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Why is it Hollywood always seems to pick games that have very little in-game story? Examples of this are Tomb Raider, Mario Bros, Doom, Mortal Kombat and the like. Even Halo has been mooted, although this doesn't seem to be going ahead now - which might be a good thing considering it is essentially just a string of action sequences. Even the first Final Fantasy film was an entirely new story that simply used the series name.
A number of Tom Clancy's books have been made into films, so where is Splinter Cell: The Movie? Why can't Pixar make a big-screen version of Sam & Max or Grim Fandango? How about new Star Wars films covering the events of Knights of the Old Republic I & II or the new Indiana Jones film being based on Fate of Atlantis (albeit with Russians instead of Germans to allow for Ford's age)? Why not a gangster film based on Mafia? Or a Lord of the Rings styled Warcraft film?
Unfortunately, none of the above will probably ever happen (although I have heard a couple of whispers about a possible Warcraft film) as film companies seem to simply look at how popular a game is and think that the exact same number of people will go and see the film. Surely the best place to start would be with games with good stories that will make good films? Then, once people have realised that games can be a good source for movie material when used properly, maybe the studios will be willing to take more risks?