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Kingston ships 256GB DataTraveler 310 USB Flash Drive to U.S in Hardware, Internet, Networking, Comms and Security
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Quote:
After its 256GB SSDNow V+ Drive,Kingston is now going to capture the US market with world’s first256GB USB flash drive, DataTraveler 310. This is Kingston’s first256GB USB flash drive, which is going to ship to US. In fact, thismodel has replaced Kingston’s earlier 256GB DataTraveler 300 USBwith its advanced features. If you need to move a lot of files withreasonable portability, then DataTraveler 310 flash drive isbest.



Read full information at TechPl.us
Posted by dealrocker Tue Feb 23, 2010 9:34 am
Apple iPad - Live Coverage and Analysis in Apple
iBooks

This is Apple’s first electronic book store, and it allows users to download and buy books on the move. Deals have already been struck with publishers, including Penguin and HarperCollins. Once a user has bought a book, it appears on a virtual bookshelf, complete with cover art, and can then be read on the device in full colour. Users can even change the font of the books they are reading. It uses the open-source ePub format, which means books downloaded will be compatible with other devices.



iWork

Apple has developed a special iPad version of its iWork software suite, which makes it possible to create and view documents, spreadsheets and presentations on the device. That makes it a real rival to a laptop, because it can be plugged into a projector. The device can also view slides in PDF files via Adobe Acrobat.

Connectivity

The iPad has wireless internet as standard, but there’s also a 3G option – you would have to pay a mobile phone tariff, but the device would then always be connected to the internet.

Applications

The key selling point of the iPhone has become the vast library of applications that can be downloaded for it – from train information to video games. The iPad will take that model, play all the same apps, but also nurture a new market for a different kind of software, using its larger, multitouch interface.





Web, email and iTunes

Effortless use of the internet will be crucial to the success of this device. Apple’s aim is to make the web seem “more intimate”. With a touchscreen interface, email is easier than on the iPhone. And an iPod is built in: connect it to speakers via WiFi and this is a great device to use on the sofa.

Specifications

Estimated UK launch: June/July

Price: currently from $499

Memory: 16/32/64GB

Screen: 9.7i





Official Site: http://www.apple.com/ipad/ The high-resolution, 9.7 inch LED-backlit, IPS display on iPad is remarkably crisp and vivid. Which makes it perfect for web browsing, watching movies, or showing off photos. It’s also been designed to work in any orientation — portrait or landscape. And because it uses a display technology called IPS (in-plane switching), it has a wide, 178° viewing angle. So you can hold it almost any way you want, and still get a brilliant picture, with excellent color and contrast.

Posted by Editorial Team Wed Jan 27, 2010 9:58 pm
Apple iPad - Live Coverage and Analysis in Apple
After years of rumors, speculation, and leaks, Apple today announced its long-await tablet, the iPad.



Chief executive Steve Jobs complemented the introduction of the new device with a new e-bookstore, called iBooks, together with partnerships with four major publishers, and showed off new versions of its iWork application and third-party applications.

Jobs kicked off the company's launch event in San Francisco on Wednesday by highlighting the history of the company's mobile products. "We're the largest mobile device company in the world," he told the audience, showcasing the iPhone and the company's line of MacBook products.

"There is room for something in the middle," he told the crowd. "If there's gonna be a third category, it has to be better at [Web browsing, e-mail, photos, video, music, games, and e-book reader]—otherwise it has no reason for being."

While netbooks have attempted to address the space, Jobs added, "netbooks aren't better than anything…They're just cheap laptops."

The key, he insisted is the tablet—a new device the company has christened the "iPad," one of several rumored names, including the "iSlate" and, simply, the "Apple Tablet." The iPad features a 9.7-inch, full capacitive multi-touch IPS display, weighs 1.5 pounds and measures 0.5 inches thick—"thinner and lighter than any netbook," according to Jobs.

Pricing for the iPad starts at $499 – far lower than the early $1,000 projections of many analysts. The 16-, 32-, and 64-GB devices run $499, $599, $699 – with an additional $130 for 3G capability. The device will begin shipping in March.

For the chipset, the company went in-house, designing a 1-GHz Apple A4, contrary to rumors that the device would be powered by an Intel or Samsung chip. The iPad comes in three capacities: 16-, 32, and 64GB. It features built-in 802.11n Wi-Fi, Bluetooth 2.1, an accelerometer, company, speaker, and microphone.

The iPad has a built-in iTunes store, for music playback. Itcan also do video, naturally, either via iTunes for movies and TV shows, or via third-party apps like YouTube and YouTube HD. The device syncs to Macs and PCs via USB, in much the same manner as the iPhone, so users can transfer content like movies and music from iTunes.

According to Jobs, the device gets 10 hours of battery life. "I can take a flight from San Francisco to Tokyo and watch video the whole time." It also features a month of standby time on a single charge, he said.

Apple is offering two 3G data plans for the device: $14.99 a month for 250-MB or $29.99 for unlimited data. "Data plans usually cost about $60 a month," Jobs told the crowd.

Contrary to early Verizon partnership rumors, the plan is available solely through AT&T. No contract is required. "International plans will be in place by June," Jobs added. Those uninterested in 3G data will be able to use the device with Wi-Fi, of course.

Jobs surrendered the stage to a number of content providers. First off, Mark Hickey from video game publisher Gameloft showcased a first person shooter for the device called Nova.

Travis Boatman from EA showcased a the upcoming title: "Need For Speed: Shift". "Building for the iPad is like holding an HD display up to your face," he told the crowd.

Martin Nisenholtz from The New York Times took the stage to show off "something special for the iPad." The paper's layout on the device mimics a standard newspaper. "We think we've captured the essence of reading the newspaper," he told the crowd. "A superior experience in a native application." The application also lets users play video, making newspaper reading a multi-media experience.

Developer Steve Sprang showcased an application called Brushes, which is already available as an iPhone app. In iPad form, the application takes advantage of the device's significantly increased real-estate, offering a deep artistic canvas experience. The app, according to Sprang, will be available when the iPad launches. Chad Evans from MLB.com also showcased a new app for the device featuring live video.

Jobs came back on stage to take a shot at Amazon's successful Kindle. "Amazon has done a great job of pioneering [e-readers]," Jobs told the crowd. "We're going to stand on their shoulders for this." The new e-book reader for the iPad is titled, fittingly enough, iBooks. Apple partnered with a slew of major publishers, including Penguin, Harper-Collings, Simon & Schuster, Macmillan, and the Hachette Book Group to provide content for the device's online book store called the iBookStore.

Unlike the Kindle, the iPad displays titles in full color. The screen's animation lets users flip quickly through the pages of the book. Users can even change the font of the books they're reading. The device utilizes the nearly universal ePub format for its titles.

For more business-minded users Apple has developed a special iPad version of iWork, making it possible to create and view spreadsheets on the device. The device can also view slides in Keynote and PDF files via Adobe Acrobat. iWork applications will run $9.99 a piece and will be compatible with Macs and projectors.

Apple is also offering a number of accessories for the device, including two docks. The first is a picture dock, which lets the device stand upright for video and image viewing. The other has a built-in keyboard, transforming the iPad into a more fully functioning netbook of sorts. Apple's case also lets the device stand upright.
Below will follow a tranbscript of iVirtua's traditional live coverage from our new subsidiary

LiveTechEvents.com

Live Tech Events
Posted by Editorial Team Wed Jan 27, 2010 9:41 pm
How to Transfer iTunes From One Computer to Another in Entertainment, Film and Music, Mobile devices and media
Before you do this, you’ll have to first transfer the actual files to your new computer. You may choose to burn CDs, DVDs, or use a thumb drive; but using a FireWire cable is easiest for large libraries, unless you have a portable hard drive.

Video:


  1. Export the source iTunes library as an XML file(File&gt;Library&gt;Export Library…). This will create a file thatholds information about the location, song filenames, and *song rating*!
  2. Replace the file paths in your XML file with thepath that the songs from the source library will be in when you importthem. This path may point to your FireWire Drive, a DVD you haveburned, or a temporary folder on your hard drive that you have copiedyour music to. Just to be sure of the new path, copy one of the filesfrom this location to your library, export your destination library,and look at the file path to that song in the resulting XML file. Toactually replace the file paths, I did a Find/Change in TextWrangler but you can just use TextEdit (Edit&gt;Find&gt;Find…).
  3. Set the preferences in iTunes in your source library to “Copy files to iTunes Music folder when adding to library.” This is under “Advanced.”
  4. Import your library (File&gt;Library&gt;Import Playlist…).
  5. Delete redundant files. If you’re like me, youhave some duplicate songs in your multiple libraries. This is a tedioustask, but I plan to do it over time.

Of course, you can prevent all of this by being organized in thefirst place. I probably should have just had an iPod that I synchedwith my home computer and brought to work.

  • if you aren’t keen on messing with XML files – and play count isn’t important to you use this process, involving smart playlists, for retaining song ratings when you transfer your iTunes library.[\/LIST]iTunes does not transfer your “My Rating” field to a new computer.Yes it is in the XML, and you could probably edit this file, but Thefollowing is a non-technical process for transferring your music,playlists, and “My Rating” to a new computer that anyone can do in afew minutes. (this is windows, mac may be different).
    On the old computer:
    1.     Create 5 Smart Playlists for one for each of your star ratings (1-5 stars)
    2.     Create 5 (regular) Playlists for one for each of your star ratings (1-5 stars)
    3.     Go to each of the Smart Playlists and “Select All” (Ctrl+A)
    4.     Drag all songs from each of the Smart Playlists to their corresponding (regular) Playlist
    5.     Choose “Export Playlist” from the File menu. This will generate an XML file of all Playlists.
    On the new computer:
    1.     Move/load your music on the new computer
    2.     Import the XML file by selecting “Import” from the File menu
    3.     Select “Preferences” from the “Edit” menu
    4.     On the “Advanced” tab “Change” the “iTunes Music folder location” to the folder that contains the newly moved music files.
    5.     Make sure “Keep iTunes Music folder organized” is checked and select “OK”
    6.     From the Advanced menu select “Consolidate Library” and click “OK” to the dialog window.
    7.     You should now have your music without “My Rating”
    8.     Now go to each of the 5 (regular) Playlists and “Select All” (Ctrl+A)
    9.     Right mouse click, Select “My Rating” and choose the appropriate rating for the playlist
    10.     Once complete for each of your ratings you can delete the 5 (ratings) Playlists

    To remove the duplicate songs (on a Mac anyway), select your library andgoto View&gt;Show Duplicates. It’s not perfect and only goes by title,but it makes removing them a bit easier. Also when you’re done you needto click “Show All” at the bottom, to see the rest of your files.

    Here is a clever way to transfer while retaining playlists

    I exported the entire iTunes library before the transfer. Then, toconstruct the new library, I imported all of the xml filescorresponding to each playlist first, then I imported the Library.xmlfile, to fill in the gaps. If a song is already in the new library, itdoes not create a duplicate. In this way, I believe I managed to moveevery file. Doing it the other way around (importing the entirelibrary, then the playlists) did not seem to work: if it was already inthe library, it did not get added to the playlist.

    Transferring between macs?
    . make sure both versions are set as described above.
    2. restart the old computer in Firewire mode. Copy the contents of the“iTunes Music” folder (all your music) to the corresponding folder inthe new computer and also copy the “iTunes Library” file that sits inthe “iTunes” folder, to the corresponding folder on the new computer.
    3. launch iTunes on the new computer, it will update its libraryautomatically and all your music, metadata, playlists will show up.
    4. done.
    Couple notes:
    * I would “deauthorize” your old iTunes before transferring the music,especially if you have purchased music in the iTunes Store.
    * I would rename any album name that has a “.” in it to get rid of thedot, as iTunes replaces the . by a “_” in its folder structure and thenew iTunes will think it has lost those songs that you will then haveto manually go and reassign one by one.

    And finally....
    Moving your iTunes music folder
    http://support.apple.com/kb/HT1449?viewlocale=en_US
  • Posted by Editorial Team Sat Oct 31, 2009 6:45 pm
    Windows 7 vs. Mac Snow Leopard: The Great Debate in Microsoft / Windows
    By now, you've seen the Windows 7 commercials and read the reviews. PCMag will have far more to say in the coming days and weeks about the quality and performance of Microsoft's Windows 7 OS, as well as how it stacks up against its primary competition, Apple's Snow Leopard. But have you ever wondered what it would be like if you could watch executives from both companies really have at it? Not with snarky commercials, but with an honest discussion of the technologies that drive these operating systems? It won't happen, of course, but this is pretty close.

    A couple of weeks ago, I got a surprise offer: Apple wanted to go on record and talk about why Snow Leopard is better than Windows 7. Apple's Senior Director of Mac OS X Product Marketing Brian Croll gave me his side of the story. Then I interviewed Microsoft's Jay Paulus, Director, Product Management Windows Client, to let him make his case. Although the interviews were conducted separately, I've tried to blend the comments to make it something of an ex post facto debate. It seems fair enough, as each side knew I would be talking to the other. What I ended up with is a good-old-fashioned debate, in which I play the moderator—and occasional fact-checker. It may not settle the question of which OS is better, but goes into a lot more technical detail than the 30-second spots that will be all over TV this holiday season.

    Editor's Note: To reiterate, the interviews with Mr. Croll and Mr. Paulus were conducted separately—at no time were all three parties speaking to each other at the same time, and while they did respond to these topics and questions, I have added some detail to my moderator sections in order to put Mr. Croll and Mr. Paulus' responses in the proper context.

    The 64-Bit Question

    Lance Ulanoff: Let's start with 64-bit. For perhaps the first time in operating system history, average consumers are aware of the 64-bit choice and thinking about whether or not they need or want to use it. Mr. Croll, what does Apple bring to the table here?

    Brian Croll: We have one version of Snow Leopard. Contrast that to Windows, which has six versions and adds a lot of complexity. Their product matrix gets really complex very fast. Then multiply by two, because you have to know if you want 32- or 64-bit.

    In 2003, we started adding 64-bit technology. Apple went from a 32-bit to 64-bit environment without any issues for customers. Now we can allow 64-bit apps to run entirely on a 64-bit Intel processor. The major system apps now run in 64 bits. We architected Snow Leopard to allow the whole system to run in 64-bit mode on a 64-bit chip, not partial. (Ed. Note: But the vast majority of Macs will still run the OS kernel in 32-bit mode.)

    Application developers can package up applications to put both 32- and 64-bit binary in one package. We never wanted the consumer to have to decide, and app manufacturers do not have to offer two versions.

    LU: Mr. Paulus, your rebuttal?

    Jay Paulus: We do have two versions. When you buy media, it comes with both in the box. We recommend people with 3GB or more of memory install the 64-bit version. (Ed. Note: You cannot upgrade from a 32-bit version of Vista to a 64 bit version of Windows 7. You must do a clean install.)

    I think the transition to 64-bit is hard. It takes work to transition to 64-bit. Apple knows 64-bit is hard. They wanted to take credit for the work they did. OS X 10 Snow Leopard doesn't boot into 64-bit by default. And switching between 32-bit and 64-bit causes a big performance hit. The only SKU that boots into 64-bit by default is OS X server. Tough position for them to take, as much as I like their 64-bit logo.

    We've had 64-bit and drivers since 2003 on Windows XP. Pretty hard for them to claim a lead on that.
    LU: What about Microsoft's two-version approach, as opposed to one binary?

    JP: I think it's representative, a pretty good way to make transition. As the hardware and software catches up and people have more and more memory in the systems, 64-bit makes more sense. The fact that they can make a choice, is that a bad thing?

    Programming for Multicore

    LU: Modern computers now feature multicore CPUs. However, consumers aren't always sure if their operating systems or apps are taking full—or any—advantage of all those cores. What are you guys doing in the multicore space?

    BC: We took a step back and rethought the problem. It's a big deal for developers to get the most out of multicore systems. Programmers usually have to write apps differently if there are two, four, or eight cores. Grand Central lets the operating system figure it out. We'll shield the developers from having to worry about it. It's a big breakthrough in software. For application developers to take advantage of it, they only need to add a couple of constructs to their code. It's minimally invasive to the current set of code.

    The primary benefit is speed (how fast it goes on screen) and responsiveness, if I click on something on the screen how quickly it comes back.

    JP: It's a tough computing problem, the multicore, multithreading, programming across GPU and CPU. These are tough problems, no doubt. Anyone who does this wants to take credit. I feel like Apple is playing catch-up in this realm. We've had threads and fiber since 2000. The Windows 7 kernel is the same kernel as Window Server 2008 [R2]. I would hold our granular scheduling and multicore scaling up to theirs any day of the week. They're providing a queuing mechanism. People will still have to design their apps to be multithreaded. I reject the fact that it's going to fundamentally alter the way people are building apps to be multithreading or multicore.

    Programming for Multicore

    LU: Modern computers now feature multicore CPUs. However, consumers aren't always sure if their operating systems or apps are taking full—or any—advantage of all those cores. What are you guys doing in the multicore space?

    BC: We took a step back and rethought the problem. It's a big deal for developers to get the most out of multicore systems. Programmers usually have to write apps differently if there are two, four, or eight cores. Grand Central lets the operating system figure it out. We'll shield the developers from having to worry about it. It's a big breakthrough in software. For application developers to take advantage of it, they only need to add a couple of constructs to their code. It's minimally invasive to the current set of code.

    The primary benefit is speed (how fast it goes on screen) and responsiveness, if I click on something on the screen how quickly it comes back.

    JP: It's a tough computing problem, the multicore, multithreading, programming across GPU and CPU. These are tough problems, no doubt. Anyone who does this wants to take credit. I feel like Apple is playing catch-up in this realm. We've had threads and fiber since 2000. The Windows 7 kernel is the same kernel as Window Server 2008 [R2]. I would hold our granular scheduling and multicore scaling up to theirs any day of the week. They're providing a queuing mechanism. People will still have to design their apps to be multithreaded. I reject the fact that it's going to fundamentally alter the way people are building apps to be multithreading or multicore.

    Backing Up

    LU: Okay, let's talk about backup—something everybody needs, but no one really does. Windows Backup has been around for a long time, but isn't widely used. Apple's Time Machine arrived with Leopard and deep integration with the hardware. Where are we now with OS-based backup?

    BC: Time Machine versus Windows Backup: We built it in with Time Machine. It's easy to use, easy to restore, easy to understand, easy to search. There's a huge qualitative difference between what you get on a Mac and what you get on Windows.

    JP: There's been some work done to make Windows Backup easier to use. It does a good job of full-system backup. If you have pictures scattered around the disk, you can send them to Library view—Backup is smart about picking up files from wherever they are. Another feature that is key is Previous Versions. It was called Time Warp and we have had it since Server 2003. It manages previous versions of files and is running by default on disk—it's a file system feature. There's no separate disk. It doesn't protect you from disk failure, but lets you go back in time to previous versions of files.

    Upgrade Paths

    LU: Perhaps one of the most stressful things users face is the act of upgrading their OS. With Windows 7 coming out, people will be making choices and possibly upgrading their OS. Mr. Croll, what's Apple's perspective on what's happening with Windows 7?

    BC: Over 60 percent of the people are out there running Windows XP. I will point out that Microsoft more or less left the XP users behind. So I'm not understanding the logic.

    LU: Mr. Paulus, Brian has a point. There were a lot of netbooks sold over the last 12 to 18 months, and the vast majority of them shipped with Windows XP.

    JP: The majority of people get their new OS with a new machine, so the notion that we're leaving behind a vast set of people, I'm not sure I accept that. The fact is that Windows XP shipped eight years ago and hardware and software has moved on. We made a tough choice and I hope in the end that it's the right choice. It's a bit disingenuous for Apple guys to talk about us leaving people behind. On positive side, Windows 7 will run really well on those netbooks.
    Windows users aren't left behind to the degree that people who are running those old Macs are being left behind. If you didn't buy a Mac since the Intel transition three years ago, you are really getting left behind. (Ed. Note: Snow Leopard only runs on newer, Intel-based Macs.)

    What's Inside

    LU: After years of integrating utilities and even full-blown apps from competing products in the operating system, or as part of the OS package, Microsoft made an about face this year and is letting end users decide whether or not they want to download Mail, Messenger, Movie Maker and other apps. Why?

    JP: Pulling things out allows us to update them on a more regular basis. There's more customer value, the apps are more directly integrated with the cloud offerings. I think that people will realize that that's the way they want it: software plus service. Those upgrades are free. Apple can say they include it in the OS, but they also charge you for the upgrade.

    LU: Mr. Croll, how do you view the debundling of applications?

    BC: We build everything in and put together a package that works beautifully out of box. Microsoft is going in a different direction, pulling out Mail, and other apps and having people download them. For example, we have Exchange support in Snow Leopard. You have to buy Microsoft Office to get Exchange support in Windows 7. We bundle that right out of box.

    JP: The premier client for Exchange is Outlook. If you want the full-fidelity experience, you want Outlook. For those that don't want to buy Outlook, there's Outlook Web Exchange. It's a strong, high-fidelity client.

    What's Different

    LU: In the race to build the best operating system, where do each of you think you stand? What sets you apart? Mr. Croll?

    BC: Mac OS X is much simpler than Windows. We're more advanced from a technological standpoint. Windows 7 still has DLL and the Registry, still has defragmenting, still needs activation. We don't make users enter in activation codes.

    LU: It's a fair point, Mr. Paulus. Microsoft has done many things to Windows 7, but couldn't change some of the fundamentals like the DLL and Registry.

    JP: So what? Yeah, we've got the Registry and DLL, so what? It's not something we talk about. We do a lot of work around reliability and performance. Getting into notions of replacing Registry and DLL, it just doesn't become relevant.

    LU: What about Mr. Croll's activation and technology comments?

    JP: Apple has a different model. They charge you a lot of money for the hardware and charge you again for the OS. We're selling you the OS. We use the activation to help ensure that you have genuine versions of Windows out there.

    Pricing

    LU: Let's talk about pricing. There are free operating systems out there, like Linux, but, as we can see from market share, free does not necessarily translate into mass-market adoption. How do the two of you see price and the OS?

    BC: With Snow Leopard, the upgrade price is $29 for Leopard users or $49 for a family pack with five licenses. With Windows 7 Ultimate, the upgrade is $119 for Home Premium and $199 for Professional—that is really expensive software.

    LU: Jay, I know Microsoft has one $30 plan for students. What else do you have to say about pricing?

    JP: Snow Leopard is much more akin to a service pack and Apple is charging $29. We don't do that. Windows 7 demonstrates a lot of customer value and priced at a pretty attractive price point. Most users get their OS automatically when they buy a new system. With Apple, you're going to be paying an Apple Tax. You're going to have to buy their expensive hardware just to get in the game.

    Making the Choice

    LU: Okay, here's your opportunity to make your case for your OS. Mr. Paulus, why Windows?

    JP: I would say it's all about value, choice, compatibility, and simplicity. Value we've talked about that lot. There is value in a Windows ecosystem with nearly a billion users and thousands of PCs manufactured. Having lots of apps and systems drives a lot of end-user value. Stack any PC up against a Mac, we'll win pretty comfortably.

    Windows 7 was designed around simplicity. It offers innovative features that set it apart, including Jump Lists and HomeGroup. A whole bunch of things that we think will make Windows 7 land as a game changer. I think the game has changed.

    LU: Mr. Croll? Why should people choose Snow Leopard?

    BC: Over last ten years we've been adding a lot of features, and it all culminated with Leopard. It's the best-selling software product Apple has ever done. It added things like Cover Flow and Time Machine. For Snow Leopard—the goal was to make a better Leopard. Mac OS 10 was made up of 1,000 different projects. For Snow leopard we refined 90 percent of them. Mac OS 10 continues to be much simpler than Windows.
    Posted by JohnHuit Mon Oct 19, 2009 9:34 pm
    Hacking Firefox: Definitive guide to secrets of about:config in Software
    Firefox 3 about:config file isthe core configuration file of Firefox. By editing about:config file wecan get amazing hacks for Firefox 3. Firefox allows the users to changemany preferences in the about:config file so it’s totally ethical to doit.Here is list of 21 Firefox 3 hacks & tweaks.


    To get the Firefox 3 configuration file type “about:config” at address bar.

    Here is List of about:config hacks for Firefox 3

    1) Disable Extension Compatibility Checks
    extensions.checkCompatibility = False
    extensions.checkUpdateSecurity = False

    2) Location Bar (Set number Auto Complete URL at Address Bar)

    This is a good hack to trim down that huge auto-complete list on your URL bar. By default it displays maximum 12 URL
    browser.urlbar.maxRichResults = #
    Enter Number at # (3,10,12 etc)

    3) Stop Displaying Website Icon (Favicon) in Address bar & On Tab
    browser.chrome.site_icons = False

    4) Disable Prefetch (Helpful for frequent Google searcher, low-speed internet connection or low RAM)
    network.prefetch-next = False

    5) Extend Spell check to forms
    layout.spellcheckDefault = 2
    Change Value from 1 to 2

    6) Disable Blinking Text
    browser.blink_allowed = False

    7) Speed Tweaks
    network.http.pipelining false to true
    network.http.pipelining.maxrequests 30 to 8
    network.http.max-connections 30 to 96
    network.http.max-connections-per-server 15 to 32
    network.http.max-persistent-connections-per-server 6 to 8
    network.http.pipelining.ssl false to true
    network.http.proxy.pipelining false to true



    8 ) Disable Annoying Browser Behavior

    dom.disable_window_open_feature.menubar
    dom.disable_window_move_resize
    dom.disable_window_open_feature.titlebar
    dom.disable_window_open_feature.toolbar
    Set all of above to value False





    9) Remove Tab Close Button from all Tab and set A single Close Button at Right


    browser.tabs.closeButtons = 3
    Single Close Button to control all Firefox Opened Tabs. (value should be 3 and not 2 Thanks     Andreas )

    10) Disabler Browser Toolbar Tip
    browser.chrome.toolbar_tips = False

    11) Show More Tabs on Single Firefox Window before Scrolling
    browser.tabs.tabMinWidth = 75
    Setting lesser value with reduce Tab width

    12) Past Copy Content with Middlemouse Click
    middlemouse.paste = True




    13) Scroll webpage in One Go

    mousewheel.withaltkey.action=1

    14) Disable Delay Time While Installing Firefox Add-on

    security.dialog_enable_delay = 0


    (Zero is number of seconds Firefox should wait while installing Add-on)




    15) Increase History Undo Close Tab Limit ( Recently Closed Tabs )


    browser.sessionstore.max_tabs_undo=15


    By default you can undo 10 recently closedtabs inorder to increase your history closed tabs. Change number 13 toas per your choice.




    16) Open Firefox Default Search Bar Result in New Tab

    browser.search.openintab=True



    17) Right Click View Source in Your Favorite Editor

    view_source.editor.external=True
    view_source.editor.path= Path of Editor


    (e.g. path C:\Program Files\npp.4.8.2.bin\notepad++.exe)






    1 Enable/Disable Single Click to Select Whole URL in Address bar



    To Enable Single Click Select URL of address bar use the below about:config Tweak

    browser.urlbar.clickSelectsAll = True
    To disable Single Click Select

    browser.urlbar.clickSelectsAll = False





    19) Emule/ed2k link association (Linux users)
    network.protocol-handler.app.ed2k= /usr/bin/ed2k
    network.protocol-handler.external.ed2k = true

    20) Fast Scrolling Across Tabs

    toolkit.scrollbox.scrollIncrement =75
    ( 75 is number of pixels to scroll at a time when scrolling the tab strip’s scrollbox. (Default: 20)

    21) Auto Complete URL while You type at address Bar

    browser.urlbar.autoFill=True


    Many of above about:config hacks areavailable in Older Firefox Version, at the end if some thing goes wrongthen feel free to restore your about:config to older setting see thebelow image of how to restore about:config





    Hope you guys like this Firefox 3 hacks,
    If you have any tips or hacks related to Firefox 3 about:config, hacks, tweaks do let me know I will include it in above list.



    Speed tweaks:
    content.interrupt.parsing=true
    content.max.tokenizing.time[integer]=3000000
    content.maxtextrun[integer]=8191
    content.notify.backoffcount[integer]=200
    content.notify.interval[integer]=100000
    content.notify.ontimer=true
    content.notify.threshold[integer]=100000
    content.switch.threshold[integer]=650000
    network.dnsCacheEntries[integer]=256
    network.dnsCacheExpiration[integer]=86400
    network.ftp.idleConnectionTimeout[integer]=60
    network.http.keep-alive.timeout[integer]=30
    network.http.max-persistent-connections-per-proxy[integer]=24
    network.http.pipelining.firstrequest=true
    nglayout.initialpaint.delay[string]=0
    Posted by Editorial Team Sun Sep 27, 2009 2:34 pm
    30 tips on how to upgrade your motherboard in Hardware, Internet, Networking, Comms and Security
    It happens to all of us eventually, theExtremeTech staff probably more than most. Whether due to failure orobsolescence—or after you've run out of alternative upgrade paths—itcomes time to pull a motherboard out of a working system and replace itwith something different.
    That's a job. It requires you to pull all of your expansion cards,disconnect and work around all the cabling, wrest the big board fromsometimes-tight quarters within a case, prep the new board, wiggle itinto that possibly cramped quarter, and, when you think you're alldone, you still have to coax Windows through the trauma of waking upwith new hardware.
    We find the process daunting but fun—but then again, we're almostdisgustingly techy. If it's less of a treat for you, we've got, well, atreat for you. In the following pages we share our very best hints onswapping out a motherboard, culled from years of experience and scoresof system builds and upgrades.
    Now, remember—this is a series of tips, not a step by step how-to.Don't expect a full-on motherboard installation manual; instead, usethe manual that comes with your motherboard, and use our tips to makethe job even easier.
    Also, we're assuming you're keeping your existing Windowsinstallation in place. In general, it's better to perform a freshoperating system install if you're replacing your motherboard, butpractical realities often prevent this. So we've got a number of tipsthat should help you prep your Windows installation for the switch,then bring it up properly.
    Preparing Windows for the Inevitable Freak-out
    The first stepin motherboard replacement is to prepare the operating system, andsince most of the world runs on Windows, we'll concentrate on that.Before you even think about pulling the board out of the case:


    • Uninstall motherboard drivers. Anything you installed withthe disc that came with your previous motherboard (or anything youdownloaded specifically for that board) has to come out. You can dothis easily through Add/Remove Programs (XP) or Uninstall a Program(Vista) in Control Panel.
    • Don't forget, during your uninstallations, to remove drivers foronboard devices. If your motherboard contains, and you installeddrivers for, an audio codec, a graphics subsystem, a Wi-Fi networkinterface, a wired Ethernet interface, or what have you, uninstall thedrivers for them.

    • You may leave drivers for expansion cards in place, but you mayhave to reinstall them after the upgrade process. Graphics drivers areespecially touchy.
    • This is a good time for general maintenance: Clean up the harddrive. Empty the recycle bin, delete old files you don't need any more,uninstall unused programs, run a registry cleaner if you're into thatsort of thing, and generally tidy up. Then, defrag the hard drive.
    • Make a complete backup of your system. If you have the necessarysoftware, create an image (in other words, an exact snapshot saved to afile) of your entire hard drive(s). If not, use Windows' own backupsoftware to create a complete backup. At the very least, save off yourimportant data files to removable media. You must do this. Shouldsomething go awry and you lose the contents of the drive, you willregret it if you don't back everything up.


    • Remember Your Activations!
    If you have applications that require activation, those may be tied tosome portion of your existing motherboard. The most obvious of these isWindows itself. However, a number of other applications, including somegames and Adobe applications, may also require activations.
    The best thing to do is to deactivate and uninstallthese apps. This is particularly true for Adobe apps. You can thenreinstall and reactivate as needed after your motherboard upgrade isdone. Of course, you'll also want the correct CD key or serial numbersfor those apps. In the case of Windows, you may not be able to activateover the Internet, but will need to talk to a live human through theWindows activation phone line. We've never had a reactivation turneddown using this method.


    Removing the Old Board
    Now that you've tidied up, backed up, and generally prepared thesoftware, it's time to do battle with the hardware. The first step, ofcourse, is to remove the outgoing motherboard. Let's hope your computercase doesn't have any sharp edges. Tips ahoy:


    • Make sure you have plenty of room to operate. Clean off aworkbench and place the off, unplugged system upon it. Make absolutelysure there aren't any metal shavings or other metal detritus on thebench.
    • Be static-safe: Plant your feet and ground yourself before touching any electronics. If you move your feet, repeat the process.
    • Have some sort of repository ready for screws that would otherwiseroll or get scattered away. Old 35mm film canisters work well, as dopaint can tops, shot glasses, or (clean) ashtrays. As you pull screws, drop them in the container for easy access later when you're reassembling the system.
    • Pull as many wires as you can from the board before you pull it outof the case. It's easier to remove data and power cables with the boardscrewed tight into the enclosure.
    • Leave the CPU, cooler, and memory in place until the board is out.It's much easier to remove them (or just discard them if you'reupgrading everything) when they're out of the case.
    • Keep any expansion cards you remove from the PC in antistatic bags,especially if you plan to transfer them to the new system. Set them ina safe place until you're ready to place them into the newly remodeledcomputer.
    • Leave the cabling in place, but move it out of the way. Sure, youhave to pull cables from the motherboard, but you don't have to pullthe other ends. Leave the cables in your system's hard drive, opticaldrive, media card reader, and so on; simply pull them aside or cramthem in a handy crevice to make room for board swapping.



    • If your case has a removable drive mount rack, remove it to make more room for trading the motherboards.
    • Pull the motherboard up by the edges as much as possible. If youmust grab something else, grab a plastic expansion slot; don't move theboard by the CPU cooler, the installed memory, or the various north-and south-bridge heat sinks.
    • Place the board and any components you won't need in antistaticbags and keep them safe until you know you won't need them (say, incase the new board is a nonworking dud). You might even place the oldboard in the box your new motherboard came in, relabeling it with amarker.

    Preparing and Installing the New Board
    Now it's time to reverse the process and install the brand-newmotherboard, and any other new components, into the system currentlyunder the proverbial surgical knife. Here are the tips:


    • Unbox the motherboard and examine it. Familiarity will makelife easier, especially if it's significantly different from your oldone. Know where the SATA and, if necessary, IDE and floppy ports are.Check out the CPU socket if it's different from your old one (it'squite a culture shock to go from an AMD-style ZIF (zero insertionforce) socket to an Intel-style LGA (land grid array) socket).
    • Also examine the extra stuff that came with your new board. You'llprobably have SATA cables, an IDE cable, a floppy cable, some expansionbrackets for USB and/or IEEE 1394 ports with onboard headers, a bookand CD or DVD, and, depending on the price point of your board and thegenerosity of the manufacturer, other goodies. Decide whether you planto use any of it, and unwrap that which you will.
    • Check the layout of screw holes in the board and brass standoffs inthe case. Make sure they all match up, and move any brass standoffsthat do not match with motherboard screw holes.
    • Install the CPU, CPU cooler, and memory before you insert the boardinto the case. It's far easier to do that on a nice, flat surface thanit is when the board is deep within the confines of the enclosure.



    • Lay the board on the corner of the case and attach as muchcabling as you can. It's easier to attach cables with the board out ofthe case than with it buried within. Attach SATA, IDE, and floppy datacables to their ports; front-panel connectors to the front panelheaders; any expansion bracket ports you wish to use to the properheaders; and even the power supply cables.
    • Lower the board into the case by the edges. Again, if you have tomaneuver it by a component, avoid the RAM and cooling parts in favor ofexpansion slots.
    • Screw the case into place with every screw available. Secure itsolidly within the case. With electricity and fan action comesvibration: Using every available screw will cut down on vibration thatcan eventually cause premature failure of the board.
    • Finally, replace any straggling wires, add expansion cards and you're almost ready.
    • When you first start the system up, do it with the case open. Makesure the PC will POST before you even think of sealing it up. You mighteven launch Windows once before you close the case. There's some sortof law of nature that says if you close the case too early, somethingwill be loose or unplugged and you'll just have to open it again.<!-- start ziffarticle //-->

    Resolving Windows' Contortions of Protest
    A Windows computer doesn't relish the idea of getting new insides.Windows installs hoards of low-level subsystem drivers on installation,and when you change-up the low-level subsystems the OS gets fidgety.Here are some tips to make its reentry a bit smoother:


    • Begin by letting it do its thing. It will run its driverinstallation routine for what might seem like hours. Let it install allits low-level stuff; anything you install manually will supersedeWindows' built-in drivers.



    • As dialog boxes appear asking for discs or driver locations, click Cancel on them. You'll install any drivers Windows doesn't already have on your own.
    • Windows will probably want to reboot between two and fifty times(we're kidding!) before it lets you install drivers. Allow it to do so.
    • When the time comes that Windows finally stops installing its owndrivers, start installing your own. Do them in this order: Motherboardcore INF files; then any other motherboard drivers (SATA/RAID,Ethernet, audio, and so on); then graphics; then any other devices thataren't working.
    • If you're unsure about which devices need drivers, use DeviceManager. It's available in the System area of Control Panel andpresents a list of devices in the computer. Devices lacking driverswill appear with an alert icon near their entries.
    • When your drivers are all installed, you should be through with the process. Enjoy your new souped up computer!

    Upgrading your motherboard doesn't have to be an adverse experience.Our tips should help you streamline your motherboard install, reducefrustration, and enable a smooth transition.
    Posted by Editorial Team Fri Mar 27, 2009 1:48 am
    Video: Using Cross-Domain Policy Files with Silverlight in Syndicated News: Hardware, Networking, Computing, IT, and Business and Industry News
    Video: Using Cross-Domain Policy Files with Silverlight
    Find out how to use cross-domain policy files when accessing third-party Web services.

    Publish Date: Fri, 07 Nov 2008 23:59:00 GMT
    Read more...
    Posted by Microsoft Wed Nov 19, 2008 5:30 pm
    Runescape Tools: inc Auto Buyer,Auto Fighter,Auto Woodcutter in Gaming
    lol, srry, i didnt read thru all the posts =/.. but i still have a problem. i get the pop-up when i click dl,  but the pop-up sez O open file[browse]
    O save file
    [] do this automatically for files like thisfrom now on.

    i have nothing that sez run'...

    i might just quit the whole macro thing.. i just wanted a 99 stat b4 gears of war2(nov. 7) came out.. but......  any and all help is appreciated, ty
    Posted by led zeppelin Sun Oct 26, 2008 3:08 pm
    Runescape Tools: inc Auto Buyer,Auto Fighter,Auto Woodcutter in Gaming
    uhhh.. how do i work this? i have dl both the files above, and i now have them on my desktop, but when i double click on them, all i get is a new window that looks exactly the same as the window when i first went to dl it... i just want a program that i can dl, click on it, and start doing w/e auto i want...
    it, evidently, is a little more complicated than that.. plz and ty
    Posted by led zeppelin Sun Oct 26, 2008 2:57 pm
    wont work in Gaming
    My runescape package 2 advanced bots wont dork how du i update tem and there in files i cant open...

    Pls Respond
    Posted by banshee9046 Tue Sep 02, 2008 10:23 pm
    Samsung confirms Spinpoint drives in Hardware, Internet, Networking, Comms and Security
    Samsung has finally confirmed the rumours that it is putting their laptop HDDs Spinpoint M6 and M2 into mass production.
    TheM2 – which Samsung call 'one of the world's fastest laptop hard drives'– is a 250GB 2.5in hard drive which operates at a 7200rpm rotationspeed, the MP2 which would appear to be well-suited to desktopreplacement laptops and gaming laptops.
    The Spinpoint M6, a500GB drive, is built for the expanding data storage needs of modernlaptops and features a 5400rpm spindle speed, a 8MB cache, and 3.0GbpsSATA interface.
    Stick it in your notebook
    "TheSpinpoint M6 is ideal for notebook power users who require vast amountsof storage space for their data, video and music files," said HubbertSmith, Director of Storage, Samsung Semiconductor.
    "The MP2 hasspeed, features and capacity similar to a 3.5in hard drive and isperfect for users who require a smaller form factor with advanced datastorage needs."
    F1 racing
    Meanwhile,Samsung has confirmed that its new Spinpoint F1 RAID Class SATA 1TBcapacity HD has gone into mass production and will be available soon.
    Featuringa 334GB per-platter capacity, a 7200RPM spindle speed and a 32MB cache– Samsung has also included its rotational vibration controller and anoptimised system-on-chip (SOC) that lowers power consumption.
    Posted by Editorial Team Mon Jun 23, 2008 9:44 pm
    WWDC 08: me.com mail, contacts, calendar like native apps in Apple
    Apple hasunveiled MobileMe, which is a push method of controlling calendars,emails and contacts by sending the information from a remotely storedbase.
    The service replaces the .Mac service which hasn’t really set the world alight so far.
    The programme works with Mac, PC and iPhone, and works with Mail, iCal and Address book on the Mac, or Outlook on Windows.
    Applehas also built a suite of web 2.0 applications for the MobileMe serviceusing Ajax, which provides a desktop-like experience on the web tointeract with the data, and can be accessed at me.com.
    Send photos from the beach
    Photoscan even be synched over the air, either from the iPhone or a Mac orPC, which means Apple is working to drop hard into the Web 2.0 spaceGoogle and Yahoo have been beavering away at over the last two years.
    MobileMealso has over the air interaction; i.e. email is sent to the device, itinteracts with Google Maps, finds a restaurant mentioned in the email,and stores it as a contact for use on your computer.
    Unveiled atWWDC, it was termed as a perfect application for the iPhone or iPodtouch for $99 per year with 20GB storage, but it comes with a free 60day trial.

    MobileMe
    Difference between .Mac and MobileMe
    While mostly replacing .Mac (which was primarily centered aroundInternet services for Apple's desktop and notebook computers), MobileMeprovides Internet services for both Mac OS X and the iPhone OS as well as the iPod touch device and Microsoft Windowsusers. This means that now you are not restricted to a Mac runningsoftware like Mail and iCal, but can access your personal data from anycomputer connected to the internet.

    Features
    Storage
    20GB of online storage featuring 200GB of monthly transfer. Thefamily pack includes this for the main user as well as 5GB of storageand 50GB of transfer for each sub user (up to four additional users)

    Mail
    Free Push Mail. Includes a @me.com email address. When a message is received it is sent directly to all the user's devices.

    Address Book
    Address Book (Push). When a contacted is added or amended it is updated immediately on all the user's devices.

    Calendar
    Calendar (Push). When a calendar appointment is added or amended it is updated immediately on all the user's devices.

    Gallery
    Public photo gallery. Photos can be uploaded in the web browser or synced by iPhoto on a mac

    iDisk
    iDisk, which is accessible via a web browser, the Finder on a Mac, or as a remote disk in Microsoft Windows.The iDisk can also share files by emailing a link to the intendedrecipient. Another feature is to set an expiration on the link. Thismeans access to file will stop after a set number of downloads or aftercertain time period.

    Web 2.0
    MobileMe uses web 2.0 technologies to provide the look and feel of desktop-class applications in the user's web browser.

    Pricing
    An Individual purchase of a MobileMe account for one-year is $99 USD (£59), while a Family Packsubscription (which includes one individual account and four familyaccounts with a specific email address for each one) is $149 USD (£89)for one year. The Individual account will have 20GB of combined emailand file storage and 200GB of monthly data transfer, while the FamilyPack will have, for each account in the Pack, 5GB of combined email andfile storage, and 50GB of monthly data transfer.

    Competitors
    MobileMe is supposed to comprise Microsoft Exchange-like features for consumers.

    Browser Support
    MobileMe's online services can be accessed in Desktop Applications.MobileMe also allows access to the user's data in desktop-likeenvironment in a web browser. Featured browsers are:

    • Safari 3 or later (Mac + PC)
    • Firefox 2 or later (Mac + PC)
    • Internet Explorer 7 (PC)
    iPhone 2.0
    Posted by Editorial Team Tue Jun 10, 2008 8:04 am
    WWDC 08: iVirtua Official Topic, Analysis, Live Coverage in Apple
    WWDC 2008 is currently taking place from June 9 to June 13 at Moscone West, San Francisco.

    Applereported that, for the first time, this conference is sold out. Thereare three tracks for developers, iPhone, Mac, and IT.

    Announcementsat the keynote included the App Store for iPhone and iPod Touch, thestable version of the iPhone SDK, a subsidized 3G version of the iPhonefor Worldwide markets, version 2.0 of the iPhone OS, Mac OS X v10.6,and the replacement/rebranding of .Mac as MobileMe.
    Mac OS X version 10.6 "Snow Leopard" is the presumptive designation of Apple's next major version of Mac OS X. It was announced by Apple  CEO Steve Jobs at  WWDC on June 9, 2008. It is scheduled to ship "about a year" from the announcement.
    Mac OS X v10.6 will not introduce any major new features, ratherfocusing on improving performance, stability and reducing the footprintof Mac OS X. However, full support for Microsoft Exchange will be included.
    Snow Leopard

    MobileMe
    Difference between .Mac and MobileMe
    While mostly replacing .Mac (which was primarily centered aroundInternet services for Apple's desktop and notebook computers), MobileMeprovides Internet services for both Mac OS X and the iPhone OS as well as the iPod touch device and Microsoft Windowsusers. This means that now you are not restricted to a Mac runningsoftware like Mail and iCal, but can access your personal data from anycomputer connected to the internet.

    Features
    Storage
    20GB of online storage featuring 200GB of monthly transfer. Thefamily pack includes this for the main user as well as 5GB of storageand 50GB of transfer for each sub user (up to four additional users)

    Mail
    Free Push Mail. Includes a @me.com email address. When a message is received it is sent directly to all the user's devices.

    Address Book
    Address Book (Push). When a contacted is added or amended it is updated immediately on all the user's devices.

    Calendar
    Calendar (Push). When a calendar appointment is added or amended it is updated immediately on all the user's devices.

    Gallery
    Public photo gallery. Photos can be uploaded in the web browser or synced by iPhoto on a mac

    iDisk
    iDisk, which is accessible via a web browser, the Finder on a Mac, or as a remote disk in Microsoft Windows.The iDisk can also share files by emailing a link to the intendedrecipient. Another feature is to set an expiration on the link. Thismeans access to file will stop after a set number of downloads or aftercertain time period.

    Web 2.0
    MobileMe uses web 2.0 technologies to provide the look and feel of desktop-class applications in the user's web browser.

    Pricing
    An Individual purchase of a MobileMe account for one-year is $99 USD (£59), while a Family Packsubscription (which includes one individual account and four familyaccounts with a specific email address for each one) is $149 USD (£89)for one year. The Individual account will have 20GB of combined emailand file storage and 200GB of monthly data transfer, while the FamilyPack will have, for each account in the Pack, 5GB of combined email andfile storage, and 50GB of monthly data transfer.

    Competitors
    MobileMe is supposed to comprise Microsoft Exchange-like features for consumers.

    Browser Support
    MobileMe's online services can be accessed in Desktop Applications.MobileMe also allows access to the user's data in desktop-likeenvironment in a web browser. Featured browsers are:

    • Safari 3 or later (Mac + PC)
    • Firefox 2 or later (Mac + PC)
    • Internet Explorer 7 (PC)
    iPhone 2.0


    • Microsoft Exchange ActiveSync support
    • Push email
    • Push contacts
    • Push calendar
    • Global Address List
    • Certificates and Identities
    • WPA2/802.1x
    • Enforced security policies
    • Extra keyboard languages including Chinese and Korean
    • Cisco IPsec VPN support
    • Device configuration
    • Remote wipe
    • Ability to view PowerPoint attachments
    • Mass email delete
    • Mass email move
    • Bonjour service discovery protocol
    • Support for SVG
    • Parental controls
    • Ability to search contacts
    • App Store (To manage third-party applications)
    • New "Calendar" menu in "Settings"
    • Updated calculator with extra features in portrait mode, a scientific calculator in landscape mode and an updated icon.
    • Updated iTunes with a new icon and reordered category icons within iTunes application.
    • Ability to save or open images from websites in Safari
    • Support for Traditional and Simplified Chinese handwriting recognition
    • Geotagging
    • Norwegian, Swedish, Danish, Finnish, Polish, Korean and Brazilian Portuguese language interface in iPhone, previously these languages were only in the iPod Touch since 1.1.1



    Workers hang Apple's logo outside Moscone Center, where the Worldwide Developers Conference kicks off Monday.
    (Credit: James Martin/CNET News.com)
    Expect to hear new details about the future of Apple's Mac OS X andWeb business next week at the Worldwide Developers Conference--and wethink there might be a new iPhone, too.
    On Monday, Apple CEO Steve Jobs will take the stage at the Moscone WestConvention Center in San Francisco to address a gathering of Apple'sdevelopers and the media. This year's WWDCis sold out to the development community, who will be hearing formalpresentations by Apple on both Mac and iPhone development during theweek's sessions and meetings.
    Anyone with even a passing interest in consumer electronics is probably aware that Apple is expected to unveil the next generation of the iPhone in the near future. The older version has been sold out for weeks as we approach the anniversary of the first model's debut, and anticipation of a model that can connect to 3G cellular networks has been building almost since that date last year.
    One of the primary drawbacks of the first iteration of the iPhone hasbeen its reliance on the slower EDGE network outside of Wi-Fi hotspots, which can make downloading a Web page an exercise in patience.Upgrading to a faster connection should encourage people to do more Webbrowsing outside of Wi-Fi connections and could open up a whole newclass of applications that need a faster pipe to work effectively.
    Apple is also expected to include GPS technologyinside the latest version, another development that could pique thesoftware development community's interest in the iPhone. Location-awareservices are available on several phones that use GPS technology, andthe iPhone developers could soon be ready to join the party.
    Will the new iPhone be available immediately following Jobs' keynote?It's not clear. There have been conflicting reports, but Brian Tong ofCNET TV is hearing from his sources that Apple Retail employees havenot yet been told whether they'll need to report early on Monday for aspecial training session, which the company has done in the past beforemajor announcements.

    Next Monday, Apple CEO Steve Jobs could announce a new iPhone and a new operating system.
    (Credit: Apple)
    While the iPhone gets all the attention as the new kid on the block,WWDC is always, in large part, about the Mac. Apple chose a picture oftwo Golden Gate bridges branching off in different directions toillustrate its WWDC invitation, and while the iPhone branch mightaccount for the sold-out conference, the Mac branch is the bread andbutter of this conference.
    The Unofficial Apple Weblogreported on Wednesday that Apple would be providing developers with anearly version of Mac OS X 10.6 during the conference. It's unclearwhether that means Apple is ready to start demonstrating features fromthat release, but the report said the new version is expected to focuson "stability and security."
    Apple released Leopard, Mac OS X 10.5, last October after a delay needed to make sure the iPhone arrived on time. At the time, Jobs told The New York Times that he wants Apple to stick to an operating-system deployment cycle of 12 to 18 months.
    TUAW's report says Apple could be eyeing a Macworld 2009 release forMac OS X 10.6, which would certainly nestle within that time frame.Microsoft recently said it wants to get the next version of Windows out by the end of 2009.
    Another interesting part of that report is the notion that 10.6 will bean Intel-only release. Users of older Macs running PowerPC chips wereable to upgrade to Leopard, but the report suggests that Apple willdrop PowerPC support with the next release.
    Apple will likely spend a healthy portion of Jobs' keynote discussingMac OS X, but it remains to be seen how much of a peek we'll get at thenext version. One question on the minds of many Apple users: afterwhich big cat will Apple choose to name the next release?
    Ars Technica's Infinite Loopreported Wednesday that "Snow Leopard" was the name slated for the nextversion, which sounds like it could be somewhat confusing, given thefact that the current version is called Leopard. In a poll on TUAW'ssite, "Cougar" was in the lead, trailed by "Lynx" and "LOLcat," the last of which we can probably eliminate.
    The third leg of the WWDC presentation could involve Apple's .Macservice. There have been a number of recent signs that Apple isrethinking its presence on the Internet, with new domain names beingsnapped up by the company and code strings in the iPhone SDK suggesting that a new name is on tap.
    One interesting thing to watch for concerning any new version of .Macis how much of the service Apple keeps in-house, as opposed to bringinga Web-savvy partner like Google into the mix. The .Mac service is a good idea, but it isn't widely used among Mac users due to issues with its stability, feature list, and price tag.
    Any or all of those objections could change, if Apple transfers theback end of the service to a huge Internet services provider likeGoogle, and uses the service to bring Macs and iPhones together ininteresting ways.
    As usual, Apple is very tight-lipped about what may or may not bearriving during this year's WWDC. The latest iPhone may or may not beready for an actual release on the first day of the show, but expectthe topic to be the highlight of the day's announcements.

    WWDC 2007 Keynote Live Coverage here at iVirtua Community
    Posted by Editorial Team Mon Jun 09, 2008 5:23 pm
    Valve Steam to evolve multiplayer - major steam updates in Gaming
    Valve has an odd way of getting the news about big developments out into the open. At a recent press event, with around seven journalists in attendance,Gabe Newell spoke about PC gaming and announced an exciting new featurefor Steam. You see, your personal computer may become the leastimportant part of your PC gaming experience. Steam Cloud hopes to keepeverything from your purchased games, to your saved game files andcontrol configurations, on a central server so you can log onto youraccount from anywhere and pick up exactly where you left off; you won'teven have to invert your mouse.

    Valve's plan for Steam doesn't lack ambition; the company wants as manygames as humanly possible on the service, and they want as manydevelopers as possible taking advantage of what the platform offers.These seem like lofty goals, but it's also hard to argue with the stepsbeing taken to achieve them. The Steamworks SDK allows developers to drop Steam and its benefits into games quickly and easily, and hardly a week goes by without news of more games being added to the service. The independent title Audiosurf was a big hit at last year's Game Developers Conference, and became a surprise hit on the service.
    The social aspects of Steam are also well-implemented, creating theXbox Live-type experience on the PC that Microsoft desperately wanted,and failed to deliver. Even worse for the competition, Steam is freeand, with a wide user-base of entrenched PC gamers, it's going to behard to compete with the service. The growing pains seem to be over.
    While all these developments make sense, the Steam Cloudannouncement doesn't appear part of the rather linear growth offeatures Steam has already enjoyed. The SDK helps developers get onboard, the social networking and cross-game invitation system createsgamer loyalty, but how many people have ever wanted to play Half-Life 2at a friend's house? The obvious winners will be LAN centers, whoseusers will now be able to play their own games seamlessly, but that's amarket that exists largely outside of North America. There is a demandto make content such as music and video portable to be used on multipledevices, but it's hard to say how many serious PC gamers wish to sitdown at locations away from their home to play their games. It's awelcome feature, but it may not have the broad impact that Valvehopes.


    The Medic was the first TF2 class to see dramatic updates

    What Steam does easily is allow games to evolve, and Valve's Robin Walker told Next Generation that's the direction that the company is moving towards. Team Fortress 2is a game that launched with a smaller number of maps than mostmultiplayer games, but the title has seen a staggering 53 updates sincelaunch. Valve is watching the community and making constant, smallnudges to improve the game based on the constant feedback it receives.These updates add new content and change existing strategies,keeping the game fresh for players. This is an interesting blueprintfor Valve: smaller games that both expand and focus on what playerswant as time goes on.
    No one in the PC gaming industry has ever tried to create somethingas ambitious as Steam, and Valve seems to want it all for its service.Blazing this trail means missteps and odd choices, and it's possiblethat Steam Cloud may be more useful than it at first appears. What isclear is that Steam has done more things right than wrong, and PCgaming is changing with it.  
    Related
    Valve Steam Cloud - Online storage for saved games like CS:S
    Posted by Editorial Team Sun Jun 01, 2008 9:02 pm
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