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One of the themes that emerged at GameCamp08 this weekend in London was how inspiration from new and unusual places could be incorporated into game design. There was Gobion Rowlands' and Margaret Robertson's talk about incorporating religion and religious themes into games (see the Mormon-oriented Dogs in the Vineyard*), and Tom Armitage's presentation about why a Massively Multiplayer Online Game based on Jane Austen could work.
We have discussed this at length before on this blog, from taking inspiration in the poetry of Emily Dickinson to transforming our favourite readsinto interactive entertainments. It's good to hear that others arethinking about it too. A game based upon the songs of Elvis Presley issurely only around the corner.
On a related note, Hugh Hancock from machinima-makers Strange Company has dropped a line to announce his latest project, When We Two Parted, a film based on the Byron poem.