SIM Any carrier that can handle micro-SIM will work and no contracts.
7:41
LiveTechEvents: They said earlier that international data deals would be June/July but micro sim cards would probably just work
7:42
LiveTechEvents: micro sim doesnt need contracts
7:43
LiveTechEvents: No more announcements - no iPhone
7:43
LiveTechEvents: If the iPad had a front and pack camera, that would be a great addition. Imagine Skype - video conferencing on an ipad!
7:44
Would you like the iPad to have a camera for Skype Video Conferencing?
Yes
( 94% )
No
( 6% )
7:44
LiveTechEvents: Theres apples big mistake - 96% people think the device should have two cameras
7:45
LiveTechEvents: No OLED screen but 10 hour battery life - good viewing angle almost 180 degrees
7:45
LiveTechEvents: its quite big, 9.7 inch screen with 3/4 inch bezel
7:46
LiveTechEvents Discussion:http://www.apple.com/ipad/ - website is up.
7:46
LiveTechEvents: Would this device leave the house that often? Why do we need 3G? Whats wrong with free Wifi in starbucks
7:46
LiveTechEvents: with the stand this is also a good aeroplane device
7:46
Who wants to pay £130 more for 3G? Or will you just stick with Wifi?
I want 3G
( 32% )
Im fine with Wifi
( 68% )
7:47
LiveTechEvents: screen is very responsive, A5 chip (probably ARM) is very good
7:47
LiveTechEvents: photo app responds fast
7:47
LiveTechEvents: we will have a hands on in approx 10 mins
7:48
LiveTechEvents: ****************
Please sign up to email updates at LiveTechEvents.com main page for updates on future major tech events. Max 2 emails per year (No spam!)
****************
7:52
LiveTechEvents:
****************
Please sign up to email updates at LiveTechEvents.com main page for updates on future major tech events. Max 2 emails per year (No spam!)
****************
7:53
LiveTechEvents: it docks in landscape with a keyboard
7:53
LiveTechEvents: calendar feels like a calendar (cork board etc)
7:54
LiveTechEvents: "real world experience"
7:54
LiveTechEvents Discussion:@Rufex its a lot like the iPhone OS, we're getting a demo of the iPad soon.
7:55
LiveTechEvents: No Adobe Flash on iPad <<<<
7:55
LiveTechEvents: 1024-by-768-pixel resolution at 132 pixels per inch (ppi)
7:55
LiveTechEvents: screen's aspect ratio is closer to 4:3 than 16:9
7:55
LiveTechEvents: its square
7:56
LiveTechEvents: @JSWolf - closer to 4:3
7:56
LiveTechEvents Discussion:For anyone who's wondering what it looks its like a large iPod Touch.
7:57
Sam: ****************
Please sign up to email updates at LiveTechEvents.com main page for updates on future major tech events. Max 2 emails per year (No spam!)
****************
7:57
LiveTechEvents Discussion:Though your eyes might get tired after a long reading period, unlike the Kindle
7:57
Sam: iphone games are blown up x2 - look fuzzy
7:59
Sam: All iPhone apps which are blown up for iPad are VERY fuzzy - will all iPhone app developers make their apps for iPad too?
7:59
LiveTechEvents Discussion:Unfortunately iWork isn't as fully featured as Microsoft Office, maybe MS will develop an iPad app?
7:59
Sam: No multitasking - unmodified iphone OS
8:00
Sam: It might LOOK better but your eyes will kill after a couple of hours
8:00
Sam: Apple event is not over
8:00
[Comment From Rufex]
REALLY?! NO multitasking? do they simulated at least?
8:00
Sam: Rufex, yes!
8:01
[Comment From Rufex]
thats where kindle wins! its basically a book!
8:01
[Comment From junjunb]
since its 3g, the underground teams will make way for phone capabilities
8:01
[Comment From Doeloe]
i expected more from apple
8:01
[Comment From junjunb]
yup.. but i think its not wise to buy right of the bat.. im SURE there are a lot of bugs still..
8:01
[Comment From Kristian]
phone app could be Skype or video conferencing with Tandberg Movi
8:01
[Comment From james]
good pricing
8:02
Sam: 114,000 people watching THIS live stream
8:02
[Comment From Ken]
I don't think a netbook can beat the 499 deal
8:02
[Comment From Lee]
Agreed, it seems they did rush it. I waited for the updated iphone, and I will wait for this as well.
8:02
[Comment From Rufex]
its not the same as a netbook, touchscreen, smaller, easily carried...
8:02
[Comment From scott]
Still AT&T? What about all of us who cannot get AT&T? This is such a huge .. horrible issue. People complain about AT&T, I would just like to have the OPTION to use it. They will not give me service.
8:03
[Comment From Lee]
Only reason I can think of getting one, is if Adobe and Coral release fully functioning versions of Photoshop, Illistrator and Painter. It would be like having a piece of digital paper.
8:03
Sam: That would be good - CS4 apps on iPad
8:03
[Comment From karli]
fuck of ipad
8:03
[Comment From GeeK]
The Ipad outpriced the kindle
8:03
[Comment From Ucopmok Mok]
for me kindle is not dead because kindle still have the majority online book
8:03
[Comment From Guest]
what the hell about macbook pro updates?
8:04
[Comment From Salem]
32 is the best
8:04
[Comment From Dizaat]
Is there going to be an new iPhone today?
8:04
LiveTechEvents Discussion:Dizaat - unfortunately no
8:04
[Comment From Ucopmok Mok]
it would be great if i can play the many facebook games on the iPad,
8:04
Sam: No flash!
8:04
[Comment From Rufex]
but its much more than the kindle!! cant compare different things!
8:04
[Comment From DVE]
will you be able to use graphical programs like photoshop? Or programs like office word
8:04
Sam: DVE - just iWork
8:05
[Comment From Carl]
is there an SD card reader on the side so we can upgrade the storage?
8:05
[Comment From Lee]
A built in stylus would of been nice...
8:05
LiveTechEvents Discussion:I agree but the Kindle is good at what it does iBooks looks like an afterthought
8:05
[Comment From Guest]
USB ports????
8:05
Sam: No SD card reader, No USB ports
8:05
[Comment From Lee A]
Why are people comparing the Kindle to iPad? They're two different products
8:05
Sam: The iPad directly competes according to appl
8:06
Sam: however just like when they compared the Nintendo DS to iPod Touch
8:07
[Comment From Diogo]
Is there going to be a new macbook pro today?
8:07
Sam:
****************
Please sign up to email updates at LiveTechEvents.com main page for updates on future major tech events. Max 2 emails per year (No spam!)
****************
8:07
[Comment From Carl]
Missing GPS!!! Would be great in the RV!!!
8:07
LiveTechEvents Discussion:No it was just the iPad launched today.
8:07
Sam: True - no GPS is as big a failure as leaving the camera out!
8:08
Sam: Demo hall - 60 iPads
8:08
Sam: where was the 'One last thing'?
8:08
Have you signed up to updates on the main page at http://LiveTechEvents.com Yes
( 18% )
I will right now
( 14% )
I dont want to
( 68% )
8:09
[Comment From carmen]
I wanted USB ports and flash and would like multitasking, front facing camera, tethering. Without tethering, I wouldn't bother with a data plan. Anything else can be synced. I still love it, but I'll wait.
8:09
Sam: Do you think they were creating it for a year?
8:09
Sam: front facing camera would be great on Skype
8:10
[Comment From dylan]
im a little disappointed, i expected much more after a year of creating it!!!!
8:10
LiveTechEvents Discussion:Dylan, I think they rushed it.
8:12
LiveTechEvents Discussion:Future updates in the coming years will make it a more compelling product. It did take apple more than a year to add copy and paste.
8:14
[Comment From dylan UK]
i personally think they just bought 10inch touchscreens and added the ipod touch software onto it! theres nothing 'new' on it, its all been seen before
8:14
[Comment From Rufex]
haha! a year for copy and paste! true!
8:14
Sam: Please refresh http://www.livetechevents.com and subscribe to email updates. These will be sent out only before major events. Thank you for supporting us. We are a FREE service.
8:15
Sam: A front facing camera would be a welcome addition to version 2, along with GPS
8:15
Sam: The iBooks bookstore is up now
8:16
Sam: 9000 in our stream today. Thanks for watching. Please refresh http://www.livetechevents.com and subscribe to email updates. These will be sent out only before major events. Thank you for supporting us. We are a FREE service.
8:16
9000 in our stream today. Thanks for watching. Please refresh http://www.livetechevents.com and subscribe to email updates. These will be sent out only before major events. Thank you for supporting us
I already joined
( 67% )
I'm about to now...
( 33% )
8:17
Sam: Front facing camera is a fundamental assent. What 3G operator would you rather it be exclusive to in the UK?
8:17
[Comment From dylan UK]
yes sam, as soon as they add a front facing camera i will get one. maybe they will bring out an add on? when will apple learn we like cameras on our gadgets?
8:18
[Comment From Rufex]
so, really? how much better than an iphone is it? more powerful processor, more RAM Im sure, but software the same still with no multitasking, and apps the same but enlarged and not in a good way...
8:18
Will the iPad fulfil a need in your life if you choose to buy one?
Yes
( 25% )
Np
( 75% )
8:19
[Comment From r1]
are they gonna announce the new iphone 4g?
8:19
LiveTechEvents Discussion:not today
8:19
[Comment From raymund]
so when we will get front camera?
8:19
LiveTechEvents Discussion:Probably in the next 1-2 years
8:19
Sam: Processor is almost 100% faster though no multi task and also the fact that iphone apps are being used are a big pitfull, the font size will be very big and games and graphics pixellated
8:19
Sam: Remember most iPhone apps are designed for THUMBS not HANDS.
8:19
Sam: This will cause big problems in the UI of apps
8:20
Sam: What about the ASUS nvidia tablets coming out? Competitors?
8:20
[Comment From Sunny]
iphone os 3.2? any word?
8:20
Sam: No word of this Sunny
8:21
[Comment From Rufex]
technology for the iphone existed long before its appearance but due to price issues no such phone was launched. only apple can launch an expensive thing like that and their people will buy it..
8:22
[Comment From Rufex]
will this ipad have the same success as their iphone?
8:23
Sam: Almost 10,000 people joined us today for our coverage. Thank you for joining us! We are a 100% free service. Please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events. We will improve our coverage in the future and ensure that video quality is better and you will hear our audio discussion. This is the first event we covered and it went well!
8:23
[Comment From raymund]
will this works as a phone with the 3g connection?
8:23
Sam: No it will not, but it has 3G for data
8:23
Rufex: nope! no phone capabilites!
8:24
LiveTechEvents Discussion:Nobody really knows what the iPad will do, the iPhone had a purpose what purpose does the iPad have
8:24
Rufex: HP's tablet should should come up anyday now!
8:24
Sam: GPS would be cool on the iPad
8:24
Rufex: that should be another interesting event and something which we can compare with the ipad through and through...
8:25
What would you most liked to have seen on the iPad?
Front facing and main cameras
( 55% )
GPS
( 5% )
Tethering
( 0% )
Stylus
( 0% )
OLED Screen
( 40% )
8:26
Rufex: also, the possible name iSlate was so much better!
8:27
LiveTechEvents Discussion:yeh although I would have thought apple would be starting to move away from adding 'i' to the front of everything.
8:27
[Comment From Sunny]
to be honest i told myself i would never get an iphone, but then i became a sucker to marketing and what not and eventually got one myself. maybe the same thing with the ipad in a few years?
8:28
LiveTechEvents Discussion:Sunny, well apple certainly knows how to market a device, and I think you'll start seeing iPad's being used in your local Starbuck soon enough.
8:28
LiveTechEvents Discussion:Almost 10,000 people joined us today for our coverage. Thank you for joining us! We are a 100% free service. Please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events. We will improve our coverage in the future and ensure that video quality is better and you will hear our audio discussion. This is the first event we covered and it went well!
8:28
Rufex: hopefully not Sunny! I mean, I'll never get tired of saying it! Two iphones and an ipad and still? No MULTITASKING?? REALLY?
8:29
[Comment From Jon Wolf]
What is the screen's aspect ratio?
8:33
[Comment From Sunny]
i dont have a macbook. well.yet maybe in about 6-9 months, but i dont think opting for an ipad would be a alternative choice? or would it?
8:34
LiveTechEvents Discussion:Sunny what kind of things would you be doing on your computer?
8:34
Rufex: I think that an ipad would never fullfill as many needs as you may have as a macbook...
8:36
LiveTechEvents Discussion:Rufex, I'd agree I think people need to realise that the iPad is basically a larger version of the iPod Touch but with a few more capabilities.
8:36
[Comment From diogo]
i need to buy a new pc, i'm thinking to buy the macbook pro, should i wait for thenew update?
8:37
LiveTechEvents Discussion:I would wait as I'm sure it's imminent.
8:37
Rufex: true! a large ipod touch is a more accurate comparison than a large iphone
8:37
[Comment From Rod Lewis]
So, I'm not the only person who wants a camera for Skype
8:38
Rufex: Guess not Rod...
8:38
LiveTechEvents Discussion:Rod, it seems a lot of people want a front facing camera.
8:38
[Comment From p0ps]
for me as a Painter, it's what I've always wanted. As a browser, social networker, emailer, reader, movie watcher, music watcher - it's got all I need. I'll get the 3G 16GB ASAP
8:39
Rufex: the painter part is really interesting!
8:39
LiveTechEvents Discussion:p0ps do you think the screen will be accurate enough to produce good paintings?
8:39
Rufex: But I'd strongly suggest you test it before you buy it!
8:39
LiveTechEvents Discussion:Almost 10,000 people joined us today for our coverage. Thank you for joining us! We are a 100% free service. Please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events. We will improve our coverage in the future and ensure that video quality is better and you will hear our audio discussion. This is the first event we covered and it went well!
8:39
[Comment From Chris]
As a designer... I really wanted a stylus for sketching!
8:40
[Comment From p0ps]
yes, I can make it work. I can do it on the iPhone with Brushes, this will be better.
8:40
Rufex: Exactly! And what about software? Will there be good software for painting and photo editing?
8:40
Rufex: If you can do it with the iphone then go ahead!
8:41
Rufex: We have to give it to them though... If you're fine with 16Gb and no 3G, then 500 bucks is an excellent price!
8:41
[Comment From p0ps]
I expect the iPhone app developers will do a good job with making the fantastic apps available from phone to pad.
8:41
[Comment From tehbomb]
where can I watch the video
8:41
Rufex: Provided their touch screen is as good as the price...
8:42
p0ps: It has 10 finger multi-touch, correct? That's pretty sweet.
8:42
Rufex: I assume the screen is capacitive and supports multitouch... Is that the case?
8:42
LiveTechEvents Discussion:Yes it's both
8:42
p0ps: They demoed Jobs typing with all 10 fingers.
8:43
LiveTechEvents Discussion:I'd like handwriting recognition. I think it'll be a pain using the keyboard.
8:43
[Comment From DVE]
using it as a wacom tablet on our mac would be great too
8:45
LiveTechEvents Discussion:Now your talking, it would be cool if it worked out of the box as a secondary surface for the mac computers.
8:45
[Comment From diogo]
imminent like days? weeks?
8:45
p0ps: and a remote for TV & Macs
8:45
LiveTechEvents Discussion:more likely weeks.
8:46
LiveTechEvents Discussion:p0ps, let's wait for the jail breakers to get their hands on the iPad!
8:46
p0ps: Yes this is waiting to be hacked big-time.
8:47
LiveTechEvents Discussion:Almost 10,000 people joined us today for our coverage. Thank you for joining us! We are a 100% free service. Please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events. We will improve our coverage in the future and ensure that video quality is better and you will hear our audio discussion. This is the first event we covered and it went well!
8:47
[Comment From diogo]
this ipad can't replace a wacom tablet,right?
8:48
LiveTechEvents Discussion:No I doubt it will 'officially' .
8:49
Rufex: I dont think that apple is ready to drop the i on front the names of their products. I believe their goal is that you hop on your iCar and go to your iOffice to work, have a delicious iLunch, finish the day, stop at an iBar for a beer and go home to eat and sleep with your iWife.
8:54
LiveTechEvents Discussion:Almost 10,000 people joined us today for our coverage. Thank you for joining us! We are a 100% free service. Please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events. We will improve our coverage in the future and ensure that video quality is better and you will hear our audio discussion. This is the first event we covered and it went well!
8:56
Rufex: This was the first event covered by you guys?
8:56
Rufex: Excellent work!
8:56
Rufex: Clearly you did a great job! It's the first time I seek out to watch some live show due to my poor latin american width band and already I ended up here!
8:56
Rufex: Cheers!
8:57
LiveTechEvents Discussion:it was indeed we plan to do more in future, glad to hear it.
8:57
Rufex: bandwidth.. you know what I mean...
8:57
LiveTechEvents Discussion:I do indeed.
9:00
[Comment From Sam]
does the ipad have snow leapard
9:00
LiveTechEvents Discussion:No it's based on the iPhone OS
9:01
LiveTechEvents Discussion:Any other questions you want answering?
9:03
Rufex: it has VGA out support or AV out via dock connector and converter cable... thats interesting...
9:03
LiveTechEvents Discussion:that would be good, but it's something the iPod's/iPhone's have been able to do for sometime.
9:05
[Comment From john]
is ipad going to be consider as computer or something else?
9:05
Rufex: It's definitely not a computer...
9:05
LiveTechEvents Discussion:I would say something else, like the iPhone/Touch it can't really compete with a computer.
9:06
Rufex: It's software is not powerful enough to be one...
9:06
[Comment From convert]
That was me, windows user until I was 33yrs old, starting with a tandy. On the macbook for 1 week and I knew I'd never ever go back to windows.
9:07
Rufex: We'll all be using linux or other free software OS by the end of the decade... Ubuntu is only getting better and the new Gnome that comes out in April shall rock!
9:08
LiveTechEvents Discussion:I'm all for Ubuntu it's a great OS.
9:09
LiveTechEvents Discussion:Right, that's a wrap folk we're over and out, remember if you want to stay up to date with Live Tech Events please join our email list at http://www.livetechevents.com (refresh the page) - we will send max 2 emails per year to notify you when we do live coverage of MAJOR tech events.
Edit Delete
9:10
LiveTechEvents Discussion:thanks for participating, head over to iVirtuaforums.com if you have any more questions about the iPad.
These include some titles from larger publishers that should’ve knownbetter – and niche publishers that should’ve known better to boot.Special thanks to Chris Remo, Kris Graft, and Leigh Alexander forsuggestions:
Javaground’s UniWar is a hex-based strategy game for iPhone that didn’t get nearly enough play. While Hudson was providing inferior ports of Military Madness to XBLA (and a decent port to Android), UniWar took the tried-and-true formula to the next state, with simple tweaks and clever unit pairings.
This was one of my favorite iPhone games of the year – it wasn’tamazing, but it provided a solid tactics experience in a year wherethat was really difficult to find on a handheld. Unfortunately itdidn’t really get picked up by the masses.
With more swearing than an American porno, HotD: Overkillrubbed a lot of people the wrong way. Its over-the-top exploitationfilm love, married with the classic light gun gameplay was too much forsome people. But it was not too much for Gamasutra’s Kris Graft, wholoved this game to pieces and put this on our list.
I do welcome the return of the light gun genre, and Headstrong did anexcellent job of recognizing what was good about the genre from agameplay perspective. Shame the “hardcore” Wii userbase doesn’t reallyseem to dig the old lightgun thing.
This was one of my personal surprises of the year. With Raiden,you pretty much figure you know what you’re getting, and to some extentI did. But there was so much more there under the surface. Raiden Fighters Acesgot me to fall in love with scores again, through its perfectimplementation of arcade fun. Big explosions, chunky pixely graphics,and ridiculously responsive controls, it’s the best I could hope from ashooter, in this day and age, or any previous.
I found myself going back to attempt single credit playthroughs,because the game essentially teaches you itself. Far from thebullet-hell shooters of the current era, RFAwinds up being more accessible and more inclusive than even modernindie shooting games. Well worth a spin, especially given the valueprice in the West.
Chinese developer Meridian hit it out of the park with Alive4Ever, but it was understandably somewhat glossed over. It’s one of many twinstick Smash TV-styleshooting games on the iPhone, so is easily dismissed. But theresponsive controls, and more importantly the different missions - fromrescuing survivors, to defeating enemies in specific ways, toharvesting gold - kept the missions fresh.
The game is plain fun, and when you layer on a level system withvarious upgradable weapons, accessories, and attributes, you’ve got agame that really caters to the “just one more” voice in all of us.
This is another one that I totally understand people skipping over. Thefighting genre is niche to begin with, and SNK releases so many KOF variants and ports that nobody but the hardest of the hardcore can keep up. But KOF 98 UM is a rebalanced version of the most popular KOF ever, with new characters to boot.
The game feels more kinetic and more explosive than ever, and thebalances really help make the game work much better in versus mode. Butin the shadow of the arguably regressive KOF 12, 98 UM really didn’t get the chance to shine. If you like fighting games and have ever wondered what KOF was all about, this is the game to start with. It showcases almost everything that is good about the series.
The Silent Hill series has taken some serious knocks,after the third. Most recently development shifted to the West, and forbetter or for worse, it seems here to stay. Double Helix dropped the ball on Homecoming, and Climax’s Origins didn’t fare much better – but the latter developer got a second chance with Shattered Memories,a reimagining of the original, and it works quite well. Though itdoesn’t have the scares of the PSX game, it does have thoughtfulpuzzling and a very well developed UI.
I’ve argued about this with the developers in person, but the blue icedenvironments just don’t have the scare factor of the originalrust-colored chainlinked worlds of Silent Hill for PlayStation – but the newest entry is the best Silent Hill in years, and it seems most have written off the series entirely at this point.
Shattered Memories is worth a shot for fans of the adventuregenre more than the survival horror genre. Fans and critics alike willdiscount the game based on the downturn in the legacy - but if you canget past the arguable lack of horror, you’ll have a nice gameexperience on your hands.
Here’s a protip if you want to get on the overlooked list – release agood, but very niche handheld game for $40. That will assure almostnobody will play it in spite of its quality, as is the case with Kenka Bancho: Badass Rumble,the third in Spike’s awesomely irreverent look at the world ofhighschool delinquents, released for $10 too much by Atlus in the U.S.(and not at all in Europe, so far).
This third person action game has you starring as an ambitious younggangster (bancho) who lacks street cred. As you progress, you use youreye beams to stare down other gangsters, (unfortunately staring atpeoples’ butts and crotches has been severely de-emphasized in this,the third entry in the series. It was rather hilarious.)
Crouch on the ground like a hooligan to regain your power, and engagein smack talking battles to raise in ranks and achieve dominancewithout fighting (of course, you do wind up fighting an awful lot). Theridiculous humor, fun action, and B-level nature of this game wouldhave you singing this game’s praises to your pals – if only it weren’tpriced out of most people’s “sure, I’ll try that” range.
There have been many theories as to why this game didn’t get thepopular reception it should have, in spite of overwhelming criticalapproval. Marvelous blames its own lack of brand appeal. Thedevelopment lead, producer Yoshiro Kimura worries that the game might appear too kiddy for more sophisticated audiences. But the fact is, this bizarre Pikmin-like game had way more to offer than most people realized.
It came from the mind of the creator of Chulip (Kimura), a game in which you must kiss people of all genders in order to make the world a happier place. In Little King’s Story,you play as an unintentional king who must unite the land, in anincreasingly bizarre adventure full of game and culture references,both obvious and obscure, which charmed the pants off of journalists,but they got it for free.
Those who had to pay kept their pants firmly affixed to their belts,and didn’t shell out for the title. Which is a shame, because if anythird party Wii game was trying to make something to fit the coreaudience while pleasing the casual, this was it.
It sure feels odd to put an EA game on the overlooked list, but here Igo. This is the final release from a whole Pandemic Studios, and in myopinion, their best game. I’ll admit to not being a huge fan of thestudio’s last work, but this one hits the right chords. It’s a GTA-likein which you throw Nazis to their doom (that’s fun), while liberatingParis (well, Paris is awesome), and driving sports cars and runningaround on rooftops (I’ll admit, I have a mild videogame rooftopfetish).
Like Infamous, Prototype, and Assassin’s Creed before it, The Saboteurfeatures parkour as a main method of getting around (it’s admittedlythe worst of the bunch at it – still fun though), and uses the player’sabilities to get into some interesting situations. One of my favoriteaspects is sneaking, in which you can sucker punch, garrote, orotherwise stealthily disable a Nazi and then steal their clothes toblend in and engage in subterfuge. Throwing a Nazi off a building,stealing his clothes, then blowing up his sniper roost has a certainkind of satisfaction associated with it.
The icing on the cake though, is the Will to Fight mechanic. The world of The Saboteuris black and white when controlled by the Nazi, and in color in areaswhere the French resistance is strong. This works surprisingly well –in the black and white areas, the main color you can see is the red ofNazi insignia – on armbands, on buildings, and on every Nazi target youcan blow up with dynamite (you do a lot of this).
This not only shows you an easy list of targets, it actually feelsoppressive. There are enemies everywhere, and in fact they’re the mostvisible thing in the environment. The environment changes back to colorin real time as you destroy more Nazi installations – it’s subtle, butfor me the mechanic really works.
If only the tone of the game had been more serious they could’ve reallyhad something there. But still, the game is good, I’m still playing at12 hours in, and it got neither the recognition nor the marketingbudget it deserved. It’s not perfect by any stretch, and it does havesome dastardly design choices at times, but it’s most definitelyoverlooked for its quality. And a fitting final effort from a studiothat exists now in name only.
1. Cryostasis (Action Forms Ltd./Aspyr/505 Games/Zoo Corp. – PC)
Ukrainian developer Action Forms Ltd. has released good games before - Chasm was well received, and the company’s other games have done rather alright. But Cryostasis,an FPS survival horror game, of a sort, is Action Forms' magnum opus. Ihave absolutely no doubt that if the game were released on homeconsoles, this would be one of the more talked-about games of the year,but the curious shape of game journalism means most of us tend toignore PC games in favor of the dedicated console experience. As itstands, this game hasn’t gotten the attention it deserves.
What’s so special about Cryostasis? A few things. First,it gets across the idea of cold (and for that matter warmth) incrediblywell. Cold is your enemy, and also very tied to your health. The gametakes place on a huge ship that’s been wrecked in the North Pole – andthe prior inhabitants have come back to life as horrific shadows oftheir former selves. You have to battle the cold, as well as the actualenemies, in order to stay alive.
In this game each encounter matters, in true oldschool survival horrorstyle, avoiding huge waves of enemies in favor of important dedicatedbattles. The main “gimmick” of this game is the ability to dive intothe memories of dead crew members you find, during which time you canattempt to avert the deaths of these characters. If you’re notconvinced, try on one of the more unusual brain dives for size. Mildspoilers included, but none that are really tied to the main story.
You come upon a meat locker. There, you have the ability to dive intothe memory of a slab of beef. You become a cow in a field – there’sreally not much you can do, other than die. But later, you have theability to play as the ship’s butcher. You can choose not to kill thecow – by not killing the cow, not only is that particular slab of beefno longer present in the meat locker, the butcher lives, because he wascrushed to death by that very beef slab.
You may have installed countless add-on in Firefox to enhance yourusing experience, but if you want to get the most out of Firefox, youreally have to hack your way into the about:config.
The about:config page contains most (if not, all) ofFirefox configuration options. It is so far the most effective, and themost powerful way to tweak and enhance your Firefox performance. Hereare 28 of the popular tweaks.
Accessing your about:config page In your Firefox, type about:config in the address bar.
You will be shown a warning page. Click the “I’ll be careful, I promise!” button to proceed.
On the main page, you will see a long list of configuration entries. Enter the name of the key you want to update in the “Filter” field. The list will narrow to only the entries that match your keyword as you type.
To modify the value, simply double click on the entry value field and update the entry. That’s all!
Isn’t that simple? Now, let’s get to the tweaking.
1) Adjust the Smart Location Bar’s Number of Suggestions In Firefox 3, when you start typing in the location bar, a drop-downlist of suggestion URLs will be shown. If you want it to show more than12 suggestions (12 is the default), you can adjust the browser.urlbar.maxRichResults keys and get it to show the number you want.
Config name: browser.urlbar.maxRichResults
Default: 12 Modified value: Set to your desired number of suggestion. If you want to disable it all together, set it to -1 2) Disable the session restore function Firefox 3 automatically saves your session every 10 secs so thatwhenever it crashes, it can restore all your tabs. While this is auseful feature, some of you might find it irritating. To disable thisfunction, toggle the value of browser.sessionstore.enabled to False Config name: browser.sessionstore.enabled Default: True Modified value: False if you want to disable the session restore function 3) Adjust the Session Restore Saving Frequency Same as above, if you decided to keep the session restore featureon, but want to reduce the session saving frequency, change the valueof browser.sessionstore.interval so that Firefox will save the session at a longer interval.
Config name: browser.sessionstore.interval
Default: 10000 (in msecs, equivalent to 10secs) Modified value: Set it to your desired value. 1000 means 1 sec and 60000 means 1 minute. 4) Enable Advanced Color Profile Support Firefox has this advanced color profile features that display higherimage quality. It is not enabled by default as it has a negative effecton the performance of the browser. If you are concern with the imagequality rather than the performance, you can activated it via the gfx.color_management.enabled setting
Config name: gfx.color_management.enabled
Default: False Modified value: True (if you want to activate the color profile support feature) 5) Disable Antivirus Scanning This is mainly for Windows users. By default, Firefox 3automatically scan the downloaded file with the default anti-virusapplication to make sure it is free of virus. If you download a bigfile, it could take a long time for the whole scanning process tocomplete. To increase the performance of the browser, you might want toconsider disabling the anti-virus scanning via the browser.download.manager.scanWhenDone key.
Config name: browser.download.manager.scanWhenDone Default: True Modified value: False (if you want to disable it) 6) Configuring The Scrolling Tabs When you opened many tabs, Firefox will not keep on reducing the tabwidth. Instead, it shows a scrolling bar so that the min width (100px)is conserved and you can scroll to find your tabs. If you are those whodon’t like the scrolling tab function and prefer Firefox to show allthe tabs, regardless how small it is, you can set the value of browser.tabs.tabMinWidthto 0 to disable it. Similarly, if you want Firefox to display more tabsbefore showing the scrolling button, you can reduce the default valueto a lower value, say 75 pixels.
Config name: browser.tabs.tabMinWidth
Default: 100 Modified value: 0 if you want to disable the scrolling functions, other values to set the min width value 7) Show/Disable Close button on Tabs Some people love to see the Close (the red X) button on every tabs, but some hate it. Whatever is it, you can configure it to your preferences via the browser.tabs.closeButtons setting.
Config name: browser.tabs.closeButtons
Default: 1 Modified values:
0 – display a close button on the active tab only
1- display close buttons on all tabs
2- don’t display any close buttons
3- display a single close button at the end of the tab strip
Extend Scripts Execution Time In Firefox 3, a script is only given 10 seconds to respond, afterwhich it will issue a unresponsive script warning. If you are hooked ona slow network connection, you might want to increase the scriptexecution time via dom.max_script_run_time to cut down on the frequency of the no script warning.
Config name: dom.max_script_run_time Default:10 (in secs) Modified value: 20, or any values greater than 10 9) Handling JavaScript Popups When you come across a site that executes a javascript open newwindow function, and if the popup window is without all the usualwindow features, i.e. back/forward/reload buttons, status bar etc,Firefox will automatically treat it as a popup and will not open it asa new tab. However, if you find this to be a nuisance and wanted toopen all new windows in a new tabs, you can specify it via the browser.link.open_newwindow.restriction setting.
Config name: browser.link.open_newwindow.restriction Default: 2– Open all JavaScript windows the same way as you have Firefox handlenew windows unless the JavaScript call specifies how to display thewindow
Modified values:
0 – open all links as how you have Firefox handle new windows
1 – do not open any new windows
2- open all links as how you have Firefox handle new windows unless the Javascript specify how to display the window
10) Enable Spell Checking In All Text Fields The default spell checking function only checks for multi-line textboxes. You can get it to spell-check for single line text box as well.
Config name: layout.spellcheckDefault Default: 1 (spell checker for multi-lines text boxes only) Modified values:
0 – disable the spell checker
2 – enable the spell checker for all text boxes
11) Open Search Box Results In New Tab When you search using the search box at the top right hand corner ofthe browser, it will display the search results in the current tab. Ifyou don’t want the search to interfere with your current tab, you cantweak the browser.search.openintab to make it open in a new tab.
Config Name: browser.search.openintab
Default: False Modified value: True (open search box results in new tab) 12) Lower The Physical Memory Used When Minimized This tweak is mainly for Windows users. When you minimize Firefox,it will send Firefox to your virtual memory and free up your physicalmemory for other programs to use. Firefox will reduce its physicalmemory usage, when minimized, to approximately 10MB (give or take some)and when you maximize Firefox it will take back the memory that itneeds.
The preference name does not exist and needs to be created.
Right click on the background and select New->Boolean. Enter the name when prompted: config.trim_on_minimize Enter the values: True 13) Speed up your Firefox Several tweaks required for this
Config name: network.http.pipelining Default: False Modified value: True Config name: network.http.proxy.pipelining Default: False Modified value: True Config name: network.http.pipelining.maxrequests
Default: 4 Modified value: any value higher than 4, but not more than 8 Config name: network.http.max-connections Default: 30 Modified value: 96 Config name: network.http.max-connections-per-server Default: 15 Modified value: 32 14) Increase/Decrease the Amount of Disk Cache When a page is loaded, Firefox will cache it into the hard disk sothat it doesn’t need to be download again for redisplaying. The biggerthe storage size you cater for Firefox, the more pages it can cache.
Before you increase the disk cache size, make sure that browser.cache.disk.enabledbrowser.cache.disk.enable is set to True.
Config name: browser.cache.disk.capacity Default: 50000 (in KB) Modified value:
0 – disable disk caching
any value lower than 50000 reduces the disk cache
any value higher than 50000 increases the disk cache.
15) Select all text when click on the URL bar In Windows and Mac, Firefox highlights all text when you click onthe URL bar. In Linux, it does not select all the text. Instead, itplaces the cursor at the insertion point. Regardless which platform youare using, you can now tweak it to either select all or place cursor at insertion point.
Config name: browser.urlbar.clickSelectsAll Modified value:
False – place cursor at insertion point
True – select all text on click
16) Autofill Address in URL Bar Other than the smart location feature, you can also get your URL bar to autofill the address as you type the URL.
Config name: browser.urlbar.autofill Default: False Modified value: True (Have Firefox autofill the address as you type in the URL bar) 17) Same Zoom Level For Every Site Firefox remembers your zoom preference for each site and set it toyour preferences whenever you load the page. If you want the zoom levelto be consistent from site to site, you can toggle the value of browser.zoom.siteSpecific from True to False.
Config name: browser.zoom.siteSpecific Default: True Modified value: False (enable same zoom preferences for every sites) 1 Setting your zoom limit If you find that the max/min zoom level is still not sufficient foryour viewing, you can change the zoom limit to suit your viewing habits.
Config name: zoom.maxPercent Default: 300 (percent) Modified value: any value higher than 300 Config name: zoom.minPercent Default: 30 (percent)
value: any value 19) Configure Your Backspace Button In Firefox, you can set your backspace to better use by getting it to either go back to the previous page or act as page up function.
Config name: browser.backspace_action Default: 2 (does nothing) Modified value:
0 – go back previous page
1- page up
20) Increase Offline Cache If you do not have access to Internet most of the time, you mightwant to increase the offline cache so that you can continue to workoffline. By default, Firefox 3 caches 500MB of data from supportedoffline Web apps. You can change that value to whatever amount of yourchoice.
Config name: browser.cache.offline.capacity Default: 512000 (in KB) Modified value: any value higher than 512000 will increase the cache value 21) Auto Export Firefox 3 bookmarks to bookmarks.html Unlike the previous version, Firefox 3 backup the bookmarks file in places.sqlite rather than the usual bookmarks.html. Since bookmarks.htmlallows us to export and sync our bookmarks with other browser, it willbe very useful if Firefox 3 can backup the bookmark to the bookmarks.html as well.
Config name: browser.bookmarks.autoExportHTML Default: False Modified value: True (auto export bookmarks file to bookmarks.html) 22) Disable Extension Compatibility Checks This is useful if you want to use an extension that is not supportedby your version of Firefox badly. It is not recommended, but you canstill do it at your own risk.
Right click and select New->Boolean. Enter extensions.checkCompatibility in the field. Enter False in the next field.
Right click again and select New->Boolean. Enter extensions.checkUpdateSecurity into the field and enter False into the next field.
23) Disable Delay Time When Installing Add-on Everytime you wanted to install a Firefox add-on, you will have towait for several secs before the actual installation starts. If you aretired of waiting, you can turn the function security.dialog_enable_delay off so that the installation will start immediately upon clicking.
Config name: security.dialog_enable_delay Default: 2000 (in msec) Modified value:
0 – start installation immediately
any other value (in msec)
24) View Source in Your Favorite Editor This is very useful for developers who are always using the ‘view source‘ function. This tweak allows you to view the source code in an external editor.
There are two configuration need to be made:
Config name: view_source.editor.external Default: False Modified value: True ( enable view source using external text editor) Config name: view_source.editor.path Default: blank Modified value: insert the file path to your editor here. 25) Increasing ‘Save Link As‘ timeout value When you right click and select the ‘Save Link As…‘, thebrowser will request the content disposition header from the URL so asto determine the filename. If the URL did not deliver the header within1 sec, Firefox will issue a timeout value. This could happen veryfrequently in a slow network connection environment. To prevent thisissue from happening frequently, you can increase the timeout value soas to reduce the possibility of a timeout.
Config name: Browser.download.saveLinkAsFilenameTimeout Default: 1000 (1 sec) Modified value: any value higher than 1000 (value is in msec) 26) Animate Fullscreen Toolbar Collapse mode In Firefox’s fullscreen mode, toolbars and the tab strip are hiddenat the top of the screen and only shown on mouseover. To draw attentionto this, there is an animation of the toolbar sliding upwards andoff-screen when fullscreen mode is toggled on. For performance issue,the animation of the collapse of the toolbar only appear for the firsttime. For some reason that you may love/hate the animation, you canadjust Browser.fullscreen.animateUp to switch it on/off for every collapse.
Config name: Browser.fullscreen.animateUp Default: 1 (animate the toolbar collapse only the first time) Modified value:
0 -disable the animation
2- enable the animation for every collapse
27) Autohide Toolbar in Fullscreen mode In fullscreen mode, the toolbar is set to autohide and appear uponmouseover. If you have a need to view the toolbar at all time, you cantoggle the value of browser.fullscreen.autohide to False to always show the toolbar.
Config name: browser.fullscreen.autohide Default: True (always autohide) Modified value: False (always show the toolbar) 2 Increase Add-On search result If you go to Tools->Add-ons->Get Add-ons and performa search there, Firefox will only fetch and display 5 matching results.If you want Firefox to show more than 5 results (say 10), you canadjust extensions.getAddons.maxResults to get it to display more results.
Config name: extensions.getAddons.maxResults Default: 5 Modified value: any value more than 5 This list of about:config is definitely not the complete list. If you have any tricks not listed here, please add it in the comment.
The past few weeks have come with two major reveals for the weirdoswho follow online social networks. The first was big news. Twitter’sinternal documents leaked and the identity-crisis of earth’s most popular start-up is now public. The second was more under the radar but just as important. In a memo that went out to staff, the CEO of MySpace admitted that their users are caught between three competing notions of what MySpace is or should be.
Twitter and Myspace are different companies in different markets butthere is a lot of evidence to suggest that they share, and will alwaysshare, the exact same problem. MySpace and Twitter are hugely popular for uses neither company anticipated.The mission of each company is so vague that their products arestretched and molded into a variety of different uses. Instead oftargeting and building their business around one of these users they take their sudden popularity as a sign they have a killer product. They don’t.
Scale is Everything
When an industry is in transition or an idea like ‘social networking’ is still being fleshed out, getting explosively popular without knowing the nuances of why is a curse.Twitter is young but in my opinion, it’s already too late. It has growntoo big, too fast, for too many different purposes. It will take 2 orthree years but Twitter will be lapped by a variety of similar services with focus and actual business models; how Facebook developed in response to MySpace sheds light on what kind.
How MySpace Scaled
Since its inception MySpace has gone after users as if they werePokemon’. MySpace managers ran competitions on sign ups and theemployes used a slew of methods to capture. The result was a sprawlingnetwork of users but by 2005, it seemed to be working. If you looked at the stats, MySpace was an utter phenomena. It destroyed Friendster and after it was purchased by Murdoch it was getting all types of press and valuations. What the raw stats didn’t tell you is that user habits on the site looked something like this:
The problem with this way of scaling is simple. When a new cultural practice, like ’social networking’, is in the grass roots stages of development you can’t assume that people are going to your site because they like it.Your competition doesn’t really exist yet. What they might like are certain aspects of your productor they might be using parts of it in ways you never designed. The onlyway to address this is to study your users obsessively, focus on aparticular experience, then update your product accordingly.
Because MySpace grew in so many different markets at a single timeand gave users so much space to use the service how they liked, they’ve never been in a position to either watch or effectively control this experience. How do you update a product without knowing its target? You don’t. MySpace at its height and the current MySpace look remarkably similar, it lost control to its users. It has gone from being hailed as one of the best acquisitions ever made to a drain on News Corps portfolio. The results look like this:
How Facebook Scaled
When it comes down to it the mechanisms of MySpace and Facebook are not that different.Thepieces and concept are nearly the same. Both are constructed of userprofiles, avatars, walls, interest spaces, groups, photo capabilities,and a friend confirmation/listing process.
Facebook distinguished itself philosophically and pragmatically. Zuckerberg’s biggest insight into designing the site was that you are online who you are in real life. Facebook was one of the first social networks to emphasize genuine identityinsofar asthey required full names, university email addresses, and deleted accounts that used aliases. The second was pragmatic. Facebook launched in a single target market. In this case, of course, it was Harvard.
What this enabled was a less abstract more manageable mission.Instead of having to define what an ‘online social networking space’was supposed to be for everyone, Zuckerburg just had to answer forHarvard. As Facebook became popular on campus, he was able to see directly into how his peers interacted with the site and was able to update the product to help them use it more efficiently. Becausethey were all college students, the feedback he was getting was focusedand nuanced. Having less users also meant they could redesign theirentire product without pissing off disparate subsections. The resultwas an incremental evolution. The Facbeook that started at Harvard looks radically different than the one we use today. It worked.
How Twitter Scaled
Twitter grew much like MySpace. It ran competition for signing upusers, aliases were allowed, and it grew in multiple markets at theexact same time. Twitter started as a group SMS texting service then became popular for something wholly different. By restricting the length of a message the site inadvertently addressed one of the oldest problems in group communication. How do you hear many voices at a single time? Twitter’s answer is dead simple. 140.
This little restriction has produced a fascinating, highly-addictive product. If you look at the stats, Twitter seems to be working. It’s one of the most popular websites in the world and now has an excess of 44 million members.For those who invested or employees that had stock options, it must bean incredible feeling. I have grown to love Twitter but in my opinion we are rapidly approaching its peak.Its parallels toMySpace in 2006 are explicit. Twitterhas been bootstrapped for a vast number of uses and while its exciting to watch, its service is not containable . Like MySpace, Twitter is getting pulled in a variety of directions:
Why Twitter Will Dissolve and Turn into Detroit
The ability to hear and communicate messages with a group is what brought Twitter its initial wave of users but the real allure of Twitter, the reason it has caught the imagination of the press and millions of users, is something much more abstract. On Twitter, you can hear a public. Of course, there isn’t just one public, there is an infinite number.Whether it’s your country, your college, your city, or a shared nicheinterest like nyc media,everyone belongs to many publics and most everyone has a natural curiosity about what’s happening inside of them.
Twitter offers a way to manage how you see these publics. The problem is that its 140 character restriction is a blunt instrument. The site does not reflect the potential or nuance in which a public can speak to itself online.
Twitter as a network is an ungodly mess. From the onset, the site has allowed users to register aliases on custom URLs and because of it, usernames are inconsistent and confusing. It’s hard to find people who you know and its often even difficult to deduct wether that person is who they claim to be. Twitter is mobbed by impersonators,some of them hilarious, others manipulating. Twitter addresses thisissue recently by creating a ‘Verified Account’ stamp, its sloppy butmore importantly, perpetually incomplete.
There are a host of other problems related to reputation and maintaing users but the biggest issue concerns its identity, which is also where the leaked documentsgot interesting. Twitter employees are so clearly uncertain about whattheir product is even doing. Shots at it swayed from, “Twitter is fordiscovering and sharing what is happening right now,” to, “Twitter makes you smarter, faster, more efficient and more powerful.”
Twitter became popular before it had a mission. What this means is that its employees and investors will forever be trapped in boardrooms having these inane cyclical discussions about its identity. Twitter will either perpetually be simple insofar as its millions of users will have to hack the service to reflect their own values or it will roll the dice on a focus, put the site through chronic redesigns, and risk a mass user exodus.Either way its top talent will likely get frustrated and leave thecompany. Its top users will drift to something else then jump.
How Twitter will Resolve
The first thing to realize is that thereprobably isn’t going to be just one product to replace Twitter, therewill be several and they will battle it out or find niches. I see theirdesign following two trends with a potential for a hybrid.
The first trend is a service with the most minimal centralization possible. Both Dave Winer and Anil Dash have discussed plans for such a product. Winer calls his the RSSCloud and Dash describes the project more generally as the Push Button web. The RSSCloud grew from discussions with Jay Rosen over frustrations with Twitter and how its users have been bootstrapping. The line of thought is that your data belongs to you, not Twitter, and you should be able to use your data how you like with as little brand interference as possible. The proposal is to build RSSCloud, a loosely coupled service that will push your data to any website in real time.
The second is a product that is centralized but has an elegant way of organizingits content and attracting users. This is a product that would look andscale much like Facebook. It would start in a single target market anddevelop as a place for users to hear and communicate to thatpublic. Ideally it would begin in a cloistered network like auniversity where establishing members is as easy as checking their .eduemail address.
Addressing what’s wrong with Twitter isn’t going to come from thin air. It’s going to take a lot of time, development, and platform competition.
Many will soon be working on this, myself included. What will fill the blank is likely to define modern news production.
You may remember a few weeks back that we has a discussion aboutaccusations of racism in Valve's upcoming Left 4 Dead 2. Well Valvehas finally responded by way of lead writer Chet Faliszek to Destructiod:
"Utter insanity. There are mixed races of zombies, there areall different races of zombies that you shoot, and since we placed itin New Orleans, that makes it racist? I honestly re-read the paragraphabout five times ... but when two of the characters in your game areAfrican-American, it's a weird thing to be accused of. We're like, 'howdoes this work'? If you already read my first articleabout this, you know that I pretty much agree with Faliszek on all ofthe above points. As for the much more reasonable assertion thatpresenting a survival horror game in New Orleans so soon after thedisaster of Hurricane Katrina might not be the best idea, Faliszek hadthis to say:
"... As far as Katrina goes, if you go down to New Orleans,Katrina's still going on. I mean, it's messed up, it is crazy that thecity is still in the state it's in, and we treat that with the utmostrespect. Our CEDA thing is not some subversive commentary on anything.This is a videogame, those are real people's lives, we are not tryingto make a statement with that ... It's a place we love, it's dear toour hearts. We would not cheapen it. It's not a brick-for-brickrepresentation of New Orleans; it's a fictional version, and I lovethat city." I also love New Orleans, having visited it for Mardi Gras a fewyears before the hurricane. While I'm looking forward to seeing avirtual representation of the city, I can certainly share some of theconcerns about the insensitive nature of seeing the city littered withhordes of undead, regardless of their color. Hopefully Faliszek iscorrect when it he says that the game pays homage to the city withoutbeing a direct representation.
We'll all find out together this November 17th. So stick with iVirtua Community for more news on this game and many others.
Family Guy is my new favorite TV show, after South Park went downhill with the last season, which was terrible.
Family Guy have always fresh ideas, new jokes and which is the best, an original concept of presentation of the jokes (I'm talking about the "flashbacks").
I'm in love with Family Guy and can't wait for the next season.
I love the need for speed series, but to tell you the truth prostreet really ticked me off. I mean I was used to the street racing and the police chases, and then they shove closed circuits in my face.
A really big favorite of mine is Midnight Club3: dub edition. I love the fact that races are also free roam, that is, it's not closed off, so one wrong turn and that's it. So real. I haven't gotten my hands on Midnight club LA yet, but hope to very soon.
Some incredible examples in this complete post. I love the piece on the Master Chief and Commander in Chief.
Really doesn't surprise me though. I really hope that the President has less time on his hands that a person with a 120+ IQ that loves writing code and playing video games.
Jack and the 24 Crew continue to rack up on the action/drama front for all TV shows. Nothing out their even close to touching it.
What I really love about the show is that the producers don't care what the hollywood crowd thinks about their show, their plot, story lines. They choose what people want to see.
Danny Boyle's latest centres on a plucky street kid who somehowfinds himself one question from winning the top prize on the Indianversion of Who Wants to be a Millionaire. Even before it carried all before it at the Golden Globes this weekend,Slumdog Millionaire looked a fair bet to defy similar odds at nextmonth's Oscars: the critics have been bowled over by this adrenalineshot of life and love in the ghettos of Mumbai.
[list=]
Slumdog Millionaire
Release: 2008
Country: UK
Cert (UK): 15
Runtime: 120 mins
Directors: Danny Boyle, Loveleen Tandan
Cast: Anil Kapoor, Azharudin Mohammed Ismail, Dev Patel, Freida Pinto, Irrfan Khan, Madhur Mittal, Rubina Ali
One senses a fair number of reviewers thought long and hard aboutflagging up the cornier aspects of this rags to riches tale: itsunlikely romance, the jump between Hindi and English; even thedepiction of the poorest parts of India's largest city in dazzling,colourful, turn-up-the-brightness-dial resplendence, before succumbingto the unfettered, joyous optimism brewed up by Boyle and screenwriterSimon Beaufoy (The Full Monty).
"Together, they have managed thedifficult task of creating a film that leaves you with a big smile onyour face - without insulting your brain," writes The Sunday Times's Cosmo Landesman."It's great to see Boyle, after a series of rather undistinguishedfilms, back on great form. He's the prince of zip, zap, wham, bam, boomfilm-making, who shoots from every angle but the obvious. The actionmoves from hallucination to dream to nightmare, with quick forays intofantasy. It's a glorious and great work."
"The film uses dazzlingcinematography, breathless editing, driving music and headlong momentumto explode with narrative force, stirring in a romance at the sametime," writes Roger Ebert in the Chicago Sun-Times."For Danny Boyle, it is a personal triumph. He combines the suspense ofa game show with the vision and energy of City of God and never stopssprinting."
"This is a film so upbeat and colourful that, by thetime you're relaying its infectious air of optimism to friends, youcould forget that it features orphans, slaughter, organised crime,poverty, enslavement and police brutality in its crowd-pleasingrepertoire of suffering and renewal," writes Time Out's Dave Calhoun. "Hell, it even ends with a get-up-and-dance Bollywood number on the platform of Mumbai's Victoria Terminus."
"Despitebeing overpraised - it arrives garlanded with the kind of reviews thatmust have come out after the opening night of King Lear - this is stillvery effective entertainment," writes our own Peter Bradshaw."Despite the extravagant drama and some demonstrations of the savagerymeted out to India's street children, this is a cheerfully undemandingand unreflective film with a vision of India that, if not touristyexactly, is certainly an outsider's view; it depends for its fullenjoyment on not being taken too seriously."
For me, SlumdogMillionaire is a down and dirty glimpse of third world life through awonderfully populist, feelgood filter. We may see the worst of Mumbailife - the street child kidnapped by a Fagin-like begging gang andblinded to increase his earning potential; the toilet which is littlemore than a hole in the ground, beneath which gallons of festeringexcrement menacingly await - but this is ultimately a comfortinglygeneric storyline reminiscent of a hundred million rags to riches tales.
Bestare the flashback sequences of protagonist Jamal Malik as a mischievousscamp desperately battling to stay one step ahead in a city so fastthat even Boyle's quickfire cutting cannot keep up with it. I'm alittle surprised that Brit Dev Patel, who plays Malik aged 20, hasreceived so much praise, rather than the Indian actors who played theyounger versions of the character. Patel seems somewhat detached in hisscenes on the game show itself, but by that point the film has alreadyembedded you firmly in its wildly exuberant dynamic.
But perhapsyou see things differently? Slumdog Millionaire strikes me as a filmthat could suffer an epic backlash if it triumphs on Oscar night. Rightnow it's revelling in its underdog status, but there's plenty ofammunition available to those who want to see it pulled down from itspedestal. What did you think?
Timeout.co.uk Review:
Quote:
January’s parade of films hungry for awards continues its march with Danny Boyle’s ‘Slumdog Millionaire’, a film so upbeat and colourful that, by the time you’re relaying its infectious air of optimism to friends, you could forget that it features orphans, slaughter, organised crime, poverty, enslavement and police brutality in its crowd-pleasing repertoire of suffering and renewal. Hell, it even ends with a get-up-and-dance Bollywood number on the platform of Mumbai’s Victoria Terminus.
Shot entirely in India and largely on location, the fabric of the film is winningly realistic. But the story is pure fantasy inspired partly by co-producer Celador’s desire to enshrine its winning creation, the game show ‘Who Wants to be a Millionaire?’ in a movie. Still, Boyle succeeds in leaving these creepy beginnings behind to create a film that’s full of warmth and humanity and forever looks on the bright side of tragedy.
The script is a simple conceit: writer Simon Beaufoy (‘The Full Monty’) has ripped up Vikas Swarup’s novel ‘Q&A’ and turned it into a rags-to-riches yarn about Jamal (Dev Patel), a young, slum-born adult in Mumbai who gives such a cracking performance on ‘…Millionaire’, that he’s only one question shy of the 20-million-rupee jackpot. Such unlikely success inspires envy on the part of the show’s creepy host (Anil Kapoor), who invites the police to arrest, question and torture him. This interrogation offers flashbacks of episodes in Jamal’s life that reveal the extraordinary sources of his knowledge and lend Boyle the handy framework of a child becoming an adult against all the odds in an India that’s changing by the hour but still dangerous for any kid on the loose.
Of all Boyle’s mixed work, from the promise of ‘Shallow Grave’ to the embarrassment of ‘Millions’ and the recent experiment of ‘Sunshine’, his new film probably best resembles ‘Trainspotting’: where in that film he found energy, humour and bonhomie in the stupor of heroin addiction, here he takes the impoverished life of a young Indian and spins it into an escapist fairytale steeped in the sights and sounds of the new India. By the time Jamal gets his girl – ultimately and simplistically it’s a romance – and everyone’s tapping their feet, you’ll have forgotten that one of his young friends was blinded and another sold into prostitution. You may also forgive some of the plot’s wilder turns and increasingly erratic jumps in time.
Boyle flirts with realism but never fully buys into it.
He’s too concerned with keeping the mood light and the pace furious. He’s a flashy filmmaker at times, but the real saving grace of ‘Slumdog Millionaire’ is how Boyle and cinematographer Anthony Dod Mantle go to extreme and pleasing lengths to soak up the colours, people and places of India. The film’s messages – that hard-earned street knowledge can be as valuable as traditional education and, while hardly original, that later success can overcome earlier hardship – are attractive if you’re willing to bite your tongue at the air of positivity. With so much good humour about you can even forgive the film’s bizarre slip from one language to another as young Indian actors give way to a warm, English-language performance from Britain’s Patel, who’s just one of a cast of actors who are as likeable and compelling as the film itself.
The Indian public may not have seen Slumdog Millionaire yet, butalready the nation has taken the most-talked about British-made film inyears to its heart.
On Sunday, Slumdog, which is set in Mumbai, won four Golden Globeawards – for best director, best film, best adapted screenplay and bestscore. In the process it became the movie to beat at the forthcoming AcademyAwards and unleashed a torrent of national pride across the subcontinent.
"Indian tale catches global fancy," the Hindustan Timestrumpeted.
"The Slumdog Has Its Day," said the Times of India, theworld's largest-circulation English-language paper.
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The biggest cheer was reserved for A.R. Rahman, Bollywood's best-knowncomposer, who became the first Indian to win a Golden Globe, for the bestoriginal score.
The film's distributors are now predicting that Slumdog will prove amassive popular success when it is released in India on January 23, largelybecause it wears its Bollywood credentials on its sleeve.
Vijay Singh, chief executive officer of Fox STAR Studios India, which isdistributing the movie in India, said: "It's an exceptional film, it hasIndian emotion much like a Bollywood film. The film has been built on thebuzz, it built its credibility in the US and then rolled out in the rest ofthe world."
Indian audiences are known for their love of melodramatic musicals, but intruth it is hard to say to which genre Slumdog, which is directed byDanny Boyle, the Briton behind Trainspotting, belongs.
The plot, based on the best-selling novel Q&A by Vikas Swarup, aformer Indian diplomat, tells the story of Jamal Malik, a dirt-poor orphanfrom Mumbai who stuns India when he reaps success on the country's versionof Who Wants to be a Millionaire?. Jamal, played by the British actorDev Patel, draws on his life experiences, many of them shockingly brutal, toanswer the game show's questions, aiming to stay on air for as long aspossible in a bid to win back the love of his life.
There is a song-and-dance routine and a third of the dialogue is in Hindi withEnglish subtitles – hardly the stuff of your average Hollywood blockbuster.Yet, in terms of revenue per screen, the film broke all records when it wasreleased in the US in November.
Inventing a new term in its honour, The Wall Street Journal called it"the film world's first globalised masterpiece".
But its biggest challenge might just be reaching Indian audiences: Slumdog,which has raised hackles among some Indians for its graphic depictions ofthe nation's darker side, has yet to make it past the country's notoriouslyprickly censors.
Nevertheless, the distributors have prepared a Hindi-dubbed version in anattempt to crack the Indian mainstream. It now remains to be seen whetherthe film will draw the same plaudits from the slums – home to half ofMumbai's population of 18 million people - as it has from Hollywood'sswooning critics.
There are different types of cinema theatre in India, which correspond todifferent portions of society. In recent years, a handful of western-stylemultiplexes, with about 600 screens between them, have sprung up in thelargest cities, catering to the wealthy middle class. Despite hosting lessthan a tenth of the country's screens, they account for about half thecinema industry's revenue. This is where the 200 prints of Slumdoginitially being released in India will be shown.
Then there are the 7,000 traditional single-screen cinemas, still known as"talkies", found across the country. Known for their conservative tastes,there had been concerns that Slumdog would prove too avant-garde forthem. In the past fortnight, however, the release of a trailer thatemphasised the film's "masala " (or "spicy") credentials has persuadedexperts that it is poised for popular success in India. "It looks to haveemotion, drama, songs, dance, romance: all the trappings of Bollywood,"Taran Adarsh, a leading critic, said. "The single screens would be crazy notto show it."
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You. Your friends and family. Your classmates and coworkers. In thebrave new world of the internet, everybody has power. Information isinteractive, knowledge is collaborative and history is open source. Thenerdy kid next door has just as much influence as a high schoolteacher; the dorky dude at the comic book shop has just as much voiceas a college professor.
Problem is, the nerds and dorks tend to have a lot morefree time - and passion - than the teachers and professors. The endresult? A hilariously skewed, terrifyingly twisted view of the world inwhich all the wrong things are deemed "important" and worthy of seriousacademic discussion.
Here are 15 mind-boggling examples.
See what we mean? When the deadliest, costliest war in the history of mankind has been trumped by a videogame franchiseabout that war,you know something's off. One involved over 50 countries and took over70 million lives; the other involves button mashing and tea bagging.
On an encouraging note, we did have to add all the Call of Dutygames' individual pages together to reach the crazy number above. On adiscouraging note, we didn't have to add Call of Duty 4 and itsnon-WWII setting, which would have brought the total word count to aneven crazier 18,927.
Oh, and on a simply ridiculous note? Call of Duty 4: Modern Warfare beats "modern warfare"... 5,858 to 2,873.
Alsoless important than Call of Duty! • American Revolutionary War = 8,078
• American Civil War = 11,729
• English Civil War = 8,030
• Napoleonic Wars = 7,951
• Hundred Years' War = 7,992
• War on Terrorism = 10,674
• War on Drugs = 7,628
• Cold War = 10,117
• "War" = 9,233 While the magic menagerie of super-powered, frilly-maned, sparkly-eyed, rosy-cheeked wonder beasts might make for slightly more exciting cards than a Three of Spades, the emphasis here is still extremely wonky.
Poker has been around for longer than anyone can remember... the Pokemon Trading Card Game was invented in 1996. Poker has created millionaires and forced bankruptcy... the Pokemon Trading Card Game might have resulted in some lost lunch money and a temper tantrum or two.
Alsoless important than Pokemon Trading Cards! • Baseball cards = 4,686
• Blackjack = 5,228
• Roulette = 5,492
• Checkers = 2,326
• Pool (Billiards) = 621
• Bowling = 407
• Wheel of Fortune = 4,521
• "Trade" = 3,038
• "Games" = 2,830 Before you get the wrong impression, no, the Master Chief does not win in a Wikipedia matchup against George W. Bush... though his approval ratings are undoubtedly higher.
The truly astounding thing, however, is that he does emerge victorious against not one, not two, but TENof this country's past commanders in chief. Yes, 23% of the men whohelped make the United States the strongest nation on Earth are easilydefeated by a fictional and faceless videogame character who barelyknows how to speak and takes orders from a naked hologram. Go America!
The orange word count above is an average taken from the USPresidents beaten by the Master Chief. Here's the full, patheticbreakdown:
Leaders of the Free Worldless important than Master Chief! • James Monroe = 2,820
(5th President)
• John Quincy Adams = 3,457
(6th President)
• John Tyler = 3,431
(10th President)
• Zachary Taylor = 2,235
(12th President)
• Millard Fillmore = 3,631
(13th President)
• Franklin Pierce = 4,203
(14th President)
• James Buchanan = 3,888
(15th President)
• Rutherford B. Hayes = 2,686
(19th President)
• James A. Garfield = 3,915
(20th President)
• Chester A. Arthur = 3,078
(21st President)
In the future, when Captain Kirk is battling tribbles and Data islearning how to love, this lopsided comparison will make completesense. Why wouldn't the entries for the glorious Starship Enterprise dwarf that for a dusty museum piece like the automobile? We expect the pages for hoverboards, robot maids, personal time machines and giant laser death rays to do the same.
For the present, though, why does a make-believe spaceship deserve more words than the planet's principal mode oftransportation? Also, why does that make-believe space ship deserve noless than nine separate pages, including unique entries for six different models of the NCC-1701? Seriously?!
You think Hideo Kojima's cut scenes are long? Try reading Leo Tolstoy's epic tome. War and Peace waspublished in four books over five years, covers nearly a decade ofhistory and includes more than 1,400 pages, more than 560,000 words andmore than 3 million characters. It's generally considered one of thelongest novels - hell, one of the longest things - of all time.
Somehow, though, the writers on Wikipedia managed to summarize thewhole plot in 1,922 words. Well done! Now we'd be really impressed ifyou guys could squeeze the plot of a single damn videogame - even therambling old man that is Metal Gear Solid 4 - into less than 2,548 words.
The top numbers (in orange) are for the entire entries.The numbers in the preceding paragraph, as well as the list below, arefor the subsections entitled "plot," "story," or "synopsis."
Alsoless important than Metal Gear Solid 4!
(by plot, story or synopsis)
We won't get jealous and play the competition card here. EGM isimportant, a veritable titan of the industry with a massive and devotedfollowing. Many of us here at GamesRadar include ourselves in that camp.
But come on... do the latest screenshots of Chun-Li'sthighs really carry more weight than the 2008 election? Do you reallyneed to know the review score for Turok more than you need to know thereasons for the recession? Is the dropping price of the PS3 morecritical than the rising price of gasoline?
Yes, Electronic Gaming Monthly - and any videogame publication - is totally worthy of 4,429 words. We just wish that Time and other vital news sources received the same attention.
We love, love, love the soundtracks to Final Fantasy... but someone put way, way, way too much effort into this Wikipedia page. The intro alone is nearly 700 words, lengthier than the entries for many singers, bands and genres. Rock and roll, the biggest genre of them all, doesn't stand a chance.
Of course, the vastness of the web was made to hold such exceedinglyniche minutiae, but even the fan who owns all of these compilationalbums probably agrees that they could have fit onto the page forgeneral Final Fantasy music. Unless that fan is the one who wrote this obsessive love letter to begin with...
Alsoless important than obscure Final Fantasy music!
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Jeffrey Dahmer was a cannibal, Charles Manson was a deranged cultleader and John Wayne Gacy, worst of all, dressed up like a friggin'clown. Yet the complete list of these horrible, horrible murderers -together with dozens of depraved others - is apparently about 3,000words less significant than the list of Maverick boss characters in the Mega Man X series.
And that's compared to the list of serial killers by country. Look up the list of serial killers by number of victims andthe difference grows to 6,000. Go ahead and add the two lists togetherif you want - at 8,000 words total, they still fall short of the sheerterror and infamy inspired by Cyber Peacock, Blizzard Buffalo,Overdrive Ostrich and Armored Armadillo. Ooh, we're getting chills justthinking about them!
Above: The true face of evil
Let's be honest. Who doesn't love Gardulla the Hut? Who didn't havea poster of Cole Fardreamer or Elan Sleazebaggano hanging on theirbedroom wall as a kid? Who wouldn't beg their parents to buy them thatKlaatu action figure for the holidays?
Qwi Xux, Plo Koon, 2-1B, Chief Chirpa, Yarna D'al Gargan, BaronSoontir Fel, Meewalh, Oola, Commander Cody, Baron Soontir Fel, TraskUlgo, Gartogg, Wam "Blam" Lufba and, of course, little Windy... all ofthem are forever entwined in our dreams and imaginations.
No surprises here. After all, Superman (10,641 words) has been known to survive a nuclear explosion... inside his own ass. And Batman (10,818 words) invented his own damn brand of shark repellent Bat spray!
Obviously, these guys are far superior to the rest of us. End of discussion.
Above: Holy sardine!
Both the fictional Umbrella Corporation and the real world National Human Genome Research Institute studythe mysteries of genetics. Both engage in the cutting edge field ofbiomedical engineering. Both are located in small towns. Both haveseemingly harmless, yet somehow creepy names. Both have seeminglyvague, yet somehow menacing logos.
Wait a second - are these two organizations actuallyone and the same?! Has Umbrella been a front all along, a clever ployto distract us from the true zombie overlords? We knew that tiny word count seemed suspicious...
Above: Oh shit.
According to Wikipedia, Kirby is "a small, pink, spherical creature with large red feet."
Exactly. Done. Enough said. Oh, if only that were the case...instead, that is merely the first sentence of a 1,512 word subsectionentitled Characteristics, which goes on to describe - in disturbinglydetailed sub-subsections - the Personality, Abilities and Species of Kirby. Yes, species.
The dog hasan overall longer page, sure, but the fact that Kirby's"characteristics" actually overcome those of man's best friend isabsolutely insane. They shouldn't even be close.
As expected, Jesus whoops Mario byquite a large margin in total Wikipedia word count. In a miraculousturn of events, however, Mario's Legacy section is actually longer thanJesus' Legacy. Yes, you heard right - a pixelated plumber is consideredto have had a bigger impact on the world than the central figure ofChristianity and, to some, the physical embodiment of God. Wow.
Then again... Jesus can walk on water and heal the sick,but Mario can shoot fireballs out of his hands and turn into a raccoon.Jesus has an awesome beard, but Mario's got a super sweet mustache.Jesus ushered in much of modern religion, but Mario ushered in much ofmodern gaming. Both can come back from the dead, though to be fair,Jesus only did that once.
At last, we reach the ultimate showdown. In this corner, we have God, who Wikipedia describes as:
"... the principal or sole deity in religion..."
"...the creator and overseer of the universe..."
"... omnipotent and eternal..."
"... the source of all moral obligation, and the greatest conceivable being existent..."
His opponent? Knuckles of Sonic the Hedgehog fame, who Wikipedia describes as:
"... a red, teenage, anthropomorphic echidna..."
"... the fourth most popular character in the series..."
"... shy around girls..."
And, uh, yeah. How did this guy beat God by more than 4,000 words again? Well, to reach Knuckles' number, we did have to add two pages together, one for his game character and one for his comic character. To level the playing field, we should probably give God the Bible or something, right? Of course, we'll also have to give Knuckles his comic books and two videogames (Knuckles Chaotix and Sonic & Knuckles) to keep things even...
Damn! Sorry God - you lose again. Looks like we have a new omnipotentoverseer in the universe... or at least in the strange, silly, scaryand seriously skewed universe that is Wikipedia.
30. Rise of the Argonauts (PS3, X360, PS3) Publisher: Codemasters
Developer: Liquid Entertainment
Est. Release Date: Sep 2008
Officially Announced for E3: Yes
Anaction RPG that promises to be way more action than RPG, Rise of theArgonauts has a winning mythological premise and lots of little designtouches that keep the game looking fresh. Take the Argo—the ship oflegend will act as a seafaring headquarters from which your recruitedArgonauts will provide support. There is also a “deed” system that willincrease Jason’s abilities via the acquisition of Xbox LiveAchievement-like trophies. So it’s bursting with interesting ideas, andit’s all running on the reliable Unreal Engine 3—this could be thesleeper hit of the year.
29. High School Musical 3: Senior Year Dance (PC, Wii, PS2, NDS, X360) Publisher: Disney Interactive
Developer: TBA
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
Considerthis your representative sample of licensed games that promise to sellgangbusters regardless of quality or media reaction. And High SchoolMusical 3 is likely to be the biggest game of its breed this year: themovie of the same name is the first time this children’s blockbusterfranchise will see a theatrical release, meaning the marketing for theproperty is likely to be even more inescapable than usual. Beyond theusual niceties of rhythm games—coop and competitive modes, mechanicsspecific to each system’s control scheme—it will have the songs fromHigh School Musical movies past and present. That last one is almostcertainly the only feature the game needs to add another million insales to the franchise’s life-to-date count.
28. Borderlands (PC, X360, PS3) Publisher: 2K Games
Developer: Gearbox Software
Est. Release Date: 2009
Officially Announced for E3: Yes
Capabledeveloper Gearbox has never swung for the fences with quite as muchgusto as with Borderlands. The fact that the game is original IP isn’teven the half of it—it also promises a procedural item creation systemthat will provide this sci-fi first-person shooter over half a millionweapons. If that’s not enough, Borderlands also shares some ambitionswith big-budget role playing games: the world will be expansive,character growth and classes comes standard, and missions and sidequests will populate the landscape. Borderlands has all the earmarks ofa breakout hit, and its scope should easily take the breath away fromboth shooter and science fiction fans.
27. Mortal Kombat vs. DC Universe (X360, PS3) Publisher: Midway
Developer: Midway
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
Goingon the title alone, Mortal Kombat Vs DC Universe feels a decade late,like it should have been slugging it out with Marvel Vs Capcom for thequarters of 90s teenagers. But it’s actually a better idea,commercially, in 2008—now the game can ride the tide of successfulcomic book film blockbusters. It can pull from the years of soliddesign work and franchise reputation rebuilding that culminated inMortal Kombat: Armageddon. And with an anticipated ESRB rating of T forTeen, there’re no retail hurdles to keep the adolescent maledemographic from eating this up with a spoon.
26. S.T.A.L.K.E.R.: Clear Sky (PC) Publisher: Deep Silver
Developer: GSC Game World
Est. Release Date: Aug 29, 2008
Officially Announced for E3: Yes
S.T.A.L.K.E.R.:Shadow of Chernobyl was hardly the biggest first-person shooter of 2007in the west. But it posted platinum-level sales in Eastern Europe,where its freeform gameplay and mythos steeped in Russia’s uniquescience fiction struck a strong chord. With little similar competitionin the region, its sequel Clear Sky should do well for itself therealso. Which isn’t to say the rest of the world shouldn’t (or won’t)give it a go as well—Clear Sky will add a tactical, squad-based turfwar to the already eccentric proceedings, and should be just as curiousand interesting a beast as its predecessor.
25. Star Wars: The Force Unleashed (PS3, X360, Wii, PS2, PSP, NDS) Publisher: LucasArts
Developer: LucasArts
Est. Release Date: Sep 2008
Officially Announced for E3: No, but it might as well be
TheForce Unleashed could well be the biggest project to bear the Star Warsfranchise name since Episode III ended the franchise’s non-animatedtheatrical run. Every Star Wars fan has been curious about the periodright before the Original Trilogy when Darth Vader had his run of thegalaxy; Force Unleashed promises to capture this period from theperspective of the Dark Side, using exciting new technologies torealistically render bot the AI and the Force itself. If the persistentrumors are true, this could well be the last project completely builtby LucasArts’ internal studio—but in that case, it will be one heck ofa send-off that a lot of Star Wars fans will experience.
24. Beyond Good and Evil 2 (PS3, X360) Publisher: Ubisoft
Developer: Ubisoft Montpellier (likely)
Est. Release Date: TBA
Officially Announced for E3: No
Allthat’s known about Beyond Good and Evil 2 is that it’s currently beingworked on by Ubisoft premier designer Michel Ancel. But in this case,that’s more than enough—Ancel’s resume does include perennial hitRayman and (naturally) the first Beyond Good and Evil, after all. Andthe first Beyond Good and Evil is particularly beloved. The smallaudience that played it has been talking about it ever since, praisingits varied gameplay and realistic, strong female protagonist Jade. Sothe sequel is exciting, and though its commercial success is by nomeans assured it’s possible that maybe the adult gaming audience isfinally ready for this franchise.
23. Lock’s Quest (NDS) Publisher: THQ
Developer: 5th Cell
Est. Release Date: Fall 2008
Officially Announced for E3: Yes
2007’sbiggest surprise sales blockbuster was a little DS game called Drawn toLife, built by a little mobile developer called 5th Cell. That gamegave the independent studio a reputation for creating innovations withstrong market appeal, and it could cement that reputation with Lock’sQuest, a curious RTS/Action/RPG/minigame hybrid with cute graphics,quick thrills and a world that can be completely remodeled by theplayer. In other words, it has a lot of elements that appeal across awide variety of gaming demographics, as well as a lot of ambition. Ifthis one lives up to its potential, it would be great to see it succeed.
22. Puzzle Quest: Galactrix (PC, X360, NDS) Publisher: D3 Publisher of America
Developer: Infinite Interactive
Est. Release Date: Fall 2008
Officially Announced for E3: Yes
Lastyear’s Puzzle Quest combined the most addictive parts of the casual“match three” puzzle game with the most addictive parts of RPGcharacter development, a powerful cocktail that murdered productivityand sold in huge numbers. There’s no reason this follow-up shouldn’tcontinue in that trend—it’s still a match three puzzle game (this timemore Collapse than Bejeweled), it still has those all-important RPGelements, and it’s being built by the same studio. The only differences(besides the science fiction setting) all look like improvements.There’s an element of strategy gaming. Players can enhance not justtheir character, but also their spacecraft. Downloadable content willabound. It all sounds like a game that players will itch to play afterthe first hit.
21. Crysis: Warhead (PC) Publisher: Electronic Arts
Developer: Crysis
Est. Release Date: Fall 2008
Officially Announced for E3: Yes
Allegedlythe last PC exclusive from the bastion of PC gaming high technology,Crytek’s side story to 2007’s Crysis looks every bit as graphicallydazzling as its predecessor. It also promises to be a moremarket-friendly title (a tall order considering Crysis’ million-sellingstatus); Warhead provides a less strategic, more bombastic run-and-gunaffair compared to the original Crysis. And with a year of hardwareadvancements in between Crysis and Crysis: Warhead, that more widelyappealing design will find that a lot more people have the rigs toactually run it well. And who knows? If Warhead does manage to findthat perfect balance, perhaps Crytek will stick to their PC-exclusivestomping grounds for a while longer.
20. Tomb Raider Underworld (Wii, PS2, PS3, X360, PC, NDS) Publisher: Eidos
Developer: Crystal Dynamics
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
It’sbeen a few years since Crystal Dynamics took the Tomb Raider franchiseand reinvigorated it with Legend. But it’s really with Underworld thatthe series’ previous mistakes have been taken to heart. Rather thanrest the game on its laurels again, Underworld is a creation that lookstoward with the new; the game engine is all new, the way the worldinteracts with Lara is more realistic, combat now has melee and willflow fluidly into the puzzle mechanics. And if that wasn’t enough toguarantee sales, Lara has a motorcycle now too.
19. Sonic Unleashed (Wii, PS2, PS3, X360) Publisher: SEGA
Developer: Sonic Team/Dimps
Est. Release Date: Holiday 2008
Officially Announced for E3: No
Thesedays it feels like SEGA promises the moon with every Sonic title, tothe point where it’s hard to fall for it anymore. Take Sonic Unleashed;it’s promise of a revamped, re-invented Sonic echoes the promises SEGAmade before this generation’s first Sonic the Hedgehog hit the Xbox 360with a sad plop. And yet, franchise sales have never followed the samecurve as the blue blur’s review scores. This is mostly because ofSonic’s strong appeal to the child market, but on some level thegraying Genesis owner wants to believe what we’re told, that this nextSonic really will reclaim the glory days. Anyway, Sonic Unleashed. It’srunning on a new engine and has some 2D environments. It’ll sell, andas for the rest of it? Here’s hoping.
18. MadWorld (Wii) Publisher: SEGA
Developer: Platinum Games
Est. Release Date: 2009
Officially Announced for E3: No
PlatinumGames, formerly Seeds, formerly Clover Studios, isn’t known for makingcommercial hits. No, that team is known more for making instant,beloved classics. Okami certainly, but Viewtiful Joe is in there aswell, and the only people who remember God Hand these days love it toabsolute death. MadWorld, a blood-soaked black and white Wii exclusive,feels like a return to the playful, experimentation that made this teamfamous. Will it sell? Well, it’s nice to think that just maybe, thistime, the market has caught up to what Platinum is doing.
17. Animal Crossing Wii (Wii) Publisher: Nintendo
Developer: Nintendo
Est. Release Date: TBA
Officially Announced for E3: No
Asof this writing, Animal Crossing Wii still exists as a hopeful glimmerin the eye of the gaming public. Nintendo hasn’t said anything at allabout it yet, though almost all speculation says that it exists andwill be announced soon—and if that’s the case, E3 is as good a place toshowcase it as any. It’s a completely believable theory. Nintendo’sChristmas lineup is currently a complete mystery, and Animal Crossing,already a surprise hit on GameCube and DS, is such a good fit for thecasual Wii-loving audience it’s startling it’s not on the systemalready.
16. Left 4 Dead (PC, X360) Publisher: Valve Software
Developer: Turtle Rock Studios
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
Valvedoesn’t release duds, and it doesn’t buy teams that can’t deliver. Sothe fact that it purchased Turtle Rock Studios and have put a greatdeal of PR muscle behind Left 4 Dead speaks volumes as to how good thisgame could be. The game has a completely innovative, yet highly marketfriendly hook in its “four survivors must cooperate to survive thezombie horde” premise, though players of a less polite persuasion canalso take up the role of a super-powered zombie. This could very wellbe the next major online phenomenon, like Team Fortress 2 before it.
15. Resistance 2 (PS3) Publisher: Sony Computer Entertainment
Developer: Insomniac Games
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
Thefirst Resistance was the big win for the PlayStation 3 at launch, butResistance 2 looks set to spin that good first impression into anempire. Resistance 2 pushes the game out of London to the morerelatable (in the US, anyway) environs of the United States. A goodmove, but not as good as the massive 60-man multiplayer that the gamepromises. That’s fantastic scale for an online console game; add onsome more focused, objective-oriented teamplay and Resistance 2 is agood contender for gamer’s next networked obsession.
14. Killzone 2 (PS3) Publisher: Sony Computer Entertainment
Developer: Guerilla Games
Est. Release Date: 2009
Officially Announced for E3: Yes
Threeyears on and Killzone 2 is still trying to shake off its disastrous“showing” at E3 2005. Admittedly the team at Guerilla has done a finejob of actually approaching the target in that first badly marketed“target render,” with more recent previews showing the game asappropriately attractive and bombastic for its high position in Sony’sportfolio. But it still needs a big floor to show off, and it needs aman to say “in-game graphics” about one thousand times in front of somehuge HD Killzone if it wants to really nail the market. E3 historicallyhas had some very big floors.
13. Fable 2 (X360) Publisher: Microsoft
Developer: Lionhead Studios
Est. Release Date: Oct 2008
Officially Announced for E3: Yes
Alot on Fable 2 is already known, and most of it is interesting on avariety of levels. There’s the in-game dog, a character ofunconditional love that will act as the player’s anchor to the game’sworld. There’s the Pub Games, a series of Xbox Live Arcade titles thatwill act as both encapsulated products and previews for the bigrelease. Then there’s the gay marriage, pregnant adventuring, and allmanner of family matters to deal with in the game as well. It’s a gamethat promises to push boundaries and break some of the medium’s moreridiculous unnecessary taboos. Considering the success of the originalGable, it’s likely many people will choose to experience this moveforward—surely a good thing.
12. Command and Conquer: Red Alert 3 (PC, X360) Publisher: Electronic Arts
Developer: EA Los Angeles
Est. Release Date: Holiday 2008
Officially Announced for E3: Yes
RedAlert’s Cold War gone hot is one of the most beloved scenarios is allof strategy gaming, and the franchise’s long seven year absence makesthis game even more exciting and desirable. And by adding thepseudo-Japanese Empire of the Rising Sun faction the festivities geteven more campy and strange, complete with towering mecha, psychicschoolgirls and parachuting bears. So it’s got a lot of hooks for boththe longtime fan and sugar-crazed newcomer alike.
11. Far Cry 2 (PC, X360, PS3) Publisher: Ubisoft
Developer: Ubisoft Montreal
Est. Release Date: Holiday 2008
Officially Announced for E3: No
FarCry 2 has found a unique gaming setting in the jungles, savannahs andtowns of Africa, and it plans on giving the player a lot of thatsetting – 50 square kilometers, to be precise. Plenty of new gameplayelements will make themselves known as the player crosses that expanse:some wounds have to be treated with field medicine (ie. fishing abullet out with a knife) and brush fires can be started, only to bewhipped up realistically by wind. Far Cry 2 is an underutilized brandmoving to an underutilized setting while adding multiple newinnovations, making it an extremely strong contender in the hardcoreshooter market.
10. Prince of Persia (X360, PS3) Publisher: Ubisoft
Developer: Ubisoft Montreal
Est. Release Date: Holiday 2008
Officially Announced for E3: No
Princeof Persia: The Sands of Time was one of the last generation’s definingmoments, so it would have been easy for Ubisoft to just build astandard sequel on the successes of its previous trilogy. The fact thatthis is not the case, that the series is instead being rebooted with anincredible hand-painted aesthetic and open world, show a strongdedication to making the Prince one of the most lasting and importantfranchises in gaming (though the big budget movie helps on that scoreas well). While previous PoP titles did sell well, after theblockbuster success of Assassin’s Creed, the timing is perfect for thePrince to really make it big.
9. Final Fantasy XIII (PS3) Publisher: Square Enix
Developer: Square Enix
Est. Release Date: TBD
Officially Announced for E3: Yes
Sinceclosing the door on the last console genre, Square Enix has relied onhandheld games and Wii side stories alone. If the publisher’s lastfiscal statement said anything, it was that’s no way for a company tolive—so while Square Enix has some other interesting console games inthe pipe, it needs to bring its megaton franchise back into the publiceye. It’s not surprising that Final Fantasy XIII will show up in someform at E3—and regardless of what form it takes or what the game lookslike now, it could certainly steal the show if it tried.
8. Street Fighter IV (PC, X360, PS3) Publisher: Capcom
Developer: Capcom/Dimps
Est. Release Date: 2009
Officially Announced for E3: Yes
Atworst, this is a surprise come back of one of gaming’s most iconicfranchises. At best, this could be the surprise come back of agenre—certainly if anything could revive a flagging fighting gamefield, a new numbered entry in its greatest series would be the thingto do it. Perhaps the best sign that this game knows what it will taketo succeed is its reverence to Street Fighter II—all of the charactersfrom that game will return, and the gameplay mirrors the measured paceof that early entry. Considering versions of SFII still sell in strongnumbers, it’s easy to see how this strategy could succeed on the market.
7. Rock Band 2 (X360, PS3, PS2, Wii) Publisher: MTV Games
Developer: Harmonix
Est. Release Date: Sep 2008 (X360 timed exclusive, with other versions to follow)
Officially Announced for E3: Yes
Nomatter what other companies say, the fast-paced game of catch-up thathas gripped the music genre says one thing louder: the four-piece RockBand is the standard for the field. And while little is known about itat this point, what is known proves that Harmonix hasn’t lost the plotwith Rock Band 2. Sticking to its “platform” guns, the game will befully backwards compatible—with old DLC, with old instruments, theworks. And while user-created content is not a go this time, there arecertainly things about the game yet to be announced—you don’t want tomiss this one at the show.
6. LittleBigPlanet (PS3) Publisher: Sony Computer Entertainment
Developer: Media Molecule
Est. Release Date: Oct 2008
Officially Announced for E3: Yes
Despiteseemingly constant delays, LittleBigPlanet remains one of the mostunique products in Sony’s first-party arsenal. The idea of a game thatlives and dies by the content created by its users has been triedbefore in first-person shooters, but LittleBigPlanet, with its lovelytextured graphics and universal, non-violent charm wants to be muchmore—the YouTube of games perhaps, or the Legos of the 21st century. Ofall the games that could bring PlayStation 3 to the mass market, thisremains the best hope.
5. Halo Wars (X360) Publisher: Microsoft
Developer: Ensemble Studios/Bungie
Est. Release Date: Oct 2008
Officially Announced for E3: Yes
HaloWars is more than just the next title from Microsoft to have the Haloname. It’s also more than the first Halo project not spearheaded byBungie. Halo Wars wants to be a revolution in real-time strategy, aconsole exclusive built from the ground up for a console controller—inother words, Halo Wars wants to do for real-time strategy what Halo didfor first-person shooters. If it succeeds, it could crack wide open thenascent console RTS market as gamers try it based on the franchisealone. It’s been reported that the game will be playable by the mediaat E3, so the show should give a much better idea as to how itssucceeding.
4. Spore (PC, Mac) Publisher: Electronic Arts
Developer: Maxis
Est. Release Date: Sep 7, 2008
Officially Announced for E3: Yes
It’scertainly something that even after the seemingly endless amount ofwords typed about Spore, even though it’s appeared in publications asnon-game centric as The New Yorker, even though the wait for the gamehas been years long and interminable, almost everyone who knows aboutit is still excited at its promise. And after the success of therecently released Creature Creator, that excitement is still mounting.Will Wright’s SimEverything could very well the next big thing, tossingaside silly ideas like “demographics” and just appealing to everyoneeverywhere. In other words, the next Sims.
3. Gears of War 2 (X360) Publisher: Microsoft
Developer: Epic Games
Est. Release Date: Nov 2008
Officially Announced for E3: Yes
Gearsof War 2 is a lot of things. To the gamer, it is epic, the sequel tothe game that dominated man hours spent on Xbox Live for most of 2007.To developers, it’s the new baseline, as every new Epic game has cometo represent the state of the art for the now industry standard UnrealEngine 3. In both regards Gears of War 2 looks great. A fewimprovements to the constantly evolving engine have already been shown,and most gamers agree that new mechanics like martyrdom and the “meatshield” look like fantastic fun. Gears of War is already one of thisgeneration’s emblematic franchises, so it will be great to see how thesequel goes about cementing that status.
2. Resident Evil 5 (X360, PS3) Publisher: Capcom
Developer: Capcom
Est. Release Date: 2009
Officially Announced for E3: Yes
RE5is not even close to a retail release, and yet it’s already one of themost interesting topics in the industry. It brings with it the highlyrespected pedigree of Resident Evil 4, hands-down one of the best gamesof the last generation, and will probably sell strongly to the audiencethat loved, or even heard about, that game. Yet it’s also mired incontroversy over some concerns regarding racism. So it’s a projectthat’s walking many tightropes of expectation, and there’s potentialfor huge success or massive failure here. As a result this E3 could bethe most important public showing for RE5 until its release—it shouldbe fascinating.
1. Fallout 3 (PC, X360, PS3) Publisher: Bethesda Softworks
Developer: Bethesda Softworks
Est. Release Date: Oct 2008
Officially Announced for E3: Yes
Fallout3 shows great evolutionary leaps every time it’s displayed for publicviewing, with recent revelations—the childhood simulating charactercreator, the 500 endings—being particularly fascinating. Now that it’scoming precariously close to its announced release date, this E3 shouldrepresent the game’s biggest showing yet. If there are any surprisesleft in the title to announce, expect them to get announced at somepoint during the week. But even if there aren’t, Fallout 3 has alreadyproven itself to be a sprawling, ambitious project that anyone in thegaming audience would wait to spend more time with.