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Watch this video... http://video.google.com/videoplay?docid=5810827931318750575&hl=en
It's a completely mapped field gun, and you can move and aim it. The aiming feature wasn't in at the time I recorded, but I'll be sure to upload a new video once this is more complete. It's loaded by +USEing the shell pile next to the gun, which spawns a shell that falls in the hole in the back of the barrel.
JJ45 wrote:
I'd need someone to edit the HL2 explosive barrel prop to look like a shell, though... Currently these func_physbox shells don't explode, thus they don't cause splash damage, just impact damage.
After this is done, I will release the source and start working on a tank version.
Controls: The handle on the left controls the left/right direction and the one on the right controls the tilt. If you hit your action key once at a handle it will go one way/up and if you hit it again it will go other way/down. You also can push the cannons forward by press e on the 2 "limbs"at the back