User Control Panel
Search iVirtua
Advanced/Tag Search...
Search Users...
What is iVirtua Exclusive Community?
  • An exclusive gaming industry community targeted to, and designed for Professionals, Businesses and Students in the sectors and industries of Gaming, New Media and the Web, all closely related with it's Business and Industry.
  • A Rich content driven service including articles, contributed discussion, news, reviews, networking, downloads, and debate.
  • We strive to cater for cultural influencers, technology decision makers, early adopters and business leaders in the gaming industry.
  • A medium to share your or contribute your ideas, experiences, questions and point of view or network with other colleagues here at iVirtua Community.
Guest's Communication
Live Chat
Teamspeak (VOIP) Audio Conference
Private Messages
Check your Private Messages
Themes
Choose an iVirtua Community theme to reflect your interests...
Business Theme
India/Arabic Theme

Gaming Theme
iVirtua Recommends
Fly Emirates Advertising
Valve Defeats Shacknews Community In Team Fortress 2 Match
Digg This Digg Topic Tag it on del.icio.us Tag topic on On del.icio.us Technorati Search Technorati Search Post to Slashdot Post to Slashdot
You are currently in Gaming
Post new topic Reply to topic
Sat Oct 13, 2007 2:43 pm Reply and quote this post
"Valve demands a match against the Shack. Prepare your team," said Valve one week ago in The Steam Community's Shacknews chat room. After destroying the Shacknews Community teams, Robin Walker, current Valve designer and co-creator of the original 1996 Quake mod TeamFortress, added, "You guys have done the best yet."

"Valve demands a match against the Shack," said Erik Johnson of Team Fortress 2 developer Valve one week ago in The Steam Community's Shacknews chat room. "Prepare your team."



The Bellevue, Washington studio had previously challenged members from Rich "Lowtax" Kyanka's venerable Something Awful to a match that ended in humiliating defeat for the humor site. Last night, two Shacknews teams went up against Valve for a total of six games.


Though the SourceTV spectator server was down, Shackers pancake humper and rosewood provided live audio commentary on the games via KOCK, the Shacknews internet radio stream. The first round of the first game on map Dustbowl was over in minutes, with the highly organized and well-practiced Valve team making short work of their plucky Shack opponents. Commentator pancake humper noted that the Shack team started to find its bearings in the second round but fell apart for the remainder of the game, calling it "a steamrolling from beginning to end."

After the first team left the server, Shack's second team joined up to test its Team Fortress 2 mettle against the game's creators. Reports suggest that the second team was on its game somewhat more than its predecessor, albeit not enough to conquer the Valve juggernaut. With voice commentary down for most of the second team's matches, it was difficult to gauge the flow of the battle beyond later secondhand reports.



Some pointed to Valve's single-digit ping rates (thanks to Phil, skankcore, and freshyk for the screenshots) --a result of the company playing on its own servers--as a contributor to the defeat, but no Shacker suggested it was a primary factor overall. "On Granary, at the start, when it was scouts versus scouts, ping made all the difference," noted skankcore. "I don't like to bitch about factors I can't control, but it was clear they had an edge."

All in all, Valve members seemed impressed by the fight put up by the Shackers--though the effort was not enough to claim anything other than a moral victory. "They owned us so hard they made me sign over my power of attorney," reflected Team 1 combatant alphablu.

Valve told Shacknews during a recent studio visit that in recent months, the company has spent more time playing Team Fortress 2 than it has ever spent with any of its other multiplayer games, turning the office into a well-oiled TF2 machine--still, it had to work for its Shack victory. "That really was a lot tougher than the Something Awful match," said Johnson. "Lot more fun for us."

Robin Walker, current Valve designer and co-creator of the original 1996 Quake mod TeamFortress, added, "You guys have done the best yet."

I got the invite and spectated, did you?

Contributed by Editorial Team, Executive Management Team
372659 iVirtua Loyalty Points • View ProfileSend Private MessageBack to Top

Related Articles
Post new topic   Reply to topic


Page 1 of 1

iVirtua Latest
Latest Discussion

Discuss...
Latest Articles and Reviews

Latest Downloads
Subscribe to the iVirtua Community RSS Feed
Use RSS and get automatically notified of new content and contributions on the iVirtua Community.


Tag Cloud
access amd announced applications author based beta building business card case company content cool core course cpu create data deal dec demo design desktop developers development digital download drive email feature features file files firefox flash free future gaming google graphics hardware help industry information intel internet iphone ipod jan launch linux lol love mac market media memory million mobile money movie music net nintendo nov nvidia oct office official online patch performance playing power price product program ps3 pst publish ram release released report rss sales screen search security sep server show size software sony source speed support technology thu tue update video vista war web website wii windows work working works xbox 360 2006 2007 2008

© 2006 - 2008 iVirtua Community (UK), Part of iVirtua Media Group, London (UK). Tel: 020 8144 7222

Terms of Service and Community RulesAdvertise or Affiliate with iVirtuaRSSPress Information and Media CoverageiVirtua Version 4PrivacyContact