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Prototype is an upcoming sandbox-style action game in development by Radical Entertainment and based on an original IP developed in-house. The game is intended for release in the summer of 2008 for the PlayStation 3, Xbox 360 and PC platforms.
The player controls the character of amnesiac Alex Mercer in New York City, with freedom similar to that of the Grand Theft Auto series, in which the player can visit most locations and interact with the environment while not engaged in missions. Alex will clash with the military, the Black Watch Special Forces, and the Infected (the effects of a mutated viral epidemic) as he works to discover the secrets of his past.
A key aspect of Prototype is the 'disguise or destroy' concept, which is tied to Alex's enemy-consuming and shapeshifting powers. Alex can consume the bodies of those he has killed, which gives him access to their memories, their experiences, and their physical forms. Alex can also shapeshift into more specialized forms for attack, defense, or sensory enhancement. All of these together are intended to give players multiple ways to complete their objectives.
"Sierra Entertainment and Radical Entertainment have made the decision to shift Prototype to launch in 2009," a company spokesperson told IGN in the US. "Since its announcement, Prototype has been regarded by many as groundbreaking and taking the open-world genre in new directions, and in the simplest explanation possible, we need more time to deliver the game the team initially set out to create."
The game was recently on show at Sierra's Spring Break event in Spain. But with Prototype's recreation of NYC failing to close to what Rockstar's done with Liberty City, we can image why more time is needed.