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Kicking the Habit [Gaming]
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You are currently in Gaming
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Sun Jun 18, 2006 12:18 pm Reply and quote this post
From gamesindustry.biz
Quote:
They told the police who arrested them that they were bored, and decided to mimick their favourite videogame, Grand Theft Auto. The family of the victim, 45-year-old nurse Aaron Hamel, have now filed suit against Take-Two Interactive, claiming that the company should take responsibility for his death.


Or perhaps the answer to the problem of  teenagers dropping bricks from motorway and railway bridges is to sue the creators of Tetris.

Contributed by Editorial Team, Executive Management Team
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Sun Jun 18, 2006 10:02 pm Reply and quote this post
It's the kids' parents that are at fault. The game is already rated with a miniumum age - the parents should have been more responsible. I'll bet that they feel pretty crap knowing that their kids are murderers.
Contributed by Andy, Editorial, Marketing & Services Team
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Mon Jun 19, 2006 3:10 am Reply and quote this post
If the children have been brought up to have it in there mind to do that, I don't think the parents really care, this isnt a hollywood film... The parents are probably criminals too.
Contributed by Editorial Team, Executive Management Team
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Sun Jul 02, 2006 7:19 pm Reply and quote this post
I play alot less since I my last GF... maybe 1-5 hours per day, but for example none today!
Contributed by Jakob, Executive Management Team
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Tue Aug 08, 2006 3:14 pm Reply and quote this post
ye it is true they are really addictive.

Video games are like crack to me.

Contributed by Lucas McCartney, Executive Management Team
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Wed Aug 09, 2006 9:40 am Reply and quote this post
They're especially addictive due to the sheer number of them - as soon as you get bored of one game, you move on to another.
Contributed by Andy, Editorial, Marketing & Services Team
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Wed Aug 09, 2006 6:52 pm Reply and quote this post
I saw this post on a forum in opposition to BBC's click online; which I saw as nt a bad program, as some gamers do have a problem with addiction; I wander how many people do play for escapism... I think alot may well to be honest; but not as many who play for sheer recreation  

Quote:
The piece on videogame addiction on Click Online, 22nd of July, was a sham. To say videogames provide an escape, just like drugs or alcohol, rather than comparing them to books, films, theatre or television is misleading. There wasn't even an industry representative to balance the piece or an expert to explain psychological addiction and the differences between it and physical dependency and the nature of addiction itself.

The only worthwhile comparison that was made was with gambling addiction and even then there is a considerable difference since a videogame addiction isn't likely to have the same financial impact. Why not compare it to the recent stats on BBCi that say "More than 90% of UK mobile phone users cannot get through the day without usage..." and of younger users "...9% admitted being addicted..." or people that claim they are addicted to their favourite soap opera?

The piece closed with a statement by Smith and Jones addiction clinic director "I won't go on. I won't play these games. If I had children I wouldn't let them play either." Smith and Jones is a business and it is in their interests to say that. This should've been made clear.

I realise game addiction may be a very real problem but this piece only provided one-sided anecdotal evidence and made no mention of the benefits of videogames. I am also aware that it's not the job of Click Online to educate the public about addiction and time is an issue but just because you don't have the time to cover a subject in detail doesn't mean you should only tell one half of the story.

Contributed by Editorial Team, Executive Management Team
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Sun Dec 30, 2007 9:08 pm Reply and quote this post
If emotion doesnt stop them, what does?
[DEBATE] WoW / MMORPG Widows: Effects of MMORPG Culture

Contributed by Editorial Team, Executive Management Team
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