User Control Panel
Search iVirtua
Advanced/Tag Search...
Search Users...
What is iVirtua Exclusive Community?
  • An exclusive gaming industry community targeted to, and designed for Professionals, Businesses and Students in the sectors and industries of Gaming, New Media and the Web, all closely related with it's Business and Industry.
  • A Rich content driven service including articles, contributed discussion, news, reviews, networking, downloads, and debate.
  • We strive to cater for cultural influencers, technology decision makers, early adopters and business leaders in the gaming industry.
  • A medium to share your or contribute your ideas, experiences, questions and point of view or network with other colleagues here at iVirtua Community.
Guest's Communication
Live Chat
Teamspeak (VOIP) Audio Conference
Private Messages
Check your Private Messages
Themes
Choose an iVirtua Community theme to reflect your interests...
Business Theme
India/Arabic Theme

Gaming Theme
iVirtua Recommends
Fly Emirates Advertising
Steam: 15 million served
Digg This Digg Topic Tag it on del.icio.us Tag topic on On del.icio.us Technorati Search Technorati Search Post to Slashdot Post to Slashdot
You are currently in Gaming
Post new topic Reply to topic
Thu Feb 28, 2008 8:24 am Reply and quote this post
Valve has just announced that their digital distribution platform, Steam, has reached 15 million users. This past year saw the introduction of Steam Community,which helped the service experience a 158% sales increase. 2008 hasseen Valve continue to not only add new games to the service, but morefeatures as well. Last month, Steamworkswas made available to developers, and the service is expected tocontinue to improve community features to support upcoming games suchas Valve's very own zombie shooter, Left 4 Dead.
As retail sales continue to dropand Microsoft's Games for Windows fails to pick up steam (no punintended), many have been foretelling the death of the PC as a viablegaming platform. It seems as though Gabe Newell, Valve's president,failed to get that memo.
"PC gaming is thriving, and has evolved into an era of constant connectivity," he explained
"that connectivity gives us the ability to have amuch better relationship with customers, not just for delivering ourgames, but across all aspects of our business."

Those faltering sales numbers fail to include digital sales, such asthose sold through Steam, and with 15 million users, there is clearly avery strong market for PC games outside the retail channel.  


Contributed by Editorial Team, Executive Management Team
372659 iVirtua Loyalty Points • View ProfileSend Private MessageBack to Top

Related Articles
Post new topic   Reply to topic


Page 1 of 1

iVirtua Latest
Latest Discussion

Discuss...
Latest Articles and Reviews

Latest Downloads
Subscribe to the iVirtua Community RSS Feed
Use RSS and get automatically notified of new content and contributions on the iVirtua Community.


Tag Cloud
access amd announced applications author based beta building business card case company content cool core course cpu create data deal dec demo design desktop developers development digital download drive email feature features file files firefox flash free future gaming google graphics hardware help industry information intel internet iphone ipod jan launch linux lol love mac market media memory million mobile money movie music net nintendo nov nvidia oct office official online patch performance playing power price product program ps3 pst publish ram release released report rss sales screen search security sep server show size software sony source speed support technology thu tue update video vista war web website wii windows work working works xbox 360 2006 2007 2008

© 2006 - 2008 iVirtua Community (UK), Part of iVirtua Media Group, London (UK). Tel: 020 8144 7222

Terms of Service and Community RulesAdvertise or Affiliate with iVirtuaRSSPress Information and Media CoverageiVirtua Version 4PrivacyContact