An exclusive gaming industry community targeted
to, and designed for Professionals, Businesses
and Students in the sectors and industries
of Gaming, New Media and the Web, all closely
related with it's Business and Industry.
A Rich content driven service including articles,
contributed discussion, news, reviews, networking, downloads,
and debate.
We strive to cater for cultural influencers,
technology decision makers, early adopters and business leaders in the gaming industry.
A medium to share your or contribute your ideas,
experiences, questions and point of view or network
with other colleagues here at iVirtua Community.
EA has announced that they will be donating the original 1989 SimCity game to the One Laptop Per Child initiative. OLPC is a non-profit humanitarian effort dedicated to develop, manufacture, and distribute inexpensive laptops all over the world, in hopes of giving children everywhere a modern education. SimCity, while being entertaining, also helps to teach decision-making skills and expand a child’s creative thinking. This is a first time a major game developer has provided a game for free to the whole world. Laptops with the game should begin arriving in countries such as Uruguay, Peru, Mexico, Ethiopia, Rwanda, Haiti, Cambodia and India by the end of this year.
I was going to ask why no SimCity 2000 at least, but then I realized kids in developing countries might have a hard time relating to the constant alien attacks that the rest of us have come to accept.
EA wins by simply donating an IP they milked in '89(need I say Tax Deduction?).
OLPC wins by improving a their apps line-up.
Kids win, because they get to play a great game that makes you think.
Nick Negropontes wins because no such deal was announced for Intel's Classmate PC.
And Linux community wins, because it is technically the first game to be released by EA on the platform! - even though it's SimCity.